MTG / Dragons Maze
101 - 125 of 157 results
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Catch // Release
Dragon's Maze
(R)
Collector #: 125
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Sorcery
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Catch: Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn. Release: Each player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker. Fuse (You may cast one or both halves of this card from your hand.) |
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- NM
- EX
- VG
- G
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Dragonshift
Dragon's Maze
(R)
Collector #: 066
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Instant
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Until end of turn, target creature you control becomes a 4/4 blue and red Dragon, loses all abilities, and gains flying. Overload |
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- NM
- EX
- VG
- G
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Mending Touch
Dragon's Maze
(C)
Collector #: 044
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Instant
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| Regenerate target creature. | |
- NM
- EX
- VG
- G
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Showstopper
Dragon's Maze
(U)
Collector #: 102
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Instant
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| Until end of turn, creatures you control gain "When this creature dies, it deals 2 damage to target creature an opponent controls." | |
- NM
- EX
- VG
- G
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Smelt-Ward Gatekeepers
Dragon's Maze
(C)
Collector #: 039
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2/4 Creature - Human Warrior
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| When Smelt-Ward Gatekeepers enters the battlefield, if you control two or more Gates, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. | |
- NM
- EX
- VG
- G
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Alive // Well
Dragon's Maze
(U)
Collector #: 121
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Sorcery
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Alive: Put a 3/3 green Centaur creature token onto the battlefield. Well: You gain 2 life for each creature you control. Fuse (You may cast one or both halves of this card from your hand.) |
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- NM
- EX
- VG
- G
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Bronzebeak Moa
Dragon's Maze
(U)
Collector #: 060
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2/2 Creature - Bird
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| Whenever another creature enters the battlefield under your control, Bronzebeak Moa gets +3/+3 until end of turn. | |
- NM
- EX
- VG
- G
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Carnage Gladiator
Dragon's Maze
(U)
Collector #: 061
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4/2 Creature - Skeleton Warrior
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Whenever a creature blocks, that creature's controller loses 1 life. |
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- NM
- EX
- VG
- G
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Down // Dirty
Dragon's Maze
(U)
Collector #: 126
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Sorcery
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Down: Target player discards two cards. Dirty: Return target card from your graveyard to your hand. Fuse (You may cast one or both halves of this card from your hand.) |
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- NM
- EX
- VG
- G
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Profit // Loss
Dragon's Maze
(U)
Collector #: 130
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Instant
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Profit: Creatures you control get +1/+1 until end of turn. Loss: Creatures your opponents control get -1/-1 until end of turn. Fuse (You may cast one or both halves of this card from your hand.) |
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- NM
- EX
- VG
- G
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Sin Collector
Dragon's Maze
(U)
Collector #: 103
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2/1 Creature - Human Cleric
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| When Sin Collector enters the battlefield, target opponent reveals their hand. You choose an instant or sorcery card from it and exile that card. | |
- NM
- EX
- VG
- G
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Warped Physique
Dragon's Maze
(U)
Collector #: 117
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Instant
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| Target creature gets +X/-X until end of turn, where X is the number of cards in your hand. | |
- NM
- EX
- VG
- G
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Woodlot Crawler
Dragon's Maze
(U)
Collector #: 118
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2/1 Creature - Insect
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| Forestwalk, protection from green | |
- NM
- EX
- VG
- G
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Pyrewild Shaman
Dragon's Maze
(R)
Collector #: 036
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3/1 Creature - Goblin Shaman
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Bloodrush - Whenever one or more creatures you control deal combat damage to a player, if Pyrewild Shaman is in your graveyard, you may pay |
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- NM
- EX
- VG
- G
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Awe for the Guilds
Dragon's Maze
(C)
Collector #: 031
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Sorcery
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| Monocolored creatures can't block this turn. | |
- NM
- EX
- VG
- G
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Beetleform Mage
Dragon's Maze
(C)
Collector #: 054
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3/2 Creature - Human Insect Wizard
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- NM
- EX
- VG
- G
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Korozda Gorgon
Dragon's Maze
(U)
Collector #: 078
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2/5 Creature - Gorgon
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Deathtouch |
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- NM
- EX
- VG
- G
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Krasis Incubation
Dragon's Maze
(U)
Collector #: 079
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Enchantment - Aura
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Enchant creature Enchanted creature can’t attack or block, and its activated abilities can’t be activated. |
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- NM
- EX
- VG
- G
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Kraul Warrior
Dragon's Maze
(C)
Collector #: 042
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2/2 Creature - Insect Warrior
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- NM
- EX
- VG
- G
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Lyev Decree
Dragon's Maze
(C)
Collector #: 003
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Sorcery
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| Detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.) | |
- NM
- EX
- VG
- G
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Maze Sentinel
Dragon's Maze
(C)
Collector #: 004
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3/6 Creature - Elemental
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Vigilance Multicolored creatures you control have vigilance. |
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- NM
- EX
- VG
- G
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Restore the Peace
Dragon's Maze
(U)
Collector #: 097
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Instant
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| Return each creature that dealt damage this turn to its owner's hand. | |
- NM
- EX
- VG
- G
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Riot Piker
Dragon's Maze
(C)
Collector #: 037
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2/1 Creature - Goblin Berserker
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First strike Riot Piker attacks each turn if able. |
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- NM
- EX
- VG
- G
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Rot Farm Skeleton
Dragon's Maze
(U)
Collector #: 098
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4/1 Creature - Plant Skeleton
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Rot Farm Skeleton can't block. |
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- NM
- EX
- VG
- G
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Ubul Sar Gatekeepers
Dragon's Maze
(C)
Collector #: 030
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2/4 Creature - Zombie Soldier
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| When Ubul Sar Gatekeepers enters the battlefield, if you control two or more Gates, target creature an opponent controls gets -2/-2 until end of turn. | |
- NM
- EX
- VG
- G
101 - 125 of 157 results