MTG / Double Masters
276 - 300 of 373 results
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Glaze Fiend
Double Masters
(C)
Collector #: 095
FOIL
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0/1 Artifact Creature - Illusion
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Flying Whenever another artifact enters the battlefield under your control, Glaze Fiend gets +2/+2 until end of turn. |
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- NM
- EX
- VG
- G
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Gleaming Barrier
Double Masters
(C)
Collector #: 257
FOIL
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0/4 Artifact Creature - Wall
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Defender When Gleaming Barrier dies, create a colorless Treasure artifact token with " |
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- NM
- EX
- VG
- G
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Hinder
Double Masters
(U)
Collector #: 054
FOIL
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Instant
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| Counter target spell. If that spell is countered this way, put that card on the top or bottom of its owner's library instead of into that player's graveyard. | |
- NM
- EX
- VG
- G
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Ion Storm
Double Masters
(R)
Collector #: 132
FOIL
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Enchantment
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- NM
- EX
- VG
- G
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Magnifying Glass
Double Masters
(C)
Collector #: 269
FOIL
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Artifact
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- NM
- EX
- VG
- G
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Ravenous Intruder
Double Masters
(U)
Collector #: 141
FOIL
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1/2 Creature - Gremlin
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| Sacrifice an artifact: Ravenous Intruder gets +2/+2 until end of turn. | |
- NM
- EX
- VG
- G
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Relic Runner
Double Masters
(C)
Collector #: 063
FOIL
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2/1 Creature - Human Rogue
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| Relic Runner can't be blocked if you've cast a historic spell this turn. (Artifacts, legendaries, and Sagas are historic.) | |
- NM
- EX
- VG
- G
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Salivating Gremlins
Double Masters
(C)
Collector #: 143
FOIL
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2/3 Creature - Gremlin
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| Whenever an artifact enters the battlefield under your control, Salivating Gremlins gets +2/+0 and gains trample until end of turn. | |
- NM
- EX
- VG
- G
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Sickleslicer
Double Masters
(C)
Collector #: 287
FOIL
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Artifact - Equipment
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Living weapon (When this Equipment enters the battlefield, create a 0/0 black Germ creature token, then attach this to it.) Equipped creature gets +2/+2. Equip |
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- NM
- EX
- VG
- G
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Skirsdag High Priest
Double Masters
(R)
Collector #: 106
FOIL
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1/2 Creature - Human Priest
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Morbid - |
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- NM
- EX
- VG
- G
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Skullmulcher
Double Masters
(U)
Collector #: 180
FOIL
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3/3 Creature - Elemental
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Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) When Skullmulcher enters the battlefield, draw a card for each creature it devoured. |
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- NM
- EX
- VG
- G
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Thraben Inspector
Double Masters
(C)
Collector #: 035
FOIL
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1/2 Creature - Human Soldier
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When Thraben Inspector enters the battlefield, investigate. (Create a colorless Clue artifact token with “ |
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- NM
- EX
- VG
- G
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Tuktuk the Explorer
Double Masters
(R)
Collector #: 149
FOIL
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1/1 Legendary Creature - Goblin
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Haste When Tuktuk the Explorer dies, create a legendary 5/5 colorless Goblin Golem artifact creature token named Tuktuk the Returned. |
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- NM
- EX
- VG
- G
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Tuktuk the Returned Token
Double Masters
(S)
Collector #: 028
FOIL
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5/5 Token Artifact Creature - Goblin Golem
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| Tuktuk the Returned is legendary. | |
- NM
- EX
- VG
- G
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Tumble Magnet
Double Masters
(C)
Collector #: 304
FOIL
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Artifact
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Tumble Magnet enters the battlefield with three charge counters on it. |
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- NM
- EX
- VG
- G
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Twisted Abomination
Double Masters
(C)
Collector #: 111
FOIL
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5/3 Creature - Zombie Mutant
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Swampcycling |
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- NM
- EX
- VG
- G
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Valor in Akros
Double Masters
(U)
Collector #: 037
FOIL
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Enchantment
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| Whenever a creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn. | |
- NM
- EX
- VG
- G
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Ancestral Blade
Double Masters
(C)
Collector #: 003
FOIL
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Artifact - Equipment
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When Ancestral Blade enters the battlefield, create a 1/1 white Soldier creature token, then attach Ancestral Blade to it. Equipped creature gets +1/+1. Equip |
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- NM
- EX
- VG
- G
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Angel of the Dawn
Double Masters
(C)
Collector #: 004
FOIL
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3/3 Creature - Angel
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Flying When Angel of the Dawn enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn. |
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- NM
- EX
- VG
- G
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Battle-Rattle Shaman
Double Masters
(C)
Collector #: 116
FOIL
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2/2 Creature - Goblin Shaman
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| At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn. | |
- NM
- EX
- VG
- G
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Bloodbriar
Double Masters
(C)
Collector #: 154
FOIL
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2/3 Creature - Plant Elemental
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| Whenever you sacrifice another permanent, put a +1/+1 counter on Bloodbriar. | |
- NM
- EX
- VG
- G
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Bloodshot Trainee
Double Masters
(U)
Collector #: 119
FOIL
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2/3 Creature - Goblin Warrior
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- NM
- EX
- VG
- G
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Braids, Conjurer Adept
Double Masters
(R)
Collector #: 043
FOIL
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2/2 Legendary Creature - Human Wizard
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| At the beginning of each player’s upkeep, that player may put an artifact, creature, or land card from their hand onto the battlefield. | |
- NM
- EX
- VG
- G
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Brimstone Volley
Double Masters
(U)
Collector #: 120
FOIL
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Instant
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Brimstone Volley deals 3 damage to any target. Morbid - Brimstone Volley deals 5 damage to that creature or player instead if a creature died this turn. |
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- NM
- EX
- VG
- G
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Brudiclad, Telchor Engineer
Double Masters
(R)
Collector #: 193
FOIL
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4/4 Legendary Artifact Creature - Phyrexian Artificer
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Creature tokens you control have haste. At the beginning of combat on your turn, create a 2/1 blue Phyrexian Myr artifact creature token. Then you may choose a token you control. If you do, each other token you control becomes a copy of that token. |
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- NM
- EX
- VG
- G
276 - 300 of 373 results