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Nivix Cyclops
Dragon's Maze
(C)
Collector #: 087
FOIL
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1/4 Creature - Cyclops
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Defender Whenever you cast an instant or sorcery spell, Nivix Cyclops gets +3/+0 until end of turn and can attack this turn as though it didn't have defender. |
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Opal Lake Gatekeepers
Dragon's Maze
(C)
Collector #: 016
FOIL
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2/4 Creature - Vedalken Soldier
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When Opal Lake Gatekeepers enters the battlefield, if you control two or more Gates, you may draw a card. | |
Orzhov Cluestone
Dragon's Maze
(C)
Collector #: 142
FOIL
|
Artifact
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:Add or to your mana pool. , , Sacrifice Orzhov Cluestone: Draw a card. |
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Profit // Loss
Dragon's Maze
(U)
Collector #: 130
FOIL
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/
Instant
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Profit: Creatures you control get +1/+1 until end of turn. Loss: Creatures your opponents control get -1/-1 until end of turn. Fuse (You may cast one or both halves of this card from your hand.) |
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Pyrewild Shaman
Dragon's Maze
(R)
Collector #: 036
FOIL
|
3/1 Creature - Goblin Shaman
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Bloodrush - , Discard Pyrewild Shaman: Target attacking creature gets +3/+1 until end of turn. Whenever one or more creatures you control deal combat damage to a player, if Pyrewild Shaman is in your graveyard, you may pay . If you do, return Pyrewild Shaman to your hand. |
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Renounce the Guilds
Dragon's Maze
(R)
Collector #: 005
FOIL
|
Instant
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Each player sacrifices a multicolored permanent. | |
Scion of Vitu-Ghazi
Dragon's Maze
(R)
Collector #: 007
FOIL
|
4/4 Creature - Elemental
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When Scion of Vitu-Ghazi enters the battlefield, if you cast it from your hand, put a 1/1 white Bird creature token with flying onto the battlefield, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.) | |
Selesnya Cluestone
Dragon's Maze
(C)
Collector #: 144
FOIL
|
Artifact
|
:Add or to your mana pool. , , Sacrifice Selesnya Cluestone: Draw a card. |
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Selesnya Guildgate
Dragon's Maze
(C)
Collector #: 155
FOIL
|
Land - Gate
|
Selesnya Guildgate enters the battlefield tapped. : Add or to your mana pool. |
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Species Gorger
Dragon's Maze
(U)
Collector #: 105
FOIL
|
6/6 Creature - Frog Beast
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At the beginning of your upkeep, return a creature you control to its owner's hand. | |
Sunspire Gatekeepers
Dragon's Maze
(C)
Collector #: 009
FOIL
|
2/4 Creature - Human Soldier
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When Sunspire Gatekeepers enters the battlefield, if you control two or more Gates, put a 2/2 white Knight creature token with vigilance onto the battlefield. | |
Toil // Trouble
Dragon's Maze
(U)
Collector #: 133
FOIL
|
/
Sorcery
|
Toil: Target player draws two cards and loses 2 life. Trouble Trouble deals damage to target player equal to the number of cards in that player's hand. Fuse (You may cast one or both halves of this card from your hand.) |
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Viashino Firstblade
Dragon's Maze
(C)
Collector #: 113
FOIL
|
2/2 Creature - Viashino Soldier
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Haste When Viashino Firstblade enters the battlefield, it gets +2/+2 until end of turn. |
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Weapon Surge
Dragon's Maze
(C)
Collector #: 040
FOIL
|
Instant
|
Target creature you control gets +1/+0 and gains first strike until end of turn. Overload (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") |
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Ascended Lawmage
Dragon's Maze
(U)
Collector #: 053
FOIL
|
3/2 Creature - Vedalken Wizard
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Flying, hexproof | |
Awe for the Guilds
Dragon's Maze
(C)
Collector #: 031
FOIL
|
Sorcery
|
Monocolored creatures can't block this turn. | |
Azorius Cluestone
Dragon's Maze
(C)
Collector #: 136
FOIL
|
Artifact
|
: Add or . , , Sacrifice Azorius Cluestone: Draw a card. |
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Bane Alley Blackguard
Dragon's Maze
(C)
Collector #: 021
FOIL
|
1/3 Creature - Human Rogue
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Battering Krasis
Dragon's Maze
(C)
Collector #: 041
FOIL
|
2/1 Creature - Shark Beast
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Trample Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) |
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Beetleform Mage
Dragon's Maze
(C)
Collector #: 054
FOIL
|
3/2 Creature - Human Insect Wizard
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: Beetleform Mage gets +2/+2 and gains flying until end of turn. Activate this ability only once each turn. | |
Blast of Genius
Dragon's Maze
(U)
Collector #: 055
FOIL
|
Sorcery
|
Choose any target. Draw three cards, then discard a card. Blast of Genius deals damage equal to the discarded card's converted mana cost to that creature or player. | |
Boros Battleshaper
Dragon's Maze
(R)
Collector #: 058
FOIL
|
5/5 Creature - Minotaur Soldier
|
At the beginning of each combat, up to one target creature attacks or blocks this combat if able and up to one target creature can't attack or block this combat. | |
Skylasher
Dragon's Maze
(R)
Collector #: 049
FOIL
|
2/2 Creature - Insect
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Flash Skylasher can't be countered. Reach, protection from blue. |
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Armed // Dangerous
Dragon's Maze
(U)
Collector #: 122
FOIL
|
/
Sorcery
|
Armed: Target creature gets +1/+1 and gains double strike until end of turn. Dangerous: All Creatures able to block target creature this turn do so. Fuse (You may cast one or both halves of this card from your hand.) |
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Beck // Call
Dragon's Maze
(R)
Collector #: 123
FOIL
|
/
Sorcery
|
Beck: Whenever a creature enters the battlefield this turn, you may draw a card. Call: Put four 1/1 white Bird creature tokens with flying onto the battlefield. Fuse (You may cast one or both halves of this card from your hand.) |
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