MTG / Conspiracy
101 - 125 of 219 results
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Fireshrieker
Conspiracy
(U)
Collector #: 199
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Artifact - Equipment
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Equipped creature has double strike. (It deals both first-strike and regular combat damage.) Equip |
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- NM
- EX
- VG
- G
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Intangible Virtue
Conspiracy
(U)
Collector #: 072
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Enchantment
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| Creature tokens you control get +1/+1 and have vigilance. | |
- NM
- EX
- VG
- G
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Advantageous Proclamation
Conspiracy
(U)
Collector #: 001
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Conspiracy
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(Start the game with this conspiracy face up in the command zone.) Your minimum deck size is reduced by five. |
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- NM
- EX
- VG
- G
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Canal Dredger
Conspiracy
(R)
Collector #: 055
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1/5 Artifact Creature - Construct
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Draft Canal Dredger face up. Each player passes the last card from each booster pack to a player who drafted a card named Canal Dredger. |
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- NM
- EX
- VG
- G
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Lore Seeker
Conspiracy
(R)
Collector #: 062
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2/2 Artifact Creature - Construct
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| Reveal Lore Seeker as you draft it. After your draft Lore Seeker, you may add a booster pack to the draft. (Your next pick is from that booster pack. Pass it to the next player and it's drafted this draft round.) | |
- NM
- EX
- VG
- G
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Ajani's Sunstriker
Conspiracy
(C)
Collector #: 066
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2/2 Creature - Cat Cleric
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| Lifelink (Damage dealt by this creature also causes you to gain that much life.) | |
- NM
- EX
- VG
- G
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Council Guardian
Conspiracy
(U)
Collector #: 015
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5/5 Creature - Giant Soldier
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| Will of the council - When Council Guardian enters the battlefield, starting with you, each player votes for blue, black, red or green. Council Guardian gains protection from each color with the most votes or tied for most votes. | |
- NM
- EX
- VG
- G
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Flamewright
Conspiracy
(U)
Collector #: 046
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1/1 Creature - Human Artificer
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- NM
- EX
- VG
- G
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Howling Wolf
Conspiracy
(C)
Collector #: 167
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2/2 Creature - Wolf
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| When Howling Wolf enters the battlefield, you may search your library for up to three cards named Howling Wolf, reveal them, and put them into your hand. If you do, shuffle your library. | |
- NM
- EX
- VG
- G
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Reito Lantern
Conspiracy
(U)
Collector #: 202
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Artifact
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- NM
- EX
- VG
- G
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Hunger of the Howlpack
Conspiracy
(C)
Collector #: 168
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Instant
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Put a +1/+1 counter on target creature. Morbid -- Put three +1/+1 counters on that creature instead if a creature died this turn. |
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- NM
- EX
- VG
- G
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Marchesa's Emissary
Conspiracy
(C)
Collector #: 021
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2/2 Creature - Human Rogue
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Hexproof (This creature can't be the target of spells or abilities your opponents control.) Dethrone (Whenever this creature attacks the player with the most life or tied for the most life, put a +1/+1 counter on it.) |
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- NM
- EX
- VG
- G
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Selvala's Charge
Conspiracy
(U)
Collector #: 039
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Sorcery
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| Parley - Each player reveals the top card of their library. For each nonland card revealed this way, you create a 3/3 green Elephant creature token. Then each player draws a card. | |
- NM
- EX
- VG
- G
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Spectral Searchlight
Conspiracy
(U)
Collector #: 205
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Artifact
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- NM
- EX
- VG
- G
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Spirit Token
Conspiracy
(S)
Collector #: 001
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1/1 Creature - Spirit
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| Flying | |
- NM
- EX
- VG
- G
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Spontaneous Combustion
Conspiracy
(U)
Collector #: 194
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Instant
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| As an additional cost to cast Spontaneous Combustion, sacrifice a creature. Spontaneous Combustion deals 3 damage to each creature. | |
- NM
- EX
- VG
- G
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Altar's Reap
Conspiracy
(C)
Collector #: 112
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Instant
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As an additional cost to cast Altar's Reap, sacrifice a creature. Draw two cards. |
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- NM
- EX
- VG
- G
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Cogwork Spy
Conspiracy
(C)
Collector #: 059
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2/1 Artifact Creature - Bird Construct
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Reveal Cogwork Spy as you draft it. You may look at the next card drafted from this booster pack. Flying |
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- NM
- EX
- VG
- G
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Elvish Aberration
Conspiracy
(C)
Collector #: 163
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4/5 Creature - Elf Mutant
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Forestcycling |
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- NM
- EX
- VG
- G
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Marchesa's Infiltrator
Conspiracy
(U)
Collector #: 022
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1/1 Creature - Human Rogue
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Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) Whenever Marchesa's Infiltrator deals combat damage to a player, draw a card. |
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- NM
- EX
- VG
- G
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Secrets of Paradise
Conspiracy
(C)
Collector #: 010
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Conspiracy
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Hidden Agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.) Creatures you control with the chosen name have " |
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- NM
- EX
- VG
- G
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Silverchase Fox
Conspiracy
(C)
Collector #: 081
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2/2 Creature - Fox
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- NM
- EX
- VG
- G
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Sky Spirit
Conspiracy
(U)
Collector #: 192
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2/2 Creature - Spirit
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| Flying, first strike | |
- NM
- EX
- VG
- G
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Stave Off
Conspiracy
(C)
Collector #: 083
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Instant
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| Target creature gains protection from the color of your choice until end of turn. | |
- NM
- EX
- VG
- G
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Cogwork Grinder
Conspiracy
(R)
Collector #: 057
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0/0 Artifact Creature - Construct
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Draft Cogwork Grinder face up. As you draft a card, you may remove it from the draft face down. (Those cards aren't in your card pool.) Cogwork Grinder enters the battlefield with X +1/+1 counters on it, where X is the number of cards you removed from the draft with cards named Cogwork Grinder. |
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- NM
- EX
- VG
- G
101 - 125 of 219 results