MTG / Archenemy
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Feed the Machine (Scheme Oversized)
Archenemy
(C)
Collector #: 014
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Scheme
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| When you set this scheme in motion, target opponent chooses self or others. If that player chooses self, the player sacrifices two creatures. If the player chooses others, each of your other opponents sacrifices a creature. | |
- NM
- EX
- VG
- G
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The Dead Shall Serve (Scheme Oversized)
Archenemy
(C)
Collector #: 007
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Scheme
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| When you set this scheme in motion, for each opponent, put up to one target creature card from that player's graveyard onto the battlefield under your control. Each of those creatures attacks its owner each combat if able. | |
- NM
- EX
- VG
- G
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Ignite the Cloneforge! (Scheme Oversized)
Archenemy
(C)
Collector #: 019
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Scheme
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| When you set this scheme in motion, put a token onto the battlefield that's a copy target permanent an opponent controls. | |
- NM
- EX
- VG
- G
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Swamp (142 A)
Archenemy
(L)
Collector #: 142
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Harmonize
Archenemy
(U)
Collector #: 059
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Sorcery
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| Draw three cards. | |
- NM
- EX
- VG
- G
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A Display of My Dark Power (Scheme Oversized)
Archenemy
(C)
Collector #: 008
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Scheme
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| When you set this scheme in motion, until your next turn, whenever a player taps a land for mana, that player adds one mana of any type that land produced. | |
- NM
- EX
- VG
- G
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Only Blood Ends Your Nightmares (Scheme Oversized)
Archenemy
(C)
Collector #: 034
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Scheme
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| When you set this scheme in motion, each opponent sacrifices a creature. Then each opponent who didn't sacrifice a creature discards two cards. | |
- NM
- EX
- VG
- G
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Oblivion Ring
Archenemy
(C)
Collector #: 003
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Enchantment
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When Oblivion Ring enters the battlefield, exile another target nonland permanent. When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner's control. |
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- NM
- EX
- VG
- G
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Fires of Yavimaya
Archenemy
(U)
Collector #: 086
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Enchantment
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Creatures you control have haste. Sacrifice Fires of Yavimaya: Target creature gets +2/+2 until end of turn. |
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- NM
- EX
- VG
- G
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My Crushing Masterstroke (Scheme Oversized)
Archenemy
(C)
Collector #: 027
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Scheme
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| When you set this scheme in motion, gain control of all nonland permanents your opponents control until end of turn. Untap those permanents. They gain haste until end of turn. Each of them attacks its owner this turn if able. | |
- NM
- EX
- VG
- G
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Bituminous Blast
Archenemy
(U)
Collector #: 081
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Instant
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Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) Bituminous Blast deals 4 damage to target creature. |
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- NM
- EX
- VG
- G
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Look Skyward and Despair (Scheme Oversized)
Archenemy
(C)
Collector #: 024
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Scheme
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| When you set this scheme in motion, put a 5/5 red Dragon creature token with flying onto the battlefield. | |
- NM
- EX
- VG
- G
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The Iron Guardian Stirs (Scheme Oversized)
Archenemy
(C)
Collector #: 022
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Scheme
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| When you set this scheme in motion, put a 4/6 colorless Golem artifact creature token onto the battlefield. | |
- NM
- EX
- VG
- G
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Your Will Is Not Your Own (Scheme Oversized)
Archenemy
(C)
Collector #: 045
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Scheme
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| When you set this scheme in motion, gain control of target creature an opponent controls until end of turn. Untap that creature. It gets +3/+3 and gains trample and haste until end of turn. | |
- NM
- EX
- VG
- G
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Mistvein Borderpost
Archenemy
(C)
Collector #: 090
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Artifact
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You may pay Mistvein Borderpost enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Every Hope Shall Vanish (Scheme Oversized)
Archenemy
(C)
Collector #: 010
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Scheme
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| When you set this scheme in motion, each opponent reveals their hand. Choose a nonland card from each of those hands. Those players discard those cards. | |
- NM
- EX
- VG
- G
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Rotted Ones, Lay Siege (Scheme Oversized)
Archenemy
(C)
Collector #: 038
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Scheme
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| When you set this scheme in motion, for each opponent, put a 2/2 black Zombie creature token onto the battlefield that attacks that player each combat if able. | |
- NM
- EX
- VG
- G
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Graypelt Refuge
Archenemy
(U)
Collector #: 125
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Land
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Graypelt Refuge enters the battlefield tapped. When Graypelt Refuge enters the battlefield, you gain 1 life. |
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- NM
- EX
- VG
- G
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Llanowar Reborn
Archenemy
(U)
Collector #: 129
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Land
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Llanowar Reborn enters the battlefield tapped. Graft 1 (This land enters the battlefield with a +1/+1 counter on it. Whenever a creature enters the battlefield, you may move a +1/+1 counter from this land onto it.) |
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- NM
- EX
- VG
- G
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Armadillo Cloak
Archenemy
(C)
Collector #: 078
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Enchantment - Aura
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Enchant creature Enchanted creature gets +2/+2 and has trample. Whenever enchanted creature deals damage, you gain that much life. |
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- NM
- EX
- VG
- G
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Behold the Power of Destruction (Scheme Oversized)
Archenemy
(C)
Collector #: 004
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Scheme
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| When you set this scheme in motion, destroy all nonland permanents target opponent controls. | |
- NM
- EX
- VG
- G
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Cemetery Reaper
Archenemy
(R)
Collector #: 012
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2/2 Creature - Zombie
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Other Zombie creatures you control get +1/+1. |
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- NM
- EX
- VG
- G
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March of the Machines
Archenemy
(R)
Collector #: 006
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Enchantment
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| Each noncreature artifact is an artifact creature with power and toughness each equal to its converted mana cost. (Equipment that's a creature can't equip a creature.) | |
- NM
- EX
- VG
- G
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Roots of All Evil (Scheme Oversized)
Archenemy
(C)
Collector #: 037
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Scheme
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| When you set this scheme in motion, put five 1/1 green Saproling creature tokens onto the battlefield. | |
- NM
- EX
- VG
- G
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Zombify
Archenemy
(U)
Collector #: 029
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Sorcery
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| Return target creature card from your graveyard to the battlefield. | |
- NM
- EX
- VG
- G
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