MTG / Dragons Maze
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Ready // Willing
Dragon's Maze
(R)
Collector #: 132
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Instant
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Ready: Creatures you control are indestructible this turn. Untap each creature you control. Willing: Creatures you control gain deathtouch and lifelink until end of turn> Fuse (You may cast one or both halves of this card from your hand.) |
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- NM
- EX
- VG
- G
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Trait Doctoring
Dragon's Maze
(R)
Collector #: 018
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Sorcery
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Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) |
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- NM
- EX
- VG
- G
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Mirko Vosk, Mind Drinker
Dragon's Maze
(R)
Collector #: 085
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2/4 Legendary Creature - Vampire
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Flying Whenever Mirko Vosk, Mind Drinker deals combat damage to a player, that player reveals cards from the top of their library until they reveal four land cards, then puts those cards into their graveyard. |
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- NM
- EX
- VG
- G
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Rakdos Cluestone
Dragon's Maze
(C)
Collector #: 143
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Artifact
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- NM
- EX
- VG
- G
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Gruul War Chant
Dragon's Maze
(U)
Collector #: 075
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Enchantment
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| Each attacking creature you control gets +1/+0 and can't be blocked except by two or more creatures. | |
- NM
- EX
- VG
- G
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Orzhov Guildgate
Dragon's Maze
(C)
Collector #: 153
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Land - Gate
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Orzhov Guildgate enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Deadbridge Chant
Dragon's Maze
(M)
Collector #: 063
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Enchantment
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When Deadbridge Chant enters the battlefield, mill ten cards. At the beginning of your upkeep, choose a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, put it into your hand. |
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- NM
- EX
- VG
- G
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Rakdos Guildgate
Dragon's Maze
(C)
Collector #: 154
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Land - Gate
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Rakdos Guildgate enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Savageborn Hydra
Dragon's Maze
(M)
Collector #: 100
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0/0 Creature - Hydra
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Double strike Savageborn Hydra enters the battlefield with X +1/+1 counters on it. |
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- NM
- EX
- VG
- G
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Dimir Cluestone
Dragon's Maze
(C)
Collector #: 138
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Artifact
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- NM
- EX
- VG
- G
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Unflinching Courage
Dragon's Maze
(U)
Collector #: 111
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Enchantment - Aura
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Enchant creature Enchanted creature gets +2/+2 and has trample and lifelink. |
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- NM
- EX
- VG
- G
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Drown in Filth
Dragon's Maze
(C)
Collector #: 067
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Sorcery
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| Choose target creature. Mill four cards, then that creature gets -1/-1 until end of turn for each land card in your graveyard. | |
- NM
- EX
- VG
- G
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Mutant's Prey
Dragon's Maze
(C)
Collector #: 045
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Instant
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| Target creature you control with a +1/+1 counter on it fights target creature an opponent controls. (Each deals damage equal to its power to the other.) | |
- NM
- EX
- VG
- G
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Orzhov Cluestone
Dragon's Maze
(C)
Collector #: 142
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Artifact
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- NM
- EX
- VG
- G
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Boros Cluestone
Dragon's Maze
(C)
Collector #: 137
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Artifact
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- NM
- EX
- VG
- G
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Tajic, Blade of the Legion
Dragon's Maze
(R)
Collector #: 107
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2/2 Legendary Creature - Human Soldier
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Tajic, Blade of the Legion is indestructible. Battalion - Whenever Tajic and at least two other creatures attack, Tajic gets +5/+5 until end of turn. |
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- NM
- EX
- VG
- G
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Azorius Guildgate
Dragon's Maze
(C)
Collector #: 146
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Land - Gate
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Azorius Guildgate enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Blood Baron of Vizkopa
Dragon's Maze
(M)
Collector #: 057
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4/4 Creature - Vampire
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Lifelink, protection from white and black As long as you have 30 or more life and an opponent has 10 or less life, Blood Baron of Vizkopa gets +6/+6 and has flying. |
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- NM
- EX
- VG
- G
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Izzet Cluestone
Dragon's Maze
(C)
Collector #: 141
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Artifact
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- NM
- EX
- VG
- G
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Breaking // Entering
Dragon's Maze
(R)
Collector #: 124
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Sorcery
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Breaking: Target player mills eight cards. Entering: Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn. Fuse (You may cast one or both halves of this card from your hand.) |
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- NM
- EX
- VG
- G
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Gaze of Granite
Dragon's Maze
(R)
Collector #: 072
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Sorcery
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| Destroy each nonland permanent with converted mana cost X or less. | |
- NM
- EX
- VG
- G
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Phytoburst
Dragon's Maze
(C)
Collector #: 046
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Sorcery
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| Target creature gets +5/+5 until end of turn. | |
- NM
- EX
- VG
- G
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Azorius Cluestone
Dragon's Maze
(C)
Collector #: 136
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Artifact
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- NM
- EX
- VG
- G
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Lavinia of the Tenth
Dragon's Maze
(R)
Collector #: 080
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4/4 Legendary Creature - Human Soldier
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Protection from red When Lavinia of the Tenth enters the battlefield, detain each nonland permanent your opponents control with converted mana cost 4 or less.(Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.) |
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- NM
- EX
- VG
- G
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Plasm Capture
Dragon's Maze
(R)
Collector #: 091
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Instant
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| Counter target spell. At the beginning of your next precombat main phase, add X mana in any combination of colors to your mana pool, where X is that spell's converted mana cost. | |
- NM
- EX
- VG
- G
26 - 50 of 157 results