MTG / Commander Legends Battle For Baldurs Gate
76 - 100 of 696 results
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Balor
Commander Legends: Battle for Baldur's Gate
(M)
Collector #: 162
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5/5 Creature - Demon
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Flying Whenever Balor attacks or dies, choose one or more. Each mode must target a different player.
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- NM
- EX
- VG
- G
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Basilisk Collar
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 300
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Artifact - Equipment
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Equipped creature has deathtouch and lifelink. Equip |
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- NM
- EX
- VG
- G
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Shapeshifter Token // Shapeshifter Token (024 // 028)
Commander Legends: Battle for Baldur's Gate
(S)
Collector #: 024
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3/2 Token Creature - Shapeshifter
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Changeling (This token is every creature type) Back Shapeshifter Token Token Creature - Shapeshifter Changeling (This token is every creature type) 2/2 |
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- NM
- EX
- VG
- G
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Pact Weapon
Commander Legends: Battle for Baldur's Gate
(M)
Collector #: 139
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Artifact - Equipment
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As long as Pact Weapon is attached to a creature, you don't lose the game for having 0 or less life. Whenever equipped creature attacks, draw a card and reveal it. The creature gets +X/+X until end of turn and you lose X life, where X is that card's mana value. Equip - Discard a card. |
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- NM
- EX
- VG
- G
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Brash Taunter
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 782
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1/1 Creature - Goblin
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Indestructible Whenever Brasher Taunter is dealt damage, it deals that much damage to target opponent. |
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- NM
- EX
- VG
- G
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Wild Magic Surge
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 206
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Instant
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| Destroy target permanent an opponent controls. Its controller reveals cards from the top of their library until they reveal a permanent card that shares a card type with that permanent. They put that card onto the battlefield and the rest on the bottom of their library in a random order. | |
- NM
- EX
- VG
- G
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Ascend from Avernus
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 005
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Sorcery
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| Return all creature and planeswalker cards with mana value X or less from your graveyard to the battlefield. Exile Ascend from Avernus. | |
- NM
- EX
- VG
- G
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White Plume Adventurer
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 049
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3/3 Creature - Orc Cleric
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When White Plume Adventurer enters the battlefield, you take the initiative. At the beginning of each opponent's upkeep, untap a creature you control. If you've completed a dungeon, untap all creatures you control instead. |
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- NM
- EX
- VG
- G
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Leyline of Anticipation
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 726
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Enchantment
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If Leyline of Anticipation is in your opening hand, you may begin the game with it on the battlefield. You may cast spells as though they had flash. |
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- NM
- EX
- VG
- G
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The Council of Four
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 271
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0/8 Legendary Creature - Human Noble
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Whenever a player draws their second card during their turn, you draw a card. Whenever a player casts their second spell during their turn, you create a 2/2 white Knight creature token. |
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- NM
- EX
- VG
- G
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Two-Handed Axe
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 203
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Artifact - Equipment
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Whenever equipped creature attacks, double its power until end of turn. Equip Sweeping Cleave Instant - Adventure Target creature you control gains double strike until end of turn. (Then exile this card. You may cast the artifact later from exile.) |
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- NM
- EX
- VG
- G
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Skullclamp
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 870
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Artifact - Equipment
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Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip |
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- NM
- EX
- VG
- G
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Lae'zel's Acrobatics
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 030
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Instant
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Exile all nontoken creatures you control, then roll a d20. 1-9: Return those cards to the battlefield under their owner's control at the beginning of the next end step. 10-20: Return those cards to the battlefield under their owner's control, then exile them again. Return those cards to the battlefield under their owner's control at the beginning of the next end step. |
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- NM
- EX
- VG
- G
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Wild-Magic Sorcerer
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 816
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4/3 Creature - Orc Shaman Sorcerer
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| The first spell you cast from exile each turn has cascade. (When you cast your first spell from exile, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) | |
- NM
- EX
- VG
- G
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Gond Gate
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 353
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Land - Gate
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Gates you control enter the battlefield untapped. |
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- NM
- EX
- VG
- G
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Hunted Horror
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 758
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7/7 Creature - Horror
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Trample When Hunted Horror enters the battlefield, target opponent puts two 3/3 green Centaur creature tokens with protection from black onto the battlefield under their control. |
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- NM
- EX
- VG
- G
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Unbreakable Formation
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 710
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Instant
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Creatures you control gain indestructible until end of turn. Addendum - If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn. |
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- NM
- EX
- VG
- G
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Undercity (Oversized)
Commander Legends: Battle for Baldur's Gate
(S)
Collector #: 020
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You can't enter this dungeon unless you "venture into Undercity." Secret Entrance: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
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- NM
- EX
- VG
- G
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Mutavault
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 903
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Land
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- NM
- EX
- VG
- G
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Death Kiss
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 675
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5/5 Creature - Beholder
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Whenever a creature an opponent controls attacks one of your opponents, double its power until end of turn. When Death Kiss becomes monstrous, goad up to X target creatures your opponents control. |
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- NM
- EX
- VG
- G
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Black Market
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 739
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Enchantment
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Whenever a creature dies, put a charge counter on Black Market. At the beginning of your precombat main phase, add |
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- NM
- EX
- VG
- G
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Rabbit Token
Commander Legends: Battle for Baldur's Gate
(S)
Collector #: 004
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1/1 Token Creature - Rabbit
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- NM
- EX
- VG
- G
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Rug of Smothering
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 336
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1/3 Artifact Creature - Construct
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Flying Whenever a player casts a spell, they lose 1 life for each spell they've cast this turn. |
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- NM
- EX
- VG
- G
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Inspiring Leader
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 028
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Legendary Enchantment - Background
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| Commander creatures you own have "Creature tokens you control get +2/+2." | |
- NM
- EX
- VG
- G
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Elminster
Commander Legends: Battle for Baldur's Gate
(M)
Collector #: 274
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Legendary Planeswalker - Elminster
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Whenever you scry, your next instant or sorcery spell you cast this turn costs [+2]: Draw a card, then scry 2. [-3]: Exile the top card of your library. Create a number of 1/1 blue Faerie Dragon creature tokens with flying equal to that card's mana value. Elminster can be your commander. |5| |
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- NM
- EX
- VG
- G
76 - 100 of 696 results