MTG / Conspiracy Take The Crown
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Desertion
Conspiracy - Take the Crown
(R)
Collector #: 107
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Instant
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| Counter target spell. If an artifact or creature spell is countered this way, put that card onto the battlefield under your control instead of into its owner's graveyard. | |
- NM
- EX
- VG
- G
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Pariah
Conspiracy - Take the Crown
(R)
Collector #: 095
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Enchantment - Aura
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Enchant creature All damage that would be dealt to you is dealt to enchanted creature instead. |
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- NM
- EX
- VG
- G
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Faith's Reward
Conspiracy - Take the Crown
(R)
Collector #: 084
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Instant
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| Return to the battlefield all permanent cards in your graveyard that were put there from the battlefield this turn. | |
- NM
- EX
- VG
- G
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Beast Within
Conspiracy - Take the Crown
(U)
Collector #: 174
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Instant
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| Destroy target permanent. Its controller puts a 3/3 green Beast creature token onto the battlefield. | |
- NM
- EX
- VG
- G
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Diabolic Tutor
Conspiracy - Take the Crown
(U)
Collector #: 132
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Sorcery
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| Search your library for a card and put that card into your hand. Then shuffle your library. | |
- NM
- EX
- VG
- G
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Assassin Token
Conspiracy - Take the Crown
(S)
Collector #: 005
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1/1 Token Creature - Assassin
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| Deathtouch, haste | |
- NM
- EX
- VG
- G
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Harvester of Souls
Conspiracy - Take the Crown
(R)
Collector #: 138
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5/5 Creature - Demon
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Deathtouch Whenever another nontoken creature dies, you may draw a card. |
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- NM
- EX
- VG
- G
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Wild Pair
Conspiracy - Take the Crown
(R)
Collector #: 196
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Enchantment
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| Whenever a creature enters the battlefield, if you cast it from your hand, you may search your library for a creature card with the same total power and toughness and put it onto the battlefield. If you do, shuffle your library. | |
- NM
- EX
- VG
- G
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Sanctum Prelate
Conspiracy - Take the Crown
(M)
Collector #: 023
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2/2 Creature - Human Cleric
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As Sanctum Prelate enters the battlefield, choose a number. Noncreature spells with converted mana cost equal to the chosen number can't be cast. |
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- NM
- EX
- VG
- G
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Thorn of the Black Rose
Conspiracy - Take the Crown
(C)
Collector #: 048
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1/3 Creature - Human Assassin
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Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When Thorn of the Black Rose enters the battlefield, you become the monarch. |
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- NM
- EX
- VG
- G
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Evolving Wilds
Conspiracy - Take the Crown
(C)
Collector #: 218
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Land
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- NM
- EX
- VG
- G
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Sangromancer
Conspiracy - Take the Crown
(R)
Collector #: 147
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3/3 Creature - Vampire Shaman
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Flying Whenever a creature an opponent controls is put into a graveyard from the battlefield, you may gain 3 life. Whenever an opponent discards a card, you may gain 3 life. |
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- NM
- EX
- VG
- G
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Inquisition of Kozilek
Conspiracy - Take the Crown
(R)
Collector #: 140
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Sorcery
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| Target player reveals their hand. You choose a nonland card from it with mana value 3 or less. That player discards that card. | |
- NM
- EX
- VG
- G
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Guttersnipe
Conspiracy - Take the Crown
(U)
Collector #: 162
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2/2 Creature - Goblin Shaman
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| Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent. | |
- NM
- EX
- VG
- G
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Forgotten Ancient
Conspiracy - Take the Crown
(R)
Collector #: 182
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0/3 Creature - Elemental
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Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient. At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures. |
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- NM
- EX
- VG
- G
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Leovold, Emissary of Trest
Conspiracy - Take the Crown
(M)
Collector #: 077
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3/3 Legendary Creature - Elf Advisor
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Each opponent can't draw more than one card each turn. Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. |
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- NM
- EX
- VG
- G
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Followed Footsteps
Conspiracy - Take the Crown
(R)
Collector #: 111
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Enchantment - Aura
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Enchant creature At the beginning of your upkeep, put a token that's a copy of enchanted creature onto the battlefield. |
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- NM
- EX
- VG
- G
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Besmirch
Conspiracy - Take the Crown
(U)
Collector #: 049
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Sorcery
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| Until end of turn, gain control of target creature and it gains haste. Untap and goad that creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) | |
- NM
- EX
- VG
- G
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Hallowed Burial
Conspiracy - Take the Crown
(R)
Collector #: 091
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Sorcery
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| Put all creatures on the bottom of their owners' libraries. | |
- NM
- EX
- VG
- G
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Queen Marchesa
Conspiracy - Take the Crown
(M)
Collector #: 078
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3/3 Legendary Creature - Human Assassin
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Deathtouch, haste When Queen Marchesa enters the battlefield, you become the monarch. At the beginning of your upkeep, if an opponent is the monarch, put a 1/1 black Assassin creature token with deathtouch and haste onto the battlefield. |
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- NM
- EX
- VG
- G
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Splitting Slime
Conspiracy - Take the Crown
(R)
Collector #: 072
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3/3 Creature - Ooze
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When Splitting Slime becomes monstrous, put a token onto the battlefield that's a copy of Splitting Slime. (The token has no counters and isn't monstrous.) |
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- NM
- EX
- VG
- G
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Palace Sentinels
Conspiracy - Take the Crown
(C)
Collector #: 019
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2/4 Creature - Human Soldier
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| When Palace Sentinels enters the battlefield, you become the monarch. | |
- NM
- EX
- VG
- G
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Subterranean Tremors
Conspiracy - Take the Crown
(M)
Collector #: 058
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Sorcery
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| Subterranean Tremors deals X damage to each creature without flying. If X is 4 or more, destroy all artifacts. If X is 8 or more, put an 8/8 red Lizard creature token onto the battlefield. | |
- NM
- EX
- VG
- G
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Knights of the Black Rose
Conspiracy - Take the Crown
(U)
Collector #: 076
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4/4 Creature - Human Knight
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When Knights of the Black Rose enters the battlefield, you become the monarch. Whenever an opponent becomes the monarch, if you were the monarch as the turn began, that player loses 2 life and you gain 2 life. |
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- NM
- EX
- VG
- G
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Palace Jailer
Conspiracy - Take the Crown
(U)
Collector #: 018
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2/2 Creature - Human Soldier
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When Palace Jailer enters the battlefield, you become the monarch. When Palace Jailer enters the battlefield, exile target creature an opponent controls until an opponent becomes the monarch. |
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- NM
- EX
- VG
- G
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