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The Great Henge
Commander Masters
(M)
Collector #: 0294
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Legendary Artifact
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This spell costs less to cast, where X is the greatest power among creatures you control. : Add . You gain 2 life. Whenever a nontoken creature enters the battlefield under your control, put a +1/+1 counter on it and draw a card. |
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Fierce Guardianship
Commander Masters
(R)
Collector #: 0094
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Instant
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If you control a commander, you may cast this spell without paying its mana cost. Counter target noncreature spell. |
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Jeweled Lotus
Commander Masters
(M)
Collector #: 0396
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Artifact
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, Sacrifice Jeweled Lotus: Add three mana of any one color. Spend this mana only to cast your commander. | |
Deflecting Swat
Commander Masters
(R)
Collector #: 0214
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Instant
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If you control a commander, you may cast this spell without paying its mana cost. You may choose new targets for target spell or ability. |
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Doubling Season
Commander Masters
(M)
Collector #: 0283
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Enchantment
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If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. If an effect would put one or more counters on a permanent that you control, it puts twice that many of those counters on that permanent instead. |
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Cyclonic Rift
Commander Masters
(R)
Collector #: 0084
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Instant
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Return target nonland permanent you don't control to its owner's hand. Overload (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each".) |
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Ruby Medallion
Commander Masters
(R)
Collector #: 0405
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Artifact
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Red spells you cast cost less to cast. | |
Avacyn, Angel of Hope
Commander Masters
(M)
Collector #: 0014
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8/8 Legendary Creature - Angel
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Flying, vigilance, indestructible Other permanents you control have indestructible. |
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Jet Medallion
Commander Masters
(R)
Collector #: 0395
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Artifact
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Black spells you cast cost less to cast. | |
Sol Ring
Commander Masters
(U)
Collector #: 0410
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Artifact
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: Add . | |
Vault of Champions
Commander Masters
(R)
Collector #: 0436
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Land
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Vault of Champions enters the battlefield tapped unless you have two or more opponents. : Add or . |
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Ulamog, the Ceaseless Hunger
Commander Masters
(M)
Collector #: 0005
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10/10 Legendary Creature - Eldrazi
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When you cast this spell, exile two target permanents. Indestructible Whenever Ulamog, the Ceaseless Hunger attacks, defending player exiles the top twenty cards of their library. |
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Demonic Tutor
Commander Masters
(M)
Collector #: 0150
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Sorcery
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Search your library for a card, put that card into your hand, then shuffle. | |
Undergrowth Stadium
Commander Masters
(R)
Collector #: 0435
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Land
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Undergrowth Stadium enters the battlefield tapped unless you have two or more opponents. : Add or . |
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Ashnod's Altar
Commander Masters
(U)
Collector #: 0368
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Artifact
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Sacrifice a creature: Add . | |
Craterhoof Behemoth
Commander Masters
(M)
Collector #: 0280
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5/5 Creature - Beast
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Haste When Craterhoof Behemoth enters the battlefield, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control. |
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Training Center
Commander Masters
(R)
Collector #: 0434
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Land
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Training Center enters the battlefield tapped unless you have two or more opponents. : Add or . |
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Lightning Greaves
Commander Masters
(U)
Collector #: 0398
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Artifact - Equipment
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Equipped creature has haste and shroud. Equip |
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Sapphire Medallion
Commander Masters
(R)
Collector #: 0407
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Artifact
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Blue spells you cast cost less to cast. | |
Archfiend of Despair
Commander Masters
(M)
Collector #: 0137
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6/6 Creature - Demon
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Flying Your opponents can't gain life. At the beginning of each end step, each opponent loses life equal to the life that player lost this turn. |
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Deadly Rollick
Commander Masters
(R)
Collector #: 0147
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Instant
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If you control a commander, you may cast this spell without paying its mana cost. Exile target creature. |
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Bloodchief Ascension
Commander Masters
(R)
Collector #: 0139
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Enchantment
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At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on Bloodchief Ascension. (Damage causes loss of life.) Whenever a card is put into an opponent's graveyard from anywhere, if Bloodchief Ascension has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life. |
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Sword of the Animist
Commander Masters
(R)
Collector #: 0413
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Legendary Artifact - Equipment
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Equipped creature gets +1/+1. Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Equip |
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Dryad of the Ilysian Grove
Commander Masters
(R)
Collector #: 0891
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2/4 Enchantment Creature - Nymph Dryad
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You may play an additional land on each of your turns. Lands you control are every basic land type in addition to their other types. |
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The Ur-Dragon
Commander Masters
(M)
Collector #: 0361
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10/10 Legendary Creature - Dragon Avatar
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Eminence - As long as The Ur-Dragon is in the command zone or on the battlefield, other Dragon spells you cast cost less to cast. Flying Whenever one or more Dragons you control attack, draw that many cards, then you may put a permanent card from your hand onto the battlefield. |
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