MTG / Dragons Maze
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Wear // Tear
Dragon's Maze
(U)
Collector #: 135
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Instant - Instant
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Wear: Destroy target artifact. Tear: Destroy target enchantment Fuse (You may cast one or both halves of this card from your hand.) |
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- NM
- EX
- VG
- G
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Render Silent
Dragon's Maze
(R)
Collector #: 096
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Instant
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| Counter target spell. Its controller can't cast spells this turn. | |
- NM
- EX
- VG
- G
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Notion Thief
Dragon's Maze
(R)
Collector #: 088
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3/1 Creature - Human Rogue
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Flash If an opponent would draw a card except the first one they draw in each of their draw steps, instead that player skips that draw and you draw a card. |
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- NM
- EX
- VG
- G
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Possibility Storm
Dragon's Maze
(R)
Collector #: 034
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Enchantment
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| Whenever a player casts a spell from their hand, that player exiles it, then exiles cards from the top of their library until they exile a card that shares a card type with it. That player may cast that card without paying its mana cost. Then they put all cards exiled with Possibility Storm on the bottom of their library in a random order. | |
- NM
- EX
- VG
- G
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Master of Cruelties
Dragon's Maze
(M)
Collector #: 082
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1/4 Creature - Demon
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First strike, deathtouch Master of Cruelties can only attack alone. Whenever Master of Cruelties attacks a player and isn't blocked, that player's life total becomes 1. Master of Cruelties assigns no combat damage this combat. |
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- NM
- EX
- VG
- G
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Debt to the Deathless
Dragon's Maze
(U)
Collector #: 064
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Sorcery
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| Each opponent loses two times X life. You gain life equal to the life lost this way. | |
- NM
- EX
- VG
- G
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Voice of Resurgence
Dragon's Maze
(M)
Collector #: 114
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2/2 Creature - Elemental
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| Whenever an opponent casts a spell during your turn or when Voice of Resurgence dies, put a green and white Elemental creature token onto the battlefield with "This creature's power and toughness are each equal to the number of creatures you control." | |
- NM
- EX
- VG
- G
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Hidden Strings
Dragon's Maze
(C)
Collector #: 012
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Sorcery
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You may tap or untap target permanent, then you may tap or untap another target permanent. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) |
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- NM
- EX
- VG
- G
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Maze's End
Dragon's Maze
(M)
Collector #: 152
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Land
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Maze's End enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Riot Control
Dragon's Maze
(C)
Collector #: 006
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Instant
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| You gain 1 life for each creature your opponents control. Prevent all damage that would be dealt to you this turn. | |
- NM
- EX
- VG
- G
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Legion's Initiative
Dragon's Maze
(M)
Collector #: 081
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Enchantment
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Red creatures you control get +1/+0. White creatures you control get +0/+1. |
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- NM
- EX
- VG
- G
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Crypt Incursion
Dragon's Maze
(C)
Collector #: 023
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Instant
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| Exile all creature cards from target player's graveyard. You gain 3 life for each card exiled this way. | |
- NM
- EX
- VG
- G
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Progenitor Mimic
Dragon's Maze
(M)
Collector #: 092
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0/0 Creature - Shapeshifter
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| You may have Progenitor Mimic enter the battlefield as a copy of any creature on the battlefield, except it has “At the beginning of your upkeep, if this creature isn’t a token, create a token that’s a copy of this creature.” | |
- NM
- EX
- VG
- G
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Ruric Thar, the Unbowed
Dragon's Maze
(R)
Collector #: 099
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6/6 Legendary Creature - Ogre Warrior
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Vigilance, reach Ruric Thar, the Unbowed attacks each turn if able. Whenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player. |
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- NM
- EX
- VG
- G
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Sire of Insanity
Dragon's Maze
(R)
Collector #: 104
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6/4 Creature - Demon
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| At the beginning of each end step, each player discards their hand. | |
- NM
- EX
- VG
- G
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Vorel of the Hull Clade
Dragon's Maze
(R)
Collector #: 115
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1/4 Legendary Creature - Human Merfolk
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- NM
- EX
- VG
- G
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Zhur-Taa Druid
Dragon's Maze
(C)
Collector #: 120
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1/1 Creature - Human Druid
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Whenever you tap Zhur-Taa Druid for mana, it deals 1 damage to each opponent. |
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- NM
- EX
- VG
- G
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Orzhov Guildgate
Dragon's Maze
(C)
Collector #: 153
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Land - Gate
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Orzhov Guildgate enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Teysa, Envoy of Ghosts
Dragon's Maze
(R)
Collector #: 108
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4/4 Legendary Creature - Human Advisor
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Vigilance, protection from creatures Whenever a creature deals combat damage to you, destroy that creature. Put a 1/1 white and black Spirit creature token with flying onto the battlefield. |
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- NM
- EX
- VG
- G
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Bred for the Hunt
Dragon's Maze
(U)
Collector #: 059
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Enchantment
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| Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, you may draw a card. | |
- NM
- EX
- VG
- G
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Ral Zarek
Dragon's Maze
(M)
Collector #: 094
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Legendary Planeswalker - Ral
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[+1]: Tap target permanent, then untap another target permanent. [-2]: Ral Zarek deals 3 damage to any target. [-7]: Flip five coins. Take an extra turn after this one for each coin that comes up heads. |4| |
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- NM
- EX
- VG
- G
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Gruul War Chant
Dragon's Maze
(U)
Collector #: 075
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Enchantment
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| Each attacking creature you control gets +1/+0 and can't be blocked except by two or more creatures. | |
- NM
- EX
- VG
- G
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Trait Doctoring
Dragon's Maze
(R)
Collector #: 018
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Sorcery
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Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) |
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- NM
- EX
- VG
- G
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Elemental Token
Dragon's Maze
(S)
Collector #: 001
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*/* Creature - Elemental
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| This creature's power and toughness are each equal to the number of creatures you control. | |
- NM
- EX
- VG
- G
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Zhur-Taa Ancient
Dragon's Maze
(R)
Collector #: 119
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7/5 Creature - Beast
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| Whenever a player taps a land for mana, that player adds one mana of any type that land produced. | |
- NM
- EX
- VG
- G
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