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Experiment Kraj
Commander Masters
(R)
Collector #: 0337
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4/6 Legendary Creature - Ooze Mutant
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Experiment Kraj has all activated abilities of each other creature with a +1/+1 counter on it. : Put a +1/+1 counter on target creature. |
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Karador, Ghost Chieftain
Commander Masters
(R)
Collector #: 0342
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3/4 Legendary Creature - Centaur Spirit
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This spell costs 1 less to cast for each creature card in your graveyard. During each of your turns, you may cast one creature card from your graveyard. |
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Lorthos, the Tidemaker
Commander Masters
(R)
Collector #: 0103
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8/8 Legendary Creature - Octopus
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Whenever Lorthos, the Tidemaker attacks, you may pay . If you do, tap up to eight target permanents. Those permanents don't untap during their controller' next untap steps. | |
The Mending of Dominaria
Commander Masters
(R)
Collector #: 0902
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Enchantment - Saga
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(As this Saga enter and after your draw step, add a lore counter. Sacrifice after III.) I, II - Mill two cards, then you may return a creature card from your graveyard to your hand. III - Return all land cards from your graveyard to the battlefield, then shuffle your graveyard into your library. |
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Yisan, the Wanderer Bard
Commander Masters
(R)
Collector #: 0334
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2/3 Legendary Creature - Human Rogue
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, , Put a verse counter on Yisan, the Wanderer Bard: Search your library for a creature card with mana value equal to the number of verse counters on Yisan, put it onto the battlefield, then shuffle. | |
Loyal Unicorn
Commander Masters
(U)
Collector #: 0040
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3/4 Creature - Unicorn
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Vigilance Lieutenant - At the beginning of combat on your turn, if you control your commander, prevent all combat damage that would be dealt to creatures you control this turn. Other creatures you control gain vigilance until end of turn. |
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Teshar, Ancestor's Apostle
Commander Masters
(U)
Collector #: 0065
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2/2 Legendary Creature - Bird Cleric
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Flying Whenever you cast a historic spell, return target creature card with mana value 3 or less from your graveyard to the battlefield. (Artifacts, legendaries, and Sagas are historic.) |
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Brass Knuckles
Commander Masters
(C)
Collector #: 0372
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Artifact - Equipment
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When you cast this spell, copy it. (The copy becomes a token.) Equipped creature has double strike as long as two or more Equipment are attached to it. Equip (: Attach to target creature you control. Equip only as a sorcery.) |
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Cartographer's Hawk
Commander Masters
(U)
Collector #: 0018
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2/1 Creature - Bird
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Flying When Cartographer's Hawk deals combat damage to a player who controls more lands than you, return it to its owner's hand. If you do, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle. |
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Crimson Fleet Commodore
Commander Masters
(C)
Collector #: 0211
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5/2 Creature - Ogre Pirate
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Trample When Crimson Fleet Commodore enters the battlefield, you become the monarch. |
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Deranged Assistant
Commander Masters
(C)
Collector #: 0087
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1/1 Creature - Human Wizard
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, Mill a card: Add . | |
Firewake Sliver
Commander Masters
(U)
Collector #: 0923
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1/1 Creature - Sliver
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All Sliver creatures have haste. All Slivers have ", Sacrifice this permanent: Target Sliver creature gets +2/+2 until end of turn." |
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Fog Bank
Commander Masters
(U)
Collector #: 0848
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0/2 Creature - Wall
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Defender, flying Prevent all combat damage that would be dealt to and dealt by Fog Bank. |
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Ogre Slumlord
Commander Masters
(R)
Collector #: 0177
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3/3 Creature - Ogre Rogue
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Whenever another nontoken creature dies, you may create a 1/1 black Rat creature token. Rats you control have deathtouch. |
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Raff Capashen, Ship's Mage
Commander Masters
(U)
Collector #: 0351
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3/3 Legendary Creature - Human Wizard
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Flash Flying You may cast historic spells as though they had flash. (Artifacts, legendaries, and Sagas are historic.) |
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Tatyova, Benthic Druid
Commander Masters
(U)
Collector #: 0358
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3/3 Legendary Creature - Merfolk Druid
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Landfall - Whenever a land enters the battlefield under your control, you gain 1 life and draw a card. | |
Flood Plain
Commander Masters
(U)
Collector #: 0994
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Land
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Flood Plain enters the battlefield tapped. , Sacrifice Flood Plain: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle. |
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Aryel, Knight of Windgrace
Commander Masters
(U)
Collector #: 0336
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4/4 Legendary Creature - Human Knight
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Vigilance , : Create a 2/2 white Knight creature token with vigilance. , , Tap X untapped Knights you control: Destroy target creature with power X or less. |
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Firemind Vessel
Commander Masters
(C)
Collector #: 0383
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Artifact
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Firemind Vessel enters the battlefield tapped. : Add two mana of different colors. |
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Myriad Landscape
Commander Masters
(U)
Collector #: 0421
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Land
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Myriad Landscape enters the battlefield tapped. : Add . , , Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle. |
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Reverse Engineer
Commander Masters
(C)
Collector #: 0116
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Sorcery
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Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .) Draw three cards. |
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Surrak, the Hunt Caller
Commander Masters
(U)
Collector #: 0326
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5/4 Legendary Creature - Human Warrior
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Formidable -- At the beginning of combat on your turn, if creatures you control have total power 8 or greater, target creature you controls gains haste until end of turn. | |
Zada, Hedron Grinder
Commander Masters
(U)
Collector #: 0268
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3/3 Legendary Creature - Goblin Ally
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Whenever you cast an instant or sorcery spell that targets only Zada, Hedron Grinder, copy that spell for each other creature you control that the spell could target. Each copy targets a different one of those creatures. | |
Repeated Reverberation
Commander Masters
(R)
Collector #: 0879
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Instant
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When you cast an instant spell, cast a sorcery spell, or activate a loyalty ability this turn, copy that spell or ability twice. You may choose new targets for the copies. | |
Sinew Sliver
Commander Masters
(C)
Collector #: 0837
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1/1 Creature - Sliver
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All Sliver creatures get +1/+1. | |