- MY ACCOUNT
- MAGIC: THE GATHERING
- SUPPLIES
- LEARN & COMMUNITY
- SELL US YOUR CARDS
- RETAIL LOCATIONS
- CUSTOMER SERVICE
- Sign Up For Emails
- About Us
- Careers
Blood Scrivener
Dragon's Maze
(R)
Collector #: 022
|
2/1 Creature - Zombie Wizard
|
If you would draw a card while you have no cards in hand, instead you draw two cards and you lose 1 life. | |
Mutant's Prey
Dragon's Maze
(C)
Collector #: 045
|
Instant
|
Target creature you control with a +1/+1 counter on it fights target creature an opponent controls. (Each deals damage equal to its power to the other.) | |
Selesnya Cluestone
Dragon's Maze
(C)
Collector #: 144
|
Artifact
|
:Add or to your mana pool. , , Sacrifice Selesnya Cluestone: Draw a card. |
|
Gruul Cluestone
Dragon's Maze
(C)
Collector #: 140
|
Artifact
|
: Add or to your mana pool. , , Sacrifice Gruul Cluestone: Draw a card. |
|
Council of the Absolute
Dragon's Maze
(M)
Collector #: 062
|
2/4 Creature - Human Advisor
|
As Council of the Absolute enters the battlefield, name a card other than a creature or a land. Your opponents can't cast cards with the chosen name. Spells with the chosen name you cast cost less to cast. |
|
Drown in Filth
Dragon's Maze
(C)
Collector #: 067
|
Sorcery
|
Choose target creature. Mill four cards, then that creature gets -1/-1 until end of turn for each land card in your graveyard. | |
Simic Cluestone
Dragon's Maze
(C)
Collector #: 145
|
Artifact
|
:Add or to your mana pool. , , Sacrifice Simic Cluestone: Draw a card. |
|
Warleader's Helix
Dragon's Maze
(U)
Collector #: 116
|
Instant
|
Warleader's Helix deals 4 damage to any target and you gain 4 life. | |
Dragonshift
Dragon's Maze
(R)
Collector #: 066
|
Instant
|
Until end of turn, target creature you control becomes a 4/4 blue and red Dragon, loses all abilities, and gains flying. Overload (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") |
|
Emmara Tandris
Dragon's Maze
(R)
Collector #: 068
|
5/7 Legendary Creature - Elf Shaman
|
Prevent all damage that would be dealt to creature tokens you control. | |
Obzedat's Aid
Dragon's Maze
(R)
Collector #: 089
|
Sorcery
|
Return target permanent card from your graveyard to the battlefield. | |
Tajic, Blade of the Legion
Dragon's Maze
(R)
Collector #: 107
|
2/2 Legendary Creature - Human Soldier
|
Tajic, Blade of the Legion is indestructible. Battalion - Whenever Tajic and at least two other creatures attack, Tajic gets +5/+5 until end of turn. |
|
Vorel of the Hull Clade
Dragon's Maze
(R)
Collector #: 115
|
1/4 Legendary Creature - Human Merfolk
|
, : For each counter on target artifact, creature, or land, put another of those counters on that permanent. | |
Unflinching Courage
Dragon's Maze
(U)
Collector #: 111
|
Enchantment - Aura
|
Enchant creature Enchanted creature gets +2/+2 and has trample and lifelink. |
|
Blaze Commando
Dragon's Maze
(U)
Collector #: 056
|
5/3 Creature - Minotaur Soldier
|
Whenever an instant or sorcery spell you control deals damage, put two 1/1 red and white Soldier creature tokens with haste onto the battlefield. | |
Lavinia of the Tenth
Dragon's Maze
(R)
Collector #: 080
|
4/4 Legendary Creature - Human Soldier
|
Protection from red When Lavinia of the Tenth enters the battlefield, detain each nonland permanent your opponents control with converted mana cost 4 or less.(Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.) |
|
Scion of Vitu-Ghazi
Dragon's Maze
(R)
Collector #: 007
|
4/4 Creature - Elemental
|
When Scion of Vitu-Ghazi enters the battlefield, if you cast it from your hand, put a 1/1 white Bird creature token with flying onto the battlefield, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.) | |
Murmuring Phantasm
Dragon's Maze
(C)
Collector #: 015
|
0/5 Creature - Spirit
|
Defender | |
Rot Farm Skeleton
Dragon's Maze
(U)
Collector #: 098
|
4/1 Creature - Plant Skeleton
|
Rot Farm Skeleton can't block. , Mill four cards: Return Rot Farm Skeleton from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery. |
|
Azorius Guildgate
Dragon's Maze
(C)
Collector #: 146
|
Land - Gate
|
Azorius Guildgate enters the battlefield tapped. : Add or . |
|
Boros Guildgate
Dragon's Maze
(C)
Collector #: 147
|
Land - Gate
|
Boros Guildgate enters the battlefield tapped. : Add or to your mana pool. |
|
Boros Mastiff
Dragon's Maze
(C)
Collector #: 001
|
2/2 Creature - Dog
|
Battalion - Whenever Boros Mastiff and at least two other creatures attack, Boros Mastiff gains lifelink until end of turn. | |
Reap Intellect
Dragon's Maze
(M)
Collector #: 095
|
Sorcery
|
Target opponent reveals their hand. You choose up to X nonland cards from it and exile them. For each card exiled this way, search that player’s graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles. | |
Pontiff of Blight
Dragon's Maze
(R)
Collector #: 027
|
2/7 Creature - Zombie Cleric
|
Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.) Other creatures you control have extort.(If a creature has multiple instances of extort, each triggers separately.) |
|
Advent of the Wurm
Dragon's Maze
(R)
Collector #: 051
|
Instant
|
Put a 5/5 green Wurm creature token with trample onto the battlefield. | |