MTG / Double Masters
151 - 175 of 373 results
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Gelatinous Genesis
Double Masters
(U)
Collector #: 169
FOIL
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Sorcery
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| Create X X/X green Ooze creature tokens. | |
- NM
- EX
- VG
- G
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Leonin Abunas
Double Masters
(R)
Collector #: 021
FOIL
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2/5 Creature - Cat Cleric
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| Artifacts you control have hexproof. (They can't be the targets of spells or abilities your opponents control.) | |
- NM
- EX
- VG
- G
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Rage Reflection
Double Masters
(R)
Collector #: 139
FOIL
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Enchantment
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| Creatures you control have double strike. | |
- NM
- EX
- VG
- G
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Sword of the Meek
Double Masters
(R)
Collector #: 299
FOIL
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Artifact - Equipment
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Equipped creature gets +1/+2. Equip Whenever a 1/1 creature enters the battlefield under your control, you may return Sword of the Meek from your graveyard to the battlefield, then attach it to that creature. |
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- NM
- EX
- VG
- G
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Balduvian Rage
Double Masters
(C)
Collector #: 115
FOIL
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Instant
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Target attacking creature gets +X/+0 until end of turn. Draw a card at the beginning of the next turn's upkeep. |
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- NM
- EX
- VG
- G
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Mana Reflection
Double Masters
(R)
Collector #: 175
FOIL
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Enchantment
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| If you tap a permanent for mana, it produces twice as much of that mana instead. | |
- NM
- EX
- VG
- G
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Flooded Grove
Double Masters
(R)
Collector #: 318
FOIL
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Land
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- NM
- EX
- VG
- G
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Maelstrom Nexus
Double Masters
(M)
Collector #: 206
FOIL
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Enchantment
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| The first spell you cast each turn has cascade. (When you cast your first spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) | |
- NM
- EX
- VG
- G
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Awakening Zone
Double Masters
(R)
Collector #: 153
FOIL
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Enchantment
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At the beginning of your upkeep, you may create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this creature: Add |
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- NM
- EX
- VG
- G
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Sharuum the Hegemon
Double Masters
(R)
Collector #: 219
FOIL
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5/5 Legendary Artifact Creature - Sphinx
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Flying When Sharuum the Hegemon enters the battlefield, you may return target artifact card from your graveyard to the battlefield. |
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- NM
- EX
- VG
- G
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Cranial Plating
Double Masters
(U)
Collector #: 245
FOIL
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Artifact - Equipment
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Equipped creature gets +1/+0 for each artifact you control. Equip |
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- NM
- EX
- VG
- G
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Squirrel Token
Double Masters
(S)
Collector #: 018
FOIL
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1/1 Token Creature - Squirrel
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- NM
- EX
- VG
- G
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Deepglow Skate
Double Masters
(R)
Collector #: 048
FOIL
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3/3 Creature - Fish
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| When Deepglow Skate enters the battlefield, double the number of each kind of counter on any number of target permanents. | |
- NM
- EX
- VG
- G
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High Market
Double Masters
(R)
Collector #: 321
FOIL
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Land
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- NM
- EX
- VG
- G
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Godo, Bandit Warlord
Double Masters
(R)
Collector #: 128
FOIL
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3/3 Legendary Creature - Human Barbarian
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When Godo, Bandit Warlord enters the battlefield, you may search your library for an Equipment card and put it onto the battlefield. If you do, shuffle your library. Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, there is an additional combat phase. |
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- NM
- EX
- VG
- G
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Golem Token
Double Masters
(S)
Collector #: 023
FOIL
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3/3 Token Artifact Creature - Golem
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- NM
- EX
- VG
- G
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Terastodon
Double Masters
(R)
Collector #: 182
FOIL
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9/9 Creature - Elephant
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| When Terastodon enters the battlefield, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller create a 3/3 green Elephant creature token. | |
- NM
- EX
- VG
- G
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Divest
Double Masters
(C)
Collector #: 087
FOIL
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Sorcery
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| Target player reveals their hand. You choose an artifact or creature card from it. That player discards that card. | |
- NM
- EX
- VG
- G
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Grand Architect
Double Masters
(R)
Collector #: 053
FOIL
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1/3 Creature - Vedalken Artificer
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Other blue creatures you control get +1/+1. Tap an untapped blue creature you control: Add |
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- NM
- EX
- VG
- G
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Fatal Push
Double Masters
(U)
Collector #: 093
FOIL
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Instant
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Destroy target creature if it has converted mana cost 2 or less. Revolt - Destroy that creature if it has converted mana cost 4 or less instead if a permanent you controlled left the battlefield this turn. |
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- NM
- EX
- VG
- G
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Springleaf Drum
Double Masters
(U)
Collector #: 291
FOIL
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Artifact
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- NM
- EX
- VG
- G
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Golem-Skin Gauntlets
Double Masters
(C)
Collector #: 259
FOIL
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Artifact - Equipment
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Equipped creature gets +1/+0 for each Equipment attached to it. Equip |
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- NM
- EX
- VG
- G
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Sandstone Oracle
Double Masters
(U)
Collector #: 285
FOIL
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4/4 Artifact Creature - Sphinx
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Flying When Sandstone Oracle enters the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference. |
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- NM
- EX
- VG
- G
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Arixmethes, Slumbering Isle
Double Masters
(R)
Collector #: 189
FOIL
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12/12 Legendary Creature - Kraken
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Arixmethes, Slumbering Isle enters the battlefield tapped with five slumber counters on it. As long as Arixmethes has a slumber counter on it, it's a land. (It's not a creature) Whenever you cast a spell, you may remove a slumber counter from Arixmethes. |
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- NM
- EX
- VG
- G
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Pentad Prism
Double Masters
(U)
Collector #: 281
FOIL
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Artifact
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Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) Remove a charge counter from Pentad Prism: Add one mana of any color. |
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- NM
- EX
- VG
- G
151 - 175 of 373 results