MTG / Apocalypse
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Ana Sanctuary
Apocalypse
(U)
Collector #: 074
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Enchantment
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| At the beginning of your upkeep, if you control a blue or black permanent, target creature gets +1/+1 until end of turn. If you control a blue permanent and a black permanent, that creature gets +5/+5 until end of turn instead. | |
- NM
- EX
- VG
- G
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Divine Light
Apocalypse
(C)
Collector #: 008
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Sorcery
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| Prevent all damage that would be dealt this turn to creatures you control. | |
- NM
- EX
- VG
- G
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Mask of Intolerance
Apocalypse
(R)
Collector #: 138
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Artifact
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| At the beginning of each player's upkeep, if there are four or more basic land types among lands that player controls, Mask of Intolerance deals 3 damage to him or her. | |
- NM
- EX
- VG
- G
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Dodecapod
Apocalypse
(U)
Collector #: 134
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3/3 Artifact Creature - Golem
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| If a spell or ability an opponent controls causes you to discard Dodecapod, put it onto the battlefield with two +1/+1 counters on it instead of putting it into your graveyard. | |
- NM
- EX
- VG
- G
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Grave Defiler
Apocalypse
(U)
Collector #: 040
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2/1 Creature - Zombie
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When Grave Defiler enters the battlefield, reveal the top four cards of your library. Put all Zombie cards revealed this way into your hand and the rest on the bottom of your library in any order. |
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- NM
- EX
- VG
- G
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Phyrexian Gargantua
Apocalypse
(U)
Collector #: 048
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4/4 Creature - Phyrexian Horror
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| When Phyrexian Gargantua enters the battlefield, you draw two cards and you lose 2 life. | |
- NM
- EX
- VG
- G
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Yavimaya's Embrace
Apocalypse
(R)
Collector #: 127
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Enchantment - Aura
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Enchant creature You control enchanted creature. Enchanted creature gets +2/+2 and has trample. |
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- NM
- EX
- VG
- G
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Bloodfire Infusion
Apocalypse
(C)
Collector #: 057
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Enchantment - Aura
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Enchant creature you control |
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- NM
- EX
- VG
- G
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Illusion // Reality
Apocalypse
(U)
Collector #: 129
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Instant
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Illusion: Target spell or permanent becomes the color of your choice until end of turn. ----- Reality: Destroy target artifact. |
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- NM
- EX
- VG
- G
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Jaded Response
Apocalypse
(C)
Collector #: 026
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Instant
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| Counter target spell if it shares a color with a creature you control. | |
- NM
- EX
- VG
- G
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Last Caress
Apocalypse
(C)
Collector #: 041
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Sorcery
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Target player loses 1 life and you gain 1 life. Draw a card. |
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- NM
- EX
- VG
- G
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Cetavolver
Apocalypse
(R)
Collector #: 021
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1/1 Creature - Volver
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Kicker If Cetavolver was kicked with its If Cetavolver was kicked with its |
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- NM
- EX
- VG
- G
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Planar Despair
Apocalypse
(R)
Collector #: 050
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Sorcery
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| Domain - All creatures get -1/-1 until end of turn for each basic land type among lands you control. | |
- NM
- EX
- VG
- G
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Captain's Maneuver
Apocalypse
(U)
Collector #: 092
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Instant
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| The next X damage that would be dealt to any target this turn is dealt to another any target instead. | |
- NM
- EX
- VG
- G
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Gaea's Balance
Apocalypse
(U)
Collector #: 077
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Sorcery
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As an additional cost to cast Gaea's Balance, sacrifice five lands. Search your library for a land card of each basic land type and put them onto the battlefield. Then shuffle your library. |
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- NM
- EX
- VG
- G
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Illuminate
Apocalypse
(U)
Collector #: 063
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Sorcery
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Kicker Illuminate deals X damage to target creature. If Illuminate was kicked with its |
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- NM
- EX
- VG
- G
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Jilt
Apocalypse
(C)
Collector #: 027
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Instant
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Kicker Return target creature to its owner's hand. If Jilt was kicked, it deals 2 damage to another target creature. |
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- NM
- EX
- VG
- G
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Anavolver
Apocalypse
(R)
Collector #: 075
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3/3 Creature - Volver
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Kicker If Anavolver was kicked with its If Anavolver was kicked with its |
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- NM
- EX
- VG
- G
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Enlistment Officer
Apocalypse
(U)
Collector #: 009
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2/3 Creature - Human Soldier
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First strike When Enlistment Officer enters the battlefield, reveal the top four cards of your library. Put all Soldier cards revealed this way into your hand and the rest on the bottom of your library. |
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- NM
- EX
- VG
- G
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Night // Day
Apocalypse
(U)
Collector #: 131
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Instant
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Night: Target creature gets -1/-1 until end of turn. ----- Day: Creatures target player controls get +1/+1 until end of turn. |
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- NM
- EX
- VG
- G
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False Dawn
Apocalypse
(R)
Collector #: 010
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Sorcery
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Until end of turn, spells and abilities you control that would add colored mana instead add that much white mana. Until end of turn, you may spend white mana as though it were mana of any color. Draw a card. |
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- NM
- EX
- VG
- G
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Kavu Mauler
Apocalypse
(R)
Collector #: 080
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4/4 Creature - Kavu
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Trample Whenever Kavu Mauler attacks, it gets +1/+1 until end of turn for each other attacking Kavu. |
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- NM
- EX
- VG
- G
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Ebony Treefolk
Apocalypse
(U)
Collector #: 097
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3/3 Creature - Treefolk
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- NM
- EX
- VG
- G
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Emblazoned Golem
Apocalypse
(U)
Collector #: 136
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1/2 Artifact Creature - Golem
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Kicker Spend only colored mana on X. No more than one mana of each color may be spent this way. If Emblazoned Golem was kicked, it enters the battlefield with X +1/+1 counters on it. |
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- NM
- EX
- VG
- G
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Haunted Angel
Apocalypse
(U)
Collector #: 012
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3/3 Creature - Angel
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Flying When Haunted Angel is put into a graveyard from the battlefield, exile Haunted Angel and each other player puts a 3/3 black Angel creature token with flying onto the battlefield. |
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- NM
- EX
- VG
- G
76 - 100 of 143 results