MTG / Archenemy
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Reanimate
Archenemy
(U)
Collector #: 021
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Sorcery
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| Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its converted mana cost. | |
- NM
- EX
- VG
- G
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Seething Song
Archenemy
(C)
Collector #: 046
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Instant
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Add |
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- NM
- EX
- VG
- G
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Batwing Brume
Archenemy
(U)
Collector #: 080
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Instant
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Prevent all combat damage that would be dealt this turn if |
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- NM
- EX
- VG
- G
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Avatar of Woe
Archenemy
(R)
Collector #: 009
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6/5 Creature - Avatar
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If there are ten or more creature cards total in all graveyards, Avatar of Woe costs Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) |
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- NM
- EX
- VG
- G
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Hellkite Charger
Archenemy
(R)
Collector #: 041
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5/5 Creature - Dragon
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Flying, haste Whenever Hellkite Charger attacks, you may pay |
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- NM
- EX
- VG
- G
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Lightning Greaves
Archenemy
(U)
Collector #: 110
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Artifact - Equipment
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Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip |
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- NM
- EX
- VG
- G
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Master Transmuter
Archenemy
(R)
Collector #: 007
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1/2 Artifact Creature - Human Artificer
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- NM
- EX
- VG
- G
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Memnarch
Archenemy
(R)
Collector #: 112
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4/5 Legendary Artifact Creature - Wizard
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- NM
- EX
- VG
- G
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A Display of My Dark Power (Scheme Oversized)
Archenemy
(C)
Collector #: 008
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Scheme
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| When you set this scheme in motion, until your next turn, whenever a player taps a land for mana, that player adds one mana of any type that land produced. | |
- NM
- EX
- VG
- G
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Dragonspeaker Shaman
Archenemy
(U)
Collector #: 036
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2/2 Creature - Human Barbarian Shaman
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Dragon spells you cast cost |
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- NM
- EX
- VG
- G
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All in Good Time (Scheme Oversized)
Archenemy
(C)
Collector #: 001
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Scheme
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| When you set this scheme in motion, take an extra turn after this one. Schemes can't be set in motion that turn. | |
- NM
- EX
- VG
- G
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Chameleon Colossus
Archenemy
(R)
Collector #: 052
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4/4 Creature - Shapeshifter
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Changeling (This card is every creature type at all times.) Protection from black |
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- NM
- EX
- VG
- G
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Dimir Signet
Archenemy
(C)
Collector #: 104
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Artifact
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- NM
- EX
- VG
- G
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Tooth, Claw, and Tail (Scheme Oversized)
Archenemy
(C)
Collector #: 040
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Scheme
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| When you set this scheme in motion, destroy up to three target nonland permanents. | |
- NM
- EX
- VG
- G
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The Very Soil Shall Shake (Scheme Oversized)
Archenemy
(C)
Collector #: 041
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Ongoing Scheme
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(An ongoing scheme remains face up until it’s abandoned.) Creatures you control get +2/+2 and have trample. When a creature you control dies, abandon this scheme. |
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- NM
- EX
- VG
- G
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Dance, Pathetic Marionette (Scheme Oversized)
Archenemy
(C)
Collector #: 006
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Scheme
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| When you set this scheme in motion, each opponent reveals cards from the top of their library until they reveal a creature card. Choose one of the revealed creature cards and put it onto the battlefield under your control. Put all other cards revealed this way into their owners’ graveyards. | |
- NM
- EX
- VG
- G
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Evil Comes to Fruition (Scheme Oversized)
Archenemy
(C)
Collector #: 012
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Scheme
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| When you set this scheme in motion, put seven 0/1 green Plant creature tokens onto the battlefield. If you control ten or more lands, put seven 3/3 green Elemental creature tokens onto the battlefield instead. | |
- NM
- EX
- VG
- G
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May Civilization Collapse (Scheme Oversized)
Archenemy
(C)
Collector #: 025
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Scheme
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| When you set this scheme in motion, target opponent chooses self or others. If that player chooses self, that player sacrifices two lands. If the player chooses others, each of your other opponents sacrifices a land. | |
- NM
- EX
- VG
- G
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Know Naught but Fire (Scheme Oversized)
Archenemy
(C)
Collector #: 023
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Scheme
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| When you set this scheme in motion, it deals damage to each opponent equal to the number of cards in that player's hand. | |
- NM
- EX
- VG
- G
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Rakdos Signet
Archenemy
(C)
Collector #: 114
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Artifact
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- NM
- EX
- VG
- G
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My Undead Horde Awakens (Scheme Oversized)
Archenemy
(C)
Collector #: 029
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Ongoing Scheme
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(An ongoing scheme remains face up until it's abandoned.) At the beginning of your end step, you may put target creature card from an opponent's graveyard onto the battlefield under your control. When a creature put onto the battlefield with this scheme is put into a graveyard, abandon this scheme. |
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- NM
- EX
- VG
- G
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Path to Exile
Archenemy
(U)
Collector #: 004
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Instant
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| Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle. | |
- NM
- EX
- VG
- G
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Kaervek the Merciless
Archenemy
(R)
Collector #: 088
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5/4 Legendary Creature - Human Shaman
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| Whenever an opponent casts a spell, Kaervek the Merciless deals damage to any target equal to that spell's converted mana cost. | |
- NM
- EX
- VG
- G
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Embrace My Diabolical Vision (Scheme Oversized)
Archenemy
(C)
Collector #: 009
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Scheme
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| When you set this scheme in motion, each player shuffles their hand and graveyard into their library. You draw seven cards, then each other player draws four cards. | |
- NM
- EX
- VG
- G
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Surrender Your Thoughts (Scheme Oversized)
Archenemy
(C)
Collector #: 039
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Scheme
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| When you set this scheme in motion, target opponent chooses self or others. If that player chooses self, that player discards four cards. If the player chooses others, each of your other opponents discards two cards. | |
- NM
- EX
- VG
- G
1 - 25 of 195 results