MTG / Conspiracy
126 - 150 of 219 results
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Flowstone Blade
Conspiracy
(C)
Collector #: 143
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Enchantment - Aura
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Enchant creature |
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- NM
- EX
- VG
- G
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Gamekeeper
Conspiracy
(U)
Collector #: 165
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2/2 Creature - Elf
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| When Gamekeeper dies, you may exile it. If you do, reveal the top card of your library until you reveal a creature card. Put that card onto the battlefield and put all other cards revealed this way into your graveyard. | |
- NM
- EX
- VG
- G
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Predator's Howl
Conspiracy
(U)
Collector #: 037
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Instant
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Put a 2/2 green Wolf creature token onto the battlefield. Morbid - Put three 2/2 green Wolf creature tokens onto the battlefield instead if a creature died this turn. |
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- NM
- EX
- VG
- G
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Selvala's Charge
Conspiracy
(U)
Collector #: 039
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Sorcery
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| Parley - Each player reveals the top card of their library. For each nonland card revealed this way, you create a 3/3 green Elephant creature token. Then each player draws a card. | |
- NM
- EX
- VG
- G
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Vampire Hexmage
Conspiracy
(U)
Collector #: 132
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2/1 Creature - Vampire Shaman
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First strike Sacrifice Vampire Hexmage: Remove all counters from target permanent. |
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- NM
- EX
- VG
- G
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Wood Sage
Conspiracy
(U)
Collector #: 195
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1/1 Creature - Human Druid
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- NM
- EX
- VG
- G
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Pristine Angel
Conspiracy
(M)
Collector #: 078
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4/4 Creature - Angel
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Flying As long as Pristine Angel is untapped, it has protection from artifacts and from all colors. Whenever you cast a spell, you may untap Pristine Angel. |
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- NM
- EX
- VG
- G
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Howling Wolf
Conspiracy
(C)
Collector #: 167
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2/2 Creature - Wolf
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| When Howling Wolf enters the battlefield, you may search your library for up to three cards named Howling Wolf, reveal them, and put them into your hand. If you do, shuffle your library. | |
- NM
- EX
- VG
- G
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Marchesa's Smuggler
Conspiracy
(U)
Collector #: 050
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1/1 Creature - Human Rogue
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Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) |
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- NM
- EX
- VG
- G
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Power Play
Conspiracy
(U)
Collector #: 008
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Conspiracy
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(Start the game with this conspiracy face up in the command zone.) You are the starting player. If multiple players would be the starting player, one of those players is chosen at random. |
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- NM
- EX
- VG
- G
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Scaled Wurm
Conspiracy
(C)
Collector #: 178
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7/6 Creature - Wurm
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- NM
- EX
- VG
- G
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Sentinel Dispatch
Conspiracy
(C)
Collector #: 011
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Conspiracy
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| (Start the game with this conspiracy face up in the command zone.) At the beginning of the first upkeep, put a 1/1 colorless Construct artifact creature token with defender onto the battlefield. | |
- NM
- EX
- VG
- G
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Silverchase Fox
Conspiracy
(C)
Collector #: 081
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2/2 Creature - Fox
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- NM
- EX
- VG
- G
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Aether Searcher
Conspiracy
(R)
Collector #: 053
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6/4 Artifact Creature - Construct
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Reveal Aether Searcher as you draft it. Reveal the next card you draft and note its name. When Aether Searcher enters the battlefield, you may search your hand and/or library for a card with a name noted as you drafted cards named Aether Searcher. You may cast it without paying its mana cost. If you searched your library this way, shuffle it. |
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- NM
- EX
- VG
- G
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Power of Fire
Conspiracy
(C)
Collector #: 150
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Enchantment - Aura
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Enchant creature Enchanted creature has " |
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- NM
- EX
- VG
- G
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Sporecap Spider
Conspiracy
(C)
Collector #: 179
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1/5 Creature - Spider
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| Reach (This creature can block creatures with flying.) | |
- NM
- EX
- VG
- G
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Syphon Soul
Conspiracy
(C)
Collector #: 127
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Sorcery
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| Syphon Soul deals 2 damage to each other player. You gain life equal to the damage dealt this way. | |
- NM
- EX
- VG
- G
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Typhoid Rats
Conspiracy
(C)
Collector #: 130
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1/1 Creature - Rat
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| Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) | |
- NM
- EX
- VG
- G
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Wind Dancer
Conspiracy
(U)
Collector #: 111
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1/1 Creature - Faerie
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Flying |
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- NM
- EX
- VG
- G
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Advantageous Proclamation
Conspiracy
(U)
Collector #: 001
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Conspiracy
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(Start the game with this conspiracy face up in the command zone.) Your minimum deck size is reduced by five. |
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- NM
- EX
- VG
- G
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Agent of Acquisitions
Conspiracy
(U)
Collector #: 054
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2/1 Artifact Creature - Construct
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Draft Agent of Acquisitions face up. Instead of drafting a card from a booster pack, you may draft each card in that booster pack, one at a time. If you do, turn Agent of Acquisitions face down and you can't draft cards for the rest of this draft round. (You may look at booster packs passed to you.) |
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- NM
- EX
- VG
- G
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Cinder Wall
Conspiracy
(C)
Collector #: 140
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3/3 Creature - Wall
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Defender When Cinder Wall blocks, destroy it at the end of combat. |
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- NM
- EX
- VG
- G
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Elvish Aberration
Conspiracy
(C)
Collector #: 163
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4/5 Creature - Elf Mutant
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Forestcycling |
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- NM
- EX
- VG
- G
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Marchesa's Emissary
Conspiracy
(C)
Collector #: 021
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2/2 Creature - Human Rogue
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Hexproof (This creature can't be the target of spells or abilities your opponents control.) Dethrone (Whenever this creature attacks the player with the most life or tied for the most life, put a +1/+1 counter on it.) |
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- NM
- EX
- VG
- G
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Morkrut Banshee
Conspiracy
(U)
Collector #: 118
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4/4 Creature - Spirit
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| Morbid -- When Morkrut Banshee enters the battlefield, if a creature died this turn, target creature gets -4/-4 until end of turn. | |
- NM
- EX
- VG
- G
126 - 150 of 219 results