MTG / Dragons Maze
101 - 125 of 156 results
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Sin Collector
Dragon's Maze
(U)
Collector #: 103
FOIL
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2/1 Creature - Human Cleric
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| When Sin Collector enters the battlefield, target opponent reveals their hand. You choose an instant or sorcery card from it and exile that card. | |
- NM
- EX
- VG
- G
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Smelt-Ward Gatekeepers
Dragon's Maze
(C)
Collector #: 039
FOIL
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2/4 Creature - Human Warrior
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| When Smelt-Ward Gatekeepers enters the battlefield, if you control two or more Gates, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. | |
- NM
- EX
- VG
- G
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Toil // Trouble
Dragon's Maze
(U)
Collector #: 133
FOIL
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Sorcery
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Toil: Target player draws two cards and loses 2 life. Trouble Trouble deals damage to target player equal to the number of cards in that player's hand. Fuse (You may cast one or both halves of this card from your hand.) |
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- NM
- EX
- VG
- G
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Ubul Sar Gatekeepers
Dragon's Maze
(C)
Collector #: 030
FOIL
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2/4 Creature - Zombie Soldier
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| When Ubul Sar Gatekeepers enters the battlefield, if you control two or more Gates, target creature an opponent controls gets -2/-2 until end of turn. | |
- NM
- EX
- VG
- G
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Wake the Reflections
Dragon's Maze
(C)
Collector #: 010
FOIL
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Sorcery
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| Populate. (Put a token onto the battlefield that's a copy of a creature token you control.) | |
- NM
- EX
- VG
- G
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Weapon Surge
Dragon's Maze
(C)
Collector #: 040
FOIL
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Instant
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Target creature you control gets +1/+0 and gains first strike until end of turn. Overload |
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- NM
- EX
- VG
- G
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Alive // Well
Dragon's Maze
(U)
Collector #: 121
FOIL
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Sorcery
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Alive: Put a 3/3 green Centaur creature token onto the battlefield. Well: You gain 2 life for each creature you control. Fuse (You may cast one or both halves of this card from your hand.) |
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- NM
- EX
- VG
- G
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Armored Wolf-Rider
Dragon's Maze
(C)
Collector #: 052
FOIL
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4/6 Creature - Elf Knight
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- NM
- EX
- VG
- G
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Ascended Lawmage
Dragon's Maze
(U)
Collector #: 053
FOIL
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3/2 Creature - Vedalken Wizard
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| Flying, hexproof | |
- NM
- EX
- VG
- G
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Awe for the Guilds
Dragon's Maze
(C)
Collector #: 031
FOIL
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Sorcery
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| Monocolored creatures can't block this turn. | |
- NM
- EX
- VG
- G
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Bane Alley Blackguard
Dragon's Maze
(C)
Collector #: 021
FOIL
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1/3 Creature - Human Rogue
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- NM
- EX
- VG
- G
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Beetleform Mage
Dragon's Maze
(C)
Collector #: 054
FOIL
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3/2 Creature - Human Insect Wizard
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- NM
- EX
- VG
- G
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Blast of Genius
Dragon's Maze
(U)
Collector #: 055
FOIL
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Sorcery
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| Choose any target. Draw three cards, then discard a card. Blast of Genius deals damage equal to the discarded card's converted mana cost to that creature or player. | |
- NM
- EX
- VG
- G
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Bronzebeak Moa
Dragon's Maze
(U)
Collector #: 060
FOIL
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2/2 Creature - Bird
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| Whenever another creature enters the battlefield under your control, Bronzebeak Moa gets +3/+3 until end of turn. | |
- NM
- EX
- VG
- G
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Clear a Path
Dragon's Maze
(C)
Collector #: 032
FOIL
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Sorcery
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| Destroy target creature with defender. | |
- NM
- EX
- VG
- G
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Down // Dirty
Dragon's Maze
(U)
Collector #: 126
FOIL
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Sorcery
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Down: Target player discards two cards. Dirty: Return target card from your graveyard to your hand. Fuse (You may cast one or both halves of this card from your hand.) |
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- NM
- EX
- VG
- G
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Fatal Fumes
Dragon's Maze
(C)
Collector #: 024
FOIL
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Instant
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| Target creature gets -4/-2 until end of turn. | |
- NM
- EX
- VG
- G
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Feral Animist
Dragon's Maze
(U)
Collector #: 070
FOIL
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2/1 Creature - Goblin Shaman
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- NM
- EX
- VG
- G
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Gruul Cluestone
Dragon's Maze
(C)
Collector #: 140
FOIL
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Artifact
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- NM
- EX
- VG
- G
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Haazda Snare Squad
Dragon's Maze
(C)
Collector #: 002
FOIL
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1/4 Creature - Human Soldier
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Whenever Haazda Snare Squad attacks, you may pay |
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- NM
- EX
- VG
- G
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Hired Torturer
Dragon's Maze
(C)
Collector #: 025
FOIL
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2/3 Creature - Human Rogue
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Defender |
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- NM
- EX
- VG
- G
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Krasis Incubation
Dragon's Maze
(U)
Collector #: 079
FOIL
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Enchantment - Aura
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Enchant creature Enchanted creature can’t attack or block, and its activated abilities can’t be activated. |
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- NM
- EX
- VG
- G
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Kraul Warrior
Dragon's Maze
(C)
Collector #: 042
FOIL
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2/2 Creature - Insect Warrior
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- NM
- EX
- VG
- G
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Legion's Initiative
Dragon's Maze
(M)
Collector #: 081
FOIL
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Enchantment
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Red creatures you control get +1/+0. White creatures you control get +0/+1. |
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- NM
- EX
- VG
- G
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Lyev Decree
Dragon's Maze
(C)
Collector #: 003
FOIL
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Sorcery
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| Detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.) | |
- NM
- EX
- VG
- G
101 - 125 of 156 results