MTG / Commander Legends Battle For Baldurs Gate
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Traverse the Outlands
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 258
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Sorcery
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| Search your library for up to X basic land cards, where X is the greatest power among creatures you control. Put those cards onto the battlefield tapped, then shuffle your library. | |
- NM
- EX
- VG
- G
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Grim Hireling
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 755
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3/2 Creature - Tiefling Rogue
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Whenever one or more creatures you control deal combat damage to a player, create two Treasure tokens. |
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- NM
- EX
- VG
- G
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Delayed Blast Fireball
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 676
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Instant
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Delayed Blast Fireball deals 2 damage to each opponent and each creature they control. If this spell was cast from exile, it deals 5 damage to each opponent and each creature they control instead. Foretell |
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- NM
- EX
- VG
- G
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The Council of Four
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 271
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0/8 Legendary Creature - Human Noble
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Whenever a player draws their second card during their turn, you draw a card. Whenever a player casts their second spell during their turn, you create a 2/2 white Knight creature token. |
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- NM
- EX
- VG
- G
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Miirym, Sentinel Wyrm
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 284
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6/6 Legendary Creature - Dragon Spirit
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Flying, ward Whenever another nontoken Dragon enters the battlefield under your control, create a token that's a copy of it, except the token isn't legendary if that Dragon is legendary. |
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- NM
- EX
- VG
- G
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Owlbear Cub
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 246
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3/3 Creature - Bird Bear
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| Mama's Coming - Whenever Owlbear Cub attacks a player who controls eight or more lands, look at the top eight cards of your library. You may put a creature card from among them onto the battlefield tapped and attacking that player. Put the rest on the bottom of your library in a random order. | |
- NM
- EX
- VG
- G
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Deep Gnome Terramancer
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 658
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2/2 Creature - Gnome Wizard
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Flash Mold Earth - Whenever one or more lands enters the battlefield under an opponent's control without being played, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle. Do this only once each turn. |
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- NM
- EX
- VG
- G
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Kindred Discovery
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 081
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Enchantment
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As Kindred Discovery enters the battlefield, choose a creature type. Whenever a creature you control of the chosen type enters the battlefield or attacks, draw a card. |
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- NM
- EX
- VG
- G
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Spire Garden
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 361
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Land
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Spire Garden enters the battlefield tapped unless you have two or more opponents. |
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- NM
- EX
- VG
- G
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Basilisk Collar
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 300
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Artifact - Equipment
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Equipped creature has deathtouch and lifelink. Equip |
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- NM
- EX
- VG
- G
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Citadel Gate
Commander Legends: Battle for Baldur's Gate
(C)
Collector #: 349
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Land - Gate
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Citadel Gate enters the battlefield tapped. As Citadel Gate enters the battlefield, choose a color other than white. |
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- NM
- EX
- VG
- G
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Agent of the Iron Throne
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 107
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Legendary Enchantment - Background
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| Commander creatures you own have "Whenever an artifact or creature you control is put into a graveyard from the battlefield, each opponent loses 1 life." | |
- NM
- EX
- VG
- G
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Hullbreaker Horror
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 724
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7/8 Creature - Kraken Horror
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Flash This spell can't be countered. Whenever you cast a spell, choose up to one -
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- NM
- EX
- VG
- G
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Archivist of Oghma
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 004
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2/2 Creature - Halfling Cleric
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Flash Whenever an opponent searches their library, you gain 1 life and draw a card. |
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- NM
- EX
- VG
- G
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Nalfeshnee
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 678
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4/6 Creature - Beast Demon
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Flying Whenever you cast a spell from exile, copy it. You may choose new targets for the copy. If it's a permanent spell, the copy gains haste and "At the beginning of the end step, sacrifice this permanent." (A copy of a permanent spell becomes a token.) |
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- NM
- EX
- VG
- G
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Brainstealer Dragon
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 670
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6/6 Creature - Dragon Horror
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Flying At the beginning of your end step, exile the top card of each opponent's library. You may play those cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it. Whenever a nonland permanent an opponent owns enters the battlefield under your control, they lose life equal to its mana value. |
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- NM
- EX
- VG
- G
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Astral Dragon
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 664
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4/4 Creature - Dragon
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Flying Project Image - When Astral Dragon enters the battlefield, create two tokens that are copies of target noncreature permanent, except they're 3/3 Dragon creatures in addition to their other types, and they have flying. |
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- NM
- EX
- VG
- G
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Earthquake Dragon
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 228
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10/10 Creature - Elemental Dragon
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This spell costs Flying, trample |
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- NM
- EX
- VG
- G
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Hammers of Moradin
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 025
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3/3 Creature - Dwarf Cleric
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Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Whenever Hammer of Moradin attacks, for each opponent, tap up to one target creature that player controls. |
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- NM
- EX
- VG
- G
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Three Visits
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 837
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Sorcery
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| Search your library for a Forest card, put it onto the battlefield, then shuffle. | |
- NM
- EX
- VG
- G
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Black Market Connections
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 669
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Enchantment
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At the beginning of your precombat main phase, choose one or more -
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- NM
- EX
- VG
- G
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Mahadi, Emporium Master
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 282
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3/3 Legendary Creature - Devil
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At the beginning of your end step, create a Treasure token for each creature that died this turn. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Stoneskin
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 045
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Enchantment - Aura
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Flash Enchant creature Enchanted creature gets +0/+10. |
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- NM
- EX
- VG
- G
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Swiftfoot Boots
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 339
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Artifact - Equipment
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Equipped creature has hexproof and haste. Equip |
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- NM
- EX
- VG
- G
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Uchuulon
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 673
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*/4 Creature - Crab Ooze Horror
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Uchuulon's power is equal to the number of Crabs, Oozes, and/or Horrors you control. Horrific Symbiosis - At the beginning of your end step, exile up to one target creature card from an opponent's graveyard. If you do, create a token that's a copy of Uchuulon. |
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- NM
- EX
- VG
- G
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