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Boros Mastiff
Dragon's Maze
(C)
Collector #: 001
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2/2 Creature - Dog
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Battalion - Whenever Boros Mastiff and at least two other creatures attack, Boros Mastiff gains lifelink until end of turn. | |
Reap Intellect
Dragon's Maze
(M)
Collector #: 095
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Sorcery
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Target opponent reveals their hand. You choose up to X nonland cards from it and exile them. For each card exiled this way, search that player’s graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles. | |
Boros Battleshaper
Dragon's Maze
(R)
Collector #: 058
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5/5 Creature - Minotaur Soldier
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At the beginning of each combat, up to one target creature attacks or blocks this combat if able and up to one target creature can't attack or block this combat. | |
Alive // Well
Dragon's Maze
(U)
Collector #: 121
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/
Sorcery
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Alive: Put a 3/3 green Centaur creature token onto the battlefield. Well: You gain 2 life for each creature you control. Fuse (You may cast one or both halves of this card from your hand.) |
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Toil // Trouble
Dragon's Maze
(U)
Collector #: 133
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/
Sorcery
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Toil: Target player draws two cards and loses 2 life. Trouble Trouble deals damage to target player equal to the number of cards in that player's hand. Fuse (You may cast one or both halves of this card from your hand.) |
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Turn // Burn
Dragon's Maze
(U)
Collector #: 134
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/
Instant
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Turn: Target creature loses all abilities and becomes a 0/1 red Weird until end of turn. Burn: Burn deals 2 damage to any target. Fuse (You may cast one or both halves of this card from your hand.) |
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Armored Wolf-Rider
Dragon's Maze
(C)
Collector #: 052
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4/6 Creature - Elf Knight
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Dimir Guildgate
Dragon's Maze
(C)
Collector #: 148
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Land - Gate
|
Dimir Guildgate enters the battlefield tapped. :Add or to your mana pool. |
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Gaze of Granite
Dragon's Maze
(R)
Collector #: 072
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Sorcery
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Destroy each nonland permanent with converted mana cost X or less. | |
Down // Dirty
Dragon's Maze
(U)
Collector #: 126
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/
Sorcery
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Down: Target player discards two cards. Dirty: Return target card from your graveyard to your hand. Fuse (You may cast one or both halves of this card from your hand.) |
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Pilfered Plans
Dragon's Maze
(C)
Collector #: 090
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Sorcery
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Target player mills two cards. Draw two cards. | |
Renegade Krasis
Dragon's Maze
(R)
Collector #: 047
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3/2 Creature - Beast Mutant
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Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Whenever Renegade Krasis evolves, put a +1/+1 counter on each other creature you control with a +1/+1 counter on. |
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Battering Krasis
Dragon's Maze
(C)
Collector #: 041
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2/1 Creature - Shark Beast
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Trample Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) |
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Give // Take
Dragon's Maze
(U)
Collector #: 129
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/
Sorcery
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Give: Put three +1/+1 counters on target creatures. Take: Remove all +1/+1 counters from target creature you control. Draw that many cards. Fuse (You may cast one or both halves of this card from your hand.) |
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Saruli Gatekeepers
Dragon's Maze
(C)
Collector #: 048
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2/4 Creature - Elf Warrior
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When Saruli Gatekeepers enters the battlefield, if you control two or more Gates, you gain 7 Life. | |
Flesh // Blood
Dragon's Maze
(R)
Collector #: 128
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/
Sorcery
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Flesh: Exile target creature card from a graveyard. Put X +1/+1 counters on target creature, where X is the power of the card you exiled. Blood: Target creature you control deals damage equal to its power to any target. Fuse (You may cast one or both halves of this card from your hand.) |
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Korozda Gorgon
Dragon's Maze
(U)
Collector #: 078
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2/5 Creature - Gorgon
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Deathtouch , Remove a +1/+1 counter from a creature you control: Target creature gets -1/-1 until end of turn. |
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Rubblebelt Maaka
Dragon's Maze
(C)
Collector #: 038
|
3/3 Creature - Cat
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Bloodrush - , Discard Rubblebelt Maaka: Target attacking creature gets +3/+3 until end of turn. | |
Showstopper
Dragon's Maze
(U)
Collector #: 102
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Instant
|
Until end of turn, creatures you control gain "When this creature dies, it deals 2 damage to target creature an opponent controls." | |
Gruul Guildgate
Dragon's Maze
(C)
Collector #: 150
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Land - Gate
|
Gruul Guildgate enters the battlefield tapped. : Add or to your mana pool. |
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Mending Touch
Dragon's Maze
(C)
Collector #: 044
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Instant
|
Regenerate target creature. | |
Nivix Cyclops
Dragon's Maze
(C)
Collector #: 087
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1/4 Creature - Cyclops
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Defender Whenever you cast an instant or sorcery spell, Nivix Cyclops gets +3/+0 until end of turn and can attack this turn as though it didn't have defender. |
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Restore the Peace
Dragon's Maze
(U)
Collector #: 097
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Instant
|
Return each creature that dealt damage this turn to its owner's hand. | |
Selesnya Guildgate
Dragon's Maze
(C)
Collector #: 155
|
Land - Gate
|
Selesnya Guildgate enters the battlefield tapped. : Add or to your mana pool. |
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Putrefy
Dragon's Maze
(U)
Collector #: 093
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Instant
|
Destroy target artifact or creature. It can't be regenerated. | |