MTG / Dragons Maze
126 - 150 of 156 results
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Maze Abomination
Dragon's Maze
(C)
Collector #: 026
FOIL
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4/5 Creature - Elemental
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Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Multicolored creatures you control have deathtouch. |
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- NM
- EX
- VG
- G
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Maze Behemoth
Dragon's Maze
(C)
Collector #: 043
FOIL
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5/4 Creature - Elemental
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Trample Multicolored creatures you control have trample. |
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- NM
- EX
- VG
- G
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Maze Glider
Dragon's Maze
(C)
Collector #: 013
FOIL
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3/5 Creature - Elemental
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Flying Multicolored creatures you control have flying. |
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- NM
- EX
- VG
- G
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Maze Rusher
Dragon's Maze
(C)
Collector #: 033
FOIL
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6/3 Creature - Elemental
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Haste Multicolored creatures you control have haste. |
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- NM
- EX
- VG
- G
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Maze Sentinel
Dragon's Maze
(C)
Collector #: 004
FOIL
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3/6 Creature - Elemental
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Vigilance Multicolored creatures you control have vigilance. |
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- NM
- EX
- VG
- G
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Mending Touch
Dragon's Maze
(C)
Collector #: 044
FOIL
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Instant
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| Regenerate target creature. | |
- NM
- EX
- VG
- G
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Mindstatic
Dragon's Maze
(C)
Collector #: 014
FOIL
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Instant
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Counter target spell unless its controller pays |
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- NM
- EX
- VG
- G
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Murmuring Phantasm
Dragon's Maze
(C)
Collector #: 015
FOIL
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0/5 Creature - Spirit
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| Defender | |
- NM
- EX
- VG
- G
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Protect // Serve
Dragon's Maze
(U)
Collector #: 131
FOIL
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Instant
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Protect: Target creature gets +2/+4 until end of turn. Serve: Target creature gets -6/-0 until end of turn. Fuse (You may cast one or both halves of this card from your hand.) |
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- NM
- EX
- VG
- G
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Punish the Enemy
Dragon's Maze
(C)
Collector #: 035
FOIL
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Instant
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| Punish the Enemy deals 3 damage to target player and 3 damage to target creature. | |
- NM
- EX
- VG
- G
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Pyrewild Shaman
Dragon's Maze
(R)
Collector #: 036
FOIL
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3/1 Creature - Goblin Shaman
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Bloodrush - Whenever one or more creatures you control deal combat damage to a player, if Pyrewild Shaman is in your graveyard, you may pay |
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- NM
- EX
- VG
- G
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Rakdos Drake
Dragon's Maze
(C)
Collector #: 028
FOIL
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1/2 Creature - Drake
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Flying Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) |
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- NM
- EX
- VG
- G
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Renegade Krasis
Dragon's Maze
(R)
Collector #: 047
FOIL
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3/2 Creature - Beast Mutant
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Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Whenever Renegade Krasis evolves, put a +1/+1 counter on each other creature you control with a +1/+1 counter on. |
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- NM
- EX
- VG
- G
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Rot Farm Skeleton
Dragon's Maze
(U)
Collector #: 098
FOIL
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4/1 Creature - Plant Skeleton
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Rot Farm Skeleton can't block. |
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- NM
- EX
- VG
- G
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Rubblebelt Maaka
Dragon's Maze
(C)
Collector #: 038
FOIL
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3/3 Creature - Cat
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Bloodrush - |
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- NM
- EX
- VG
- G
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Scab-Clan Giant
Dragon's Maze
(U)
Collector #: 101
FOIL
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4/5 Creature - Giant Warrior
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| When Scab-Clan Giant enters the battlefield, it fights target creature an opponent controls chosen at random. | |
- NM
- EX
- VG
- G
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Scion of Vitu-Ghazi
Dragon's Maze
(R)
Collector #: 007
FOIL
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4/4 Creature - Elemental
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| When Scion of Vitu-Ghazi enters the battlefield, if you cast it from your hand, put a 1/1 white Bird creature token with flying onto the battlefield, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.) | |
- NM
- EX
- VG
- G
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Selesnya Guildgate
Dragon's Maze
(C)
Collector #: 155
FOIL
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Land - Gate
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Selesnya Guildgate enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Simic Cluestone
Dragon's Maze
(C)
Collector #: 145
FOIL
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Artifact
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- NM
- EX
- VG
- G
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Simic Guildgate
Dragon's Maze
(C)
Collector #: 156
FOIL
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Land - Gate
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Simic Guildgate enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Spike Jester
Dragon's Maze
(U)
Collector #: 106
FOIL
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3/1 Creature - Goblin Warrior
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| Haste | |
- NM
- EX
- VG
- G
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Steeple Roc
Dragon's Maze
(C)
Collector #: 008
FOIL
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3/1 Creature - Bird
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| Flying, first strike | |
- NM
- EX
- VG
- G
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Sunspire Gatekeepers
Dragon's Maze
(C)
Collector #: 009
FOIL
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2/4 Creature - Human Soldier
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| When Sunspire Gatekeepers enters the battlefield, if you control two or more Gates, put a 2/2 white Knight creature token with vigilance onto the battlefield. | |
- NM
- EX
- VG
- G
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Thrashing Mossdog
Dragon's Maze
(C)
Collector #: 050
FOIL
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3/3 Creature - Plant Dog
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Reach (This creature can block creatures with flying.) Scavenge |
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- NM
- EX
- VG
- G
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Savageborn Hydra
Dragon's Maze
(M)
Collector #: 100
FOIL
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0/0 Creature - Hydra
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Double strike Savageborn Hydra enters the battlefield with X +1/+1 counters on it. |
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- NM
- EX
- VG
- G
126 - 150 of 156 results