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Marut
Commander Legends: Battle for Baldur's Gate
(C)
Collector #: 322
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7/7 Artifact Creature - Construct
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Trample When Marut enters the battlefield, if mana from a Treasure was spent to cast it, create a Treasure token for each mana from a Treasure spent to cast it. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.") |
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Path of Ancestry
Commander Legends: Battle for Baldur's Gate
(C)
Collector #: 907
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Land
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Path of Ancestry enters the battlefield tapped. : Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. |
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Sludge Monster
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 735
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5/5 Creature - Horror
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Whenever Sludge Monster enters the battlefield or attacks, put a slime counter on up to one other target creature. Non-Horror creatures with slime counters on them lose all abilities and have base power and toughness 2/2. |
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Mazzy, Truesword Paladin
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 283
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3/4 Legendary Creature - Hafling Knight
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Whenever an enchanted creature attacks one of your opponents, it gets +2/+0 and gains trample until end of turn. Whenever an Aura you control is put into your graveyard from the battlefield, exile it. Until the end of your next turn, you may cast that card. |
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Zevlor, Elturel Exile
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 296
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4/2 Legendary Creature - Tiefling Warrior
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Haste , : When you next cast an instant or sorcery spell that targets only a single opponent or a single permanent an opponent controls this turn, for each other opponent, choose that player or a permanent they control, copy that spell, and the copy targets the chosen player or permanent. |
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Rogue's Passage
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 913
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Land
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: Add . , : Target creature can’t be blocked this turn. |
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Gruul Turf
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 895
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Land
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Gruul Turf enters the battlefield tapped. When Gruul Turf enters the battlefield, return a land you control to its owner’s hand. : Add . |
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Outpost Siege
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 804
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Enchantment
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As Outpost Siege enters the battlefield, choose Khans or Dragons.
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Genasi Enforcers
Commander Legends: Battle for Baldur's Gate
(C)
Collector #: 177
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1/3 Creature - Elemental Shaman
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Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) : Creatures you control named Genasi Enforcers get +1/+0 until end of turn. |
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Icewind Stalwart
Commander Legends: Battle for Baldur's Gate
(C)
Collector #: 027
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3/3 Creature - Tiefling Warrior
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Protection Fighting Style - When Icewind Stalwart enters the battlefield, exile up to one target non-Warrior creature you control, then return it to the battlefield under its owner's control. | |
Moonshae Pixie
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 084
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2/2 Creature - Faerie
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Flying When Moonshae Pixie enters the battlefield, draw cards equal to the number of opponents who were dealt combat damage this turn. Pixie Dust Instant - Adventure Up to three target creatures gain flying until end of turn. (Then exile this card. You may cast this creature later from exile.) |
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Plains (451)
Commander Legends: Battle for Baldur's Gate
(L)
Collector #: 451
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Basic Land - Plains
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Sharpshooter Elf
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 253
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*/2 Creature - Elf Ranger
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Reach Sharpshooter Elf's power is equal to the number of creatures you control. When Sharpshooter Elf enters the battlefield, it deals damage equal to its power to target creature with flying an opponent controls. |
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Skullwinder
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 256
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1/3 Creature - Snake
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Deathtouch When Skullwinder enters the battlefield, return target card from your graveyard to your hand, then choose an opponent. That player returns a card from their graveyard to their hand. |
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You're Confronted by Robbers
Commander Legends: Battle for Baldur's Gate
(C)
Collector #: 053
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Instant
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Choose one -
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Winter Eladrin
Commander Legends: Battle for Baldur's Gate
(C)
Collector #: 104
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2/2 Creature - Faerie Elf Wizard
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Gust of Wind - When Winter Eladrin enters the battlefield, return up to one other target creature to its owner's hand. | |
Wyrm's Crossing Patrol
Commander Legends: Battle for Baldur's Gate
(C)
Collector #: 051
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1/1 Creature - Human Soldier
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Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the token at end of combat.) | |
Bygone Bishop
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 689
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2/3 Creature - Spirit Cleric
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Flying Whenever you cast a creature spell with a converted mana cost 3 or less, investigate. (Put a colorless Clue artifact token onto the battlefield with ", Sacrifice this artifact: Draw a card.") |
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Wandering Fumarole
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 928
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Land
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Wandering Fumarole enters the battlefield tapped. : Add or . : Until end of turn, Wandering Fumarole becomes a blue and red Elemental creature with ": Switch this creature's power and toughness until end of turn." It's still a land. |
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Midnight Clock
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 727
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Artifact
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: Add . : Put an hour counter on Midnight Clock. At the beginning of each upkeep, put an hour counter on Midnight Clock. When the twelfth hour counters is put on Midnight Clock, shuffle your hand and graveyard into your library, then draw seven cards. Exile Midnight Clock. |
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Oji, the Exquisite Blade
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 290
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2/3 Legendary Creature - Human Monk
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When Oji, the Exquisite Blade enters the battlefield, you gain 2 life and scry 2. Whenever you cast your second spell each turn, exile up to one target creature you control, then return it to the battlefield under its owner's control. |
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Plains (454)
Commander Legends: Battle for Baldur's Gate
(L)
Collector #: 454
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Basic Land - Plains
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Roving Harper
Commander Legends: Battle for Baldur's Gate
(C)
Collector #: 040
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2/2 Creature - Elf Scout
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When Roving Harper enters the battlefield, draw a card. | |
Swamp (461)
Commander Legends: Battle for Baldur's Gate
(L)
Collector #: 461
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Basic Land - Swamp
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Undercellar Sweep
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 047
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Enchantment
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When Undercellar Sweep enters the battlefield, you take the initiative. Whenever you attack, if you or a player you're attacking has the initiative, you create two 1/1 white Soldier creature tokens that are tapped and attacking. |
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