MTG / Conspiracy
126 - 150 of 219 results
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Flowstone Blade
Conspiracy
(C)
Collector #: 143
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Enchantment - Aura
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Enchant creature |
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- NM
- EX
- VG
- G
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Gamekeeper
Conspiracy
(U)
Collector #: 165
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2/2 Creature - Elf
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| When Gamekeeper dies, you may exile it. If you do, reveal the top card of your library until you reveal a creature card. Put that card onto the battlefield and put all other cards revealed this way into your graveyard. | |
- NM
- EX
- VG
- G
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Sentinel Dispatch
Conspiracy
(C)
Collector #: 011
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Conspiracy
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| (Start the game with this conspiracy face up in the command zone.) At the beginning of the first upkeep, put a 1/1 colorless Construct artifact creature token with defender onto the battlefield. | |
- NM
- EX
- VG
- G
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Vampire Hexmage
Conspiracy
(U)
Collector #: 132
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2/1 Creature - Vampire Shaman
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First strike Sacrifice Vampire Hexmage: Remove all counters from target permanent. |
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- NM
- EX
- VG
- G
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Wood Sage
Conspiracy
(U)
Collector #: 195
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1/1 Creature - Human Druid
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- NM
- EX
- VG
- G
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Pristine Angel
Conspiracy
(M)
Collector #: 078
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4/4 Creature - Angel
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Flying As long as Pristine Angel is untapped, it has protection from artifacts and from all colors. Whenever you cast a spell, you may untap Pristine Angel. |
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- NM
- EX
- VG
- G
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Howling Wolf
Conspiracy
(C)
Collector #: 167
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2/2 Creature - Wolf
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| When Howling Wolf enters the battlefield, you may search your library for up to three cards named Howling Wolf, reveal them, and put them into your hand. If you do, shuffle your library. | |
- NM
- EX
- VG
- G
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Power of Fire
Conspiracy
(C)
Collector #: 150
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Enchantment - Aura
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Enchant creature Enchanted creature has " |
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- NM
- EX
- VG
- G
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Relic Crush
Conspiracy
(U)
Collector #: 175
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Instant
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| Destroy target artifact or enchantment and up to one other target artifact or enchantment. | |
- NM
- EX
- VG
- G
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Scaled Wurm
Conspiracy
(C)
Collector #: 178
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7/6 Creature - Wurm
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- NM
- EX
- VG
- G
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Silverchase Fox
Conspiracy
(C)
Collector #: 081
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2/2 Creature - Fox
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- NM
- EX
- VG
- G
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Typhoid Rats
Conspiracy
(C)
Collector #: 130
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1/1 Creature - Rat
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| Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) | |
- NM
- EX
- VG
- G
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Aether Searcher
Conspiracy
(R)
Collector #: 053
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6/4 Artifact Creature - Construct
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Reveal Aether Searcher as you draft it. Reveal the next card you draft and note its name. When Aether Searcher enters the battlefield, you may search your hand and/or library for a card with a name noted as you drafted cards named Aether Searcher. You may cast it without paying its mana cost. If you searched your library this way, shuffle it. |
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- NM
- EX
- VG
- G
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Double Stroke
Conspiracy
(U)
Collector #: 004
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Conspiracy
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Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name>) Whenever you cast an instant or sorcery spell with the chosen name, you may copy it. You may choose new targets for the copy. |
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- NM
- EX
- VG
- G
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Minamo Scrollkeeper
Conspiracy
(C)
Collector #: 101
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2/3 Creature - Human Wizard
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Defender (This creature can't attack.) Your maximum hand size is increased by one. |
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- NM
- EX
- VG
- G
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Sporecap Spider
Conspiracy
(C)
Collector #: 179
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1/5 Creature - Spider
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| Reach (This creature can block creatures with flying.) | |
- NM
- EX
- VG
- G
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Syphon Soul
Conspiracy
(C)
Collector #: 127
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Sorcery
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| Syphon Soul deals 2 damage to each other player. You gain life equal to the damage dealt this way. | |
- NM
- EX
- VG
- G
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Wind Dancer
Conspiracy
(U)
Collector #: 111
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1/1 Creature - Faerie
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Flying |
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- NM
- EX
- VG
- G
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Squirrel Nest
Conspiracy
(U)
Collector #: 180
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Enchantment - Aura
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Enchant land Enchanted land has " |
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- NM
- EX
- VG
- G
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Advantageous Proclamation
Conspiracy
(U)
Collector #: 001
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Conspiracy
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(Start the game with this conspiracy face up in the command zone.) Your minimum deck size is reduced by five. |
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- NM
- EX
- VG
- G
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Agent of Acquisitions
Conspiracy
(U)
Collector #: 054
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2/1 Artifact Creature - Construct
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Draft Agent of Acquisitions face up. Instead of drafting a card from a booster pack, you may draft each card in that booster pack, one at a time. If you do, turn Agent of Acquisitions face down and you can't draft cards for the rest of this draft round. (You may look at booster packs passed to you.) |
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- NM
- EX
- VG
- G
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Cinder Wall
Conspiracy
(C)
Collector #: 140
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3/3 Creature - Wall
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Defender When Cinder Wall blocks, destroy it at the end of combat. |
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- NM
- EX
- VG
- G
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Elvish Aberration
Conspiracy
(C)
Collector #: 163
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4/5 Creature - Elf Mutant
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Forestcycling |
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- NM
- EX
- VG
- G
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Marchesa's Emissary
Conspiracy
(C)
Collector #: 021
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2/2 Creature - Human Rogue
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Hexproof (This creature can't be the target of spells or abilities your opponents control.) Dethrone (Whenever this creature attacks the player with the most life or tied for the most life, put a +1/+1 counter on it.) |
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- NM
- EX
- VG
- G
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Marchesa's Smuggler
Conspiracy
(U)
Collector #: 050
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1/1 Creature - Human Rogue
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Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) |
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- NM
- EX
- VG
- G
126 - 150 of 219 results