MTG / Commander Masters
751 - 775 of 835 results
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Slimefoot, the Stowaway
Commander Masters
(U)
Collector #: 0356
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2/3 Legendary Creature - Fungus
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Whenever a Saproling you control dies, Slimefoot, the Stowaway deals 1 damage to each opponent and you gain 1 life. |
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- NM
- EX
- VG
- G
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Sulfurous Blast
Commander Masters
(C)
Collector #: 0262
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Instant
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| Sulfurous Blast deals 2 damage to each creature and each player. If you cast this spell during your main phase, Sulfurous Blast deals 3 damage to each creature and each player instead. | |
- NM
- EX
- VG
- G
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Vulshok Battlegear
Commander Masters
(C)
Collector #: 0418
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Artifact - Equipment
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Equipped creature gets +3/+3. Equip |
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- NM
- EX
- VG
- G
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Wanderer's Strike
Commander Masters
(C)
Collector #: 0069
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Sorcery
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| Exile target creature, then proliferate. | |
- NM
- EX
- VG
- G
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Wildwood Scourge
Commander Masters
(U)
Collector #: 0332
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0/0 Creature - Hydra
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Wildwood Scourge enters the battlefield with X +1/+1 counters. Whenever one or more +1/+1 counters are put on another non-Hydra creature you control, put a +1/+1 counter on Wildwood Scourge. |
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- NM
- EX
- VG
- G
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Hedron Archive
Commander Masters
(U)
Collector #: 0952
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Artifact
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- NM
- EX
- VG
- G
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Elf Warrior Token // Cleric Token
Commander Masters
(S)
Collector #: 0072
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1/1 Token Creature - Elf Warrior
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Back Cleric Token Token Enchantment Creature - Cleric 2/1 |
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- NM
- EX
- VG
- G
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Starfield Mystic
Commander Masters
(R)
Collector #: 0839
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2/2 Creature - Human Cleric
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Enchantment spells you cast cost Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Starfield Mystic. |
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- NM
- EX
- VG
- G
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Acidic Slime
Commander Masters
(U)
Collector #: 0270
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2/2 Creature - Ooze
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Deathtouch When this creature enters, destroy target artifact, enchantment, or land. |
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- NM
- EX
- VG
- G
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Ancestral Blade
Commander Masters
(C)
Collector #: 0012
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Artifact - Equipment
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When Ancestral Blade enters the battlefield, create a 1/1 white Soldier creature token, then attach Ancestral Blade to it. Equipped creature gets +1/+1. Equip |
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- NM
- EX
- VG
- G
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Animal Magnetism
Commander Masters
(U)
Collector #: 0271
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Sorcery
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| Reveal the top five cards of your library. An opponent chooses a creature card from among them. Put that card onto the battlefield and the rest into your graveyard. | |
- NM
- EX
- VG
- G
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Cabal Patriarch
Commander Masters
(U)
Collector #: 0140
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5/5 Legendary Creature - Human Wizard
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- NM
- EX
- VG
- G
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Cast Out
Commander Masters
(U)
Collector #: 0816
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Enchantment
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Flash When Cast Out enters the battlefield, exile target nonland permanent an opponent controls until Cast Out leaves the battlefield. Cycling |
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- NM
- EX
- VG
- G
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Clue Token
Commander Masters
(S)
Collector #: 0040
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Token Artifact - Clue
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- NM
- EX
- VG
- G
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Courage in Crisis
Commander Masters
(C)
Collector #: 0278
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Sorcery
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| Put a +1/+1 counter on target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | |
- NM
- EX
- VG
- G
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Elite Scaleguard
Commander Masters
(U)
Collector #: 0022
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2/3 Creature - Human Soldier
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When Elite Scaleguard enters the battlefield, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) Whenever a creature you control with a +1/+1 counter on it attacks, tap target creature defending player controls. |
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- NM
- EX
- VG
- G
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Fact or Fiction
Commander Masters
(U)
Collector #: 0091
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Instant
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| Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. | |
- NM
- EX
- VG
- G
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Font of Fertility
Commander Masters
(C)
Collector #: 0895
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Enchantment
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- NM
- EX
- VG
- G
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Furious Rise
Commander Masters
(U)
Collector #: 0225
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Enchantment
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| At the beginning of your end step, if you control a creature with power 4 or greater, exile the top card of your library. You may play that card until you exile another card with Furious Rise. | |
- NM
- EX
- VG
- G
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Gargadon
Commander Masters
(C)
Collector #: 0226
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7/5 Creature - Beast
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Trample Suspend 4 - |
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- NM
- EX
- VG
- G
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Heartless Act
Commander Masters
(U)
Collector #: 0166
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Hollowhead Sliver
Commander Masters
(U)
Collector #: 0878
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2/2 Creature - Sliver
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Sliver creatures you control have " |
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- NM
- EX
- VG
- G
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Inga Rune-Eyes
Commander Masters
(U)
Collector #: 0100
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3/3 Legendary Creature - Human Wizard
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When Inga Rune-Eyes enters the battlefield, scry 3. When Inga Rune-Eyes dies, draw three cards if three or more creatures died this turn. |
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- NM
- EX
- VG
- G
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Knighted Myr
Commander Masters
(C)
Collector #: 0036
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2/2 Artifact Creature - Myr Knight
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Whenever one or more +1/+1 counters are put on Knighted Myr, it gains double strike until end of turn. |
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- NM
- EX
- VG
- G
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Love Song of Night and Day
Commander Masters
(U)
Collector #: 0827
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Enchantment - Saga
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Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I: You and target opponent each draw two cards. II: Create a 1/1 white Bird creature token with flying. III: Put a +1/+1 counter on each of up to two target creatures. |
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- NM
- EX
- VG
- G
751 - 775 of 835 results