MTG / Dragons Maze
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Gleam of Battle
Dragon's Maze
(U)
Collector #: 073
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Enchantment
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| Whenever a creature you control attacks, put a +1/+1 counter on it. | |
- NM
- EX
- VG
- G
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Golgari Cluestone
Dragon's Maze
(C)
Collector #: 139
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Artifact
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- NM
- EX
- VG
- G
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Maw of the Obzedat
Dragon's Maze
(U)
Collector #: 083
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3/3 Creature - Thrull
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| Sacrifice a creature: Creatures you control get +1/+1 until end of turn. | |
- NM
- EX
- VG
- G
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Breaking // Entering
Dragon's Maze
(R)
Collector #: 124
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Sorcery
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Breaking: Target player mills eight cards. Entering: Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn. Fuse (You may cast one or both halves of this card from your hand.) |
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- NM
- EX
- VG
- G
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Ready // Willing
Dragon's Maze
(R)
Collector #: 132
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Instant
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Ready: Creatures you control are indestructible this turn. Untap each creature you control. Willing: Creatures you control gain deathtouch and lifelink until end of turn> Fuse (You may cast one or both halves of this card from your hand.) |
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- NM
- EX
- VG
- G
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Gruul Cluestone
Dragon's Maze
(C)
Collector #: 140
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Artifact
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- NM
- EX
- VG
- G
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Murmuring Phantasm
Dragon's Maze
(C)
Collector #: 015
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0/5 Creature - Spirit
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| Defender | |
- NM
- EX
- VG
- G
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Obzedat's Aid
Dragon's Maze
(R)
Collector #: 089
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Sorcery
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| Return target permanent card from your graveyard to the battlefield. | |
- NM
- EX
- VG
- G
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Boros Battleshaper
Dragon's Maze
(R)
Collector #: 058
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5/5 Creature - Minotaur Soldier
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| At the beginning of each combat, up to one target creature attacks or blocks this combat if able and up to one target creature can't attack or block this combat. | |
- NM
- EX
- VG
- G
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Blast of Genius
Dragon's Maze
(U)
Collector #: 055
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Sorcery
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| Choose any target. Draw three cards, then discard a card. Blast of Genius deals damage equal to the discarded card's converted mana cost to that creature or player. | |
- NM
- EX
- VG
- G
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Flesh // Blood
Dragon's Maze
(R)
Collector #: 128
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Sorcery
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Flesh: Exile target creature card from a graveyard. Put X +1/+1 counters on target creature, where X is the power of the card you exiled. Blood: Target creature you control deals damage equal to its power to any target. Fuse (You may cast one or both halves of this card from your hand.) |
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- NM
- EX
- VG
- G
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Armored Wolf-Rider
Dragon's Maze
(C)
Collector #: 052
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4/6 Creature - Elf Knight
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- NM
- EX
- VG
- G
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Boros Mastiff
Dragon's Maze
(C)
Collector #: 001
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2/2 Creature - Dog
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| Battalion - Whenever Boros Mastiff and at least two other creatures attack, Boros Mastiff gains lifelink until end of turn. | |
- NM
- EX
- VG
- G
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Sinister Possession
Dragon's Maze
(C)
Collector #: 029
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Enchantment - Aura
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Enchant creature Whenever enchanted creature attacks or blocks, its controller loses 2 life. |
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- NM
- EX
- VG
- G
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Warleader's Helix
Dragon's Maze
(U)
Collector #: 116
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Instant
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| Warleader's Helix deals 4 damage to any target and you gain 4 life. | |
- NM
- EX
- VG
- G
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Beetleform Mage
Dragon's Maze
(C)
Collector #: 054
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3/2 Creature - Human Insect Wizard
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- NM
- EX
- VG
- G
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Blaze Commando
Dragon's Maze
(U)
Collector #: 056
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5/3 Creature - Minotaur Soldier
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| Whenever an instant or sorcery spell you control deals damage, put two 1/1 red and white Soldier creature tokens with haste onto the battlefield. | |
- NM
- EX
- VG
- G
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Spike Jester
Dragon's Maze
(U)
Collector #: 106
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3/1 Creature - Goblin Warrior
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| Haste | |
- NM
- EX
- VG
- G
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Toil // Trouble
Dragon's Maze
(U)
Collector #: 133
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Sorcery
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Toil: Target player draws two cards and loses 2 life. Trouble Trouble deals damage to target player equal to the number of cards in that player's hand. Fuse (You may cast one or both halves of this card from your hand.) |
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- NM
- EX
- VG
- G
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Turn // Burn
Dragon's Maze
(U)
Collector #: 134
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Instant
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Turn: Target creature loses all abilities and becomes a 0/1 red Weird until end of turn. Burn: Burn deals 2 damage to any target. Fuse (You may cast one or both halves of this card from your hand.) |
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- NM
- EX
- VG
- G
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Rubblebelt Maaka
Dragon's Maze
(C)
Collector #: 038
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3/3 Creature - Cat
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Bloodrush - |
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- NM
- EX
- VG
- G
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Woodlot Crawler
Dragon's Maze
(U)
Collector #: 118
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2/1 Creature - Insect
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| Forestwalk, protection from green | |
- NM
- EX
- VG
- G
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Reap Intellect
Dragon's Maze
(M)
Collector #: 095
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Sorcery
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| Target opponent reveals their hand. You choose up to X nonland cards from it and exile them. For each card exiled this way, search that player’s graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles. | |
- NM
- EX
- VG
- G
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Battering Krasis
Dragon's Maze
(C)
Collector #: 041
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2/1 Creature - Shark Beast
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Trample Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) |
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- NM
- EX
- VG
- G
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Sunspire Gatekeepers
Dragon's Maze
(C)
Collector #: 009
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2/4 Creature - Human Soldier
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| When Sunspire Gatekeepers enters the battlefield, if you control two or more Gates, put a 2/2 white Knight creature token with vigilance onto the battlefield. | |
- NM
- EX
- VG
- G
76 - 100 of 157 results