MTG / Conspiracy
151 - 175 of 219 results
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Reito Lantern
Conspiracy
(U)
Collector #: 202
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Artifact
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- NM
- EX
- VG
- G
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Secrets of Paradise
Conspiracy
(C)
Collector #: 010
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Conspiracy
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Hidden Agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.) Creatures you control with the chosen name have " |
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- NM
- EX
- VG
- G
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Stave Off
Conspiracy
(C)
Collector #: 083
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Instant
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| Target creature gains protection from the color of your choice until end of turn. | |
- NM
- EX
- VG
- G
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Stronghold Discipline
Conspiracy
(C)
Collector #: 126
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Sorcery
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| Each player loses 1 life for each creature they control. | |
- NM
- EX
- VG
- G
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Turn the Tide
Conspiracy
(C)
Collector #: 110
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Instant
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| Creatures your opponents control get -2/-0 until end of turn. | |
- NM
- EX
- VG
- G
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Air Servant
Conspiracy
(U)
Collector #: 090
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4/3 Creature - Elemental
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Flying |
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- NM
- EX
- VG
- G
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Chartooth Cougar
Conspiracy
(C)
Collector #: 139
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4/4 Creature - Cat Beast
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Mountaincycling |
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- NM
- EX
- VG
- G
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Cogwork Tracker
Conspiracy
(U)
Collector #: 060
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4/4 Artifact Creature - Dog Construct
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Reveal Cogwork Tracker as you draft it and note the player who passed it to you. Cogwork Tracker attacks each turn if able. Cogwork Tracker attacks a player you noted for cards named Cogwork Tracker each turn if able. |
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- NM
- EX
- VG
- G
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Double Stroke
Conspiracy
(U)
Collector #: 004
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Conspiracy
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Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name>) Whenever you cast an instant or sorcery spell with the chosen name, you may copy it. You may choose new targets for the copy. |
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- NM
- EX
- VG
- G
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Elephant Guide
Conspiracy
(U)
Collector #: 162
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Enchantment - Aura
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Enchant creature Enchanted creature gets +3/+3. When enchanted creature dies, put a 3/3 green Elephant creature token onto the battlefield. |
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- NM
- EX
- VG
- G
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Gnarlid Pack
Conspiracy
(C)
Collector #: 166
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2/2 Creature - Beast
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Multikicker Gnarlid Pack enters the battlefield with a +1/+1 counter on it for each time it was kicked. |
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- NM
- EX
- VG
- G
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Heckling Fiends
Conspiracy
(U)
Collector #: 145
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2/2 Creature - Devil
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- NM
- EX
- VG
- G
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Minamo Scrollkeeper
Conspiracy
(C)
Collector #: 101
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2/3 Creature - Human Wizard
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Defender (This creature can't attack.) Your maximum hand size is increased by one. |
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- NM
- EX
- VG
- G
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Reckless Spite
Conspiracy
(U)
Collector #: 123
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Instant
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| Destroy two target nonblack creatures. You lose 5 life. | |
- NM
- EX
- VG
- G
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Secret Summoning
Conspiracy
(U)
Collector #: 009
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Conspiracy
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Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name>) Whenever a creature with the chosen name enters the battlefield under your control, you may search your library for any number of cards with that name, reveal them, put them into your hand, then shuffle your library. |
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- NM
- EX
- VG
- G
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Skitter of Lizards
Conspiracy
(C)
Collector #: 151
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1/1 Creature - Lizard
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Multikicker Haste Skitter of Lizards enters the battlefield with a +1/+1 counter on it for each time it was kicked. |
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- NM
- EX
- VG
- G
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Spontaneous Combustion
Conspiracy
(U)
Collector #: 194
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Instant
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| As an additional cost to cast Spontaneous Combustion, sacrifice a creature. Spontaneous Combustion deals 3 damage to each creature. | |
- NM
- EX
- VG
- G
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Cogwork Grinder
Conspiracy
(R)
Collector #: 057
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0/0 Artifact Creature - Construct
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Draft Cogwork Grinder face up. As you draft a card, you may remove it from the draft face down. (Those cards aren't in your card pool.) Cogwork Grinder enters the battlefield with X +1/+1 counters on it, where X is the number of cards you removed from the draft with cards named Cogwork Grinder. |
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- NM
- EX
- VG
- G
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Grenzo's Rebuttal
Conspiracy
(R)
Collector #: 033
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Sorcery
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| Create a 4/4 red Ogre creature token. Starting with you, each player chooses an artifact, a creature, and a land from among the permanents controlled by the player to their left. Destroy each permanent chosen this way. | |
- NM
- EX
- VG
- G
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Apex Hawks
Conspiracy
(C)
Collector #: 067
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2/2 Creature - Bird
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Multikicker Flying Apex Hawks enters the battlefield with a +1/+1 counter on it for each time it was kicked. |
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- NM
- EX
- VG
- G
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Barbed Shocker
Conspiracy
(U)
Collector #: 136
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2/2 Creature - Insect
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Trample, haste Whenever Barbed Shocker deals damage to a player, that player discards all the cards in their hand, then draws that many cards. |
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- NM
- EX
- VG
- G
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Cogwork Spy
Conspiracy
(C)
Collector #: 059
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2/1 Artifact Creature - Bird Construct
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Reveal Cogwork Spy as you draft it. You may look at the next card drafted from this booster pack. Flying |
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- NM
- EX
- VG
- G
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Compulsive Research
Conspiracy
(C)
Collector #: 093
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Sorcery
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| Target player draws three cards. Then that player discards two cards unless they discard a land card. | |
- NM
- EX
- VG
- G
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Deathforge Shaman
Conspiracy
(U)
Collector #: 141
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4/3 Creature - Ogre Shaman
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Multikicker When Deathforge Shaman enters the battlefield, it deals damage to target player equal to twice the number of times it was kicked. |
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- NM
- EX
- VG
- G
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Doomed Traveler
Conspiracy
(C)
Collector #: 069
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1/1 Creature - Human Soldier
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| When Doomed Traveler dies, put a 1/1 white Spirit creature token with flying onto the battlefield. | |
- NM
- EX
- VG
- G
151 - 175 of 219 results