MTG / Dark Ascension
126 - 150 of 162 results
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Heckling Fiends
Dark Ascension
(U)
Collector #: 092
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2/2 Creature - Devil
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- NM
- EX
- VG
- G
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Briarpack Alpha
Dark Ascension
(U)
Collector #: 108
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3/3 Creature - Wolf
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Flash (You may cast this spell any time you could cast an instant.) When Briarpack Alpha enters the battlefield, target creature gets +2/+2 until end of turn. |
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- NM
- EX
- VG
- G
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Heavy Mattock
Dark Ascension
(C)
Collector #: 150
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Artifact - Equipment
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Equipped creature gets +1/+1. As long as equipped creature is a Human, it gets an additional +1/+1. Equip |
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- NM
- EX
- VG
- G
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Hollowhenge Spirit
Dark Ascension
(U)
Collector #: 010
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2/2 Creature - Spirit
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Flash (You may cast this spell any time you could cast an instant.) Flying When Hollowhenge Spirit enters the battlefield, remove target attacking or blocking creature from combat. |
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- NM
- EX
- VG
- G
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Skillful Lunge
Dark Ascension
(C)
Collector #: 022
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Instant
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| Target creature gets +2/+0 and gains first strike until end of turn. | |
- NM
- EX
- VG
- G
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Skirsdag Flayer
Dark Ascension
(U)
Collector #: 074
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1/1 Creature - Human Cleric
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- NM
- EX
- VG
- G
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Warden of the Wall
Dark Ascension
(U)
Collector #: 153
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Artifact
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Warden of the Wall enters the battlefield tapped. As long as it's not your turn, Warden of the Wall is a 2/3 Gargoyle artifact creature with flying. |
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- NM
- EX
- VG
- G
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Deranged Outcast
Dark Ascension
(R)
Collector #: 112
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2/1 Creature - Human Rogue
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- NM
- EX
- VG
- G
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Ghoultree
Dark Ascension
(R)
Collector #: 115
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10/10 Creature - Zombie Treefolk
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Ghoultree costs |
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- NM
- EX
- VG
- G
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Farbog Boneflinger
Dark Ascension
(U)
Collector #: 061
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2/2 Creature - Zombie
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| When Farbog Boneflinger enters the battlefield, target creature gets -2/-2 until end of turn. | |
- NM
- EX
- VG
- G
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Gavony Ironwright
Dark Ascension
(U)
Collector #: 009
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1/4 Creature - Human Soldier
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| Fateful hour - As long as you have 5 or less life, other creatures you control get +1/+4. | |
- NM
- EX
- VG
- G
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Grim Flowering
Dark Ascension
(U)
Collector #: 117
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Sorcery
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| Draw a card for each creature card in your graveyard. | |
- NM
- EX
- VG
- G
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Hinterland Hermit
Dark Ascension
(C)
Collector #: 094
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2/1 Creature - Human Werewolf
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At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Hermit. -----Transform----- Hinterland Scourge Creature - Werewolf Hinterland Scourge must be blocked if able. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Hinterland Scourge. 3/2 |
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- NM
- EX
- VG
- G
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Reap the Seagraf
Dark Ascension
(C)
Collector #: 072
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Sorcery
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Put a 2/2 black Zombie creature token onto the battlefield. Flashback |
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- NM
- EX
- VG
- G
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Scorch the Fields
Dark Ascension
(C)
Collector #: 103
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Sorcery
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| Destroy target land. Scorch the Fields deals 1 damage to each Human creature. | |
- NM
- EX
- VG
- G
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Silverclaw Griffin
Dark Ascension
(C)
Collector #: 021
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3/2 Creature - Griffin
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| Flying, first strike | |
- NM
- EX
- VG
- G
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Tower Geist
Dark Ascension
(U)
Collector #: 053
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2/2 Creature - Spirit
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Flying When Tower Geist enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. |
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- NM
- EX
- VG
- G
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Break of Day
Dark Ascension
(C)
Collector #: 003
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Instant
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Creatures you control get +1/+1 until end of turn. Fateful hour - If you have 5 or less life, those creatures also are indestructible this turn. (Lethal damage and effects that say "destroy" don't destroy them.) |
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- NM
- EX
- VG
- G
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Chant of the Skifsang
Dark Ascension
(C)
Collector #: 031
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Enchantment - Aura
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Enchant creature Enchanted creature gets -13/-0. |
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- NM
- EX
- VG
- G
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Griptide
Dark Ascension
(C)
Collector #: 038
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Instant
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| Put target creature on top of its owner's library. | |
- NM
- EX
- VG
- G
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Loyal Cathar
Dark Ascension
(C)
Collector #: 013
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2/2 Creature - Human Soldier
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Vigilance When Loyal Cathar dies, return it to the battlefield transformed under your control at the beginning of the next end step. -----Transform----- Unhallowed Cathar Creature - Zombie Soldier Unhallowed Cathar can't block. 2/1 |
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- NM
- EX
- VG
- G
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Relentless Skaabs
Dark Ascension
(U)
Collector #: 045
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4/4 Creature - Zombie
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As an additional cost to cast Relentless Skaabs, exile a creature card from your graveyard. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) |
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- NM
- EX
- VG
- G
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Somberwald Dryad
Dark Ascension
(C)
Collector #: 126
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2/2 Creature - Dryad
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| Forestwalk (This creature is unblockable as long as defending player controls a Forest.) | |
- NM
- EX
- VG
- G
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Wrack with Madness
Dark Ascension
(C)
Collector #: 107
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Sorcery
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| Target creature deals damage to itself equal to its power. | |
- NM
- EX
- VG
- G
126 - 150 of 162 results