MTG / Double Masters
351 - 373 of 373 results
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Skirsdag High Priest
Double Masters
(R)
Collector #: 106
FOIL
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1/2 Creature - Human Priest
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Morbid - |
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- NM
- EX
- VG
- G
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Soldier Token
Double Masters
(S)
Collector #: 006
FOIL
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1/1 Token Creature - Soldier
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- NM
- EX
- VG
- G
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Sphinx of the Guildpact
Double Masters
(U)
Collector #: 290
FOIL
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5/5 Artifact Creature - Sphinx
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Sphinx of the Guildpact is all colors. Flying Hexproof from monocolored (This creature can't be the target of monocolored spells or abilities your opponents control.) |
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- NM
- EX
- VG
- G
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Sphinx Summoner
Double Masters
(U)
Collector #: 220
FOIL
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3/3 Artifact Creature - Sphinx
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Flying When Sphinx Summoner enters the battlefield, you may search your library for an artifact creature card, reveal it, and put it into your hand. If you do, shuffle your library. |
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- NM
- EX
- VG
- G
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Strength of Arms
Double Masters
(C)
Collector #: 033
FOIL
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Instant
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| Target creature gets +2/+2 until end of turn. If you control an Equipment, create a 1/1 white Human Soldier creature token. | |
- NM
- EX
- VG
- G
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Surge Node
Double Masters
(C)
Collector #: 294
FOIL
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Artifact
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Surge Node enters the battlefield with six charge counters on it. |
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- NM
- EX
- VG
- G
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Sword of Fire and Ice
Double Masters
(M)
Collector #: 297
FOIL
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Artifact - Equipment
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Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to any target and you draw a card. Equip |
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- NM
- EX
- VG
- G
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Sword of War and Peace
Double Masters
(M)
Collector #: 300
FOIL
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Artifact - Equipment
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Equipped creature gets +2/+2 and has protection from red and from white. Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand. Equip |
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- NM
- EX
- VG
- G
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Sylvan Might
Double Masters
(C)
Collector #: 181
FOIL
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Instant
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Target creature gets +2/+2 and gains trample until end of turn. Flashback |
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- NM
- EX
- VG
- G
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Thragtusk
Double Masters
(R)
Collector #: 183
FOIL
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5/3 Creature - Beast
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When Thragtusk enters the battlefield, you gain 5 life. When Thragtusk leaves the battlefield, create a 3/3 green Beast creature token. |
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- NM
- EX
- VG
- G
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Treasure Keeper
Double Masters
(U)
Collector #: 302
FOIL
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3/3 Artifact Creature - Construct
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| When Treasure Keeper dies, reveal cards from the top of your library until you reveal a nonland card with converted mana cost 3 or less. You may cast that card without paying its mana cost. Put all revealed cards not cast this way on the bottom of your library in a random order. | |
- NM
- EX
- VG
- G
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Treasure Token
Double Masters
(S)
Collector #: 027
FOIL
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Token Artifact - Treasure
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- NM
- EX
- VG
- G
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Unlicensed Disintegration
Double Masters
(U)
Collector #: 224
FOIL
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Instant
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| Destroy target creature. If you control an artifact, Unlicensed Disintegration deals 3 damage to that creature’s controller. | |
- NM
- EX
- VG
- G
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Valorous Stance
Double Masters
(U)
Collector #: 038
FOIL
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Vedalken Infuser
Double Masters
(C)
Collector #: 074
FOIL
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1/4 Creature - Vedalken Wizard
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| At the beginning of your upkeep, you may put a charge counter on target artifact. | |
- NM
- EX
- VG
- G
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Vengevine
Double Masters
(M)
Collector #: 185
FOIL
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4/3 Creature - Elemental
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Haste Whenever you cast a spell, if it's the second creature spell you cast this turn, you may return Vengevine from your graveyard to the battlefield. |
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- NM
- EX
- VG
- G
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Vulshok Gauntlets
Double Masters
(C)
Collector #: 305
FOIL
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Artifact - Equipment
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Equipped creature gets +4/+2 and doesn't untap during its controller's untap step. Equip |
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- NM
- EX
- VG
- G
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Walking Ballista
Double Masters
(R)
Collector #: 306
FOIL
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0/0 Artifact Creature - Construct
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Walking Ballista enters the battlefield with X +1/+1 counters on it. Remove a +1/+1 counter from Walking Ballista: It deals 1 damage to any target. |
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- NM
- EX
- VG
- G
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Weapon Surge
Double Masters
(C)
Collector #: 150
FOIL
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Instant
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Target creature you control gets +1/+0 and gains first strike until end of turn. Overload |
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- NM
- EX
- VG
- G
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Weapons Trainer
Double Masters
(U)
Collector #: 228
FOIL
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3/2 Creature - Human Soldier Ally
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| Other creatures you control get +1/+0 as long as you control an Equipment. | |
- NM
- EX
- VG
- G
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Woodland Champion
Double Masters
(U)
Collector #: 188
FOIL
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2/2 Creature - Elf Scout
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| Whenever one or more tokens enters the battlefield under your control, put that many +1/+1 counters on Woodland Champion. | |
- NM
- EX
- VG
- G
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Wrath of God
Double Masters
(R)
Collector #: 039
FOIL
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Sorcery
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| Destroy all creatures. They can't be regenerated. | |
- NM
- EX
- VG
- G
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Yavimaya's Embrace
Double Masters
(U)
Collector #: 229
FOIL
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Enchantment - Aura
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Enchant creature You control enchanted creature. Enchanted creature gets +2/+2 and has trample. |
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- NM
- EX
- VG
- G
351 - 373 of 373 results