MTG / Apocalypse
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Shimmering Mirage
Apocalypse
(C)
Collector #: 030
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Instant
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Target land becomes the basic land type of your choice until end of turn. Draw a card. |
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- NM
- EX
- VG
- G
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Jungle Barrier
Apocalypse
(U)
Collector #: 106
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2/6 Creature - Plant Wall
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Defender (This creature can't attack.) When Jungle Barrier enters the battlefield, draw a card. |
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- NM
- EX
- VG
- G
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Order // Chaos
Apocalypse
(U)
Collector #: 132
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Instant - Instant
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Order: Exile target attacking creature. ----- Chaos: Creatures can't block this turn. |
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- NM
- EX
- VG
- G
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Index
Apocalypse
(C)
Collector #: 025
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Sorcery
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| Look at the top five cards of your library, then put them back in any order. | |
- NM
- EX
- VG
- G
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Gaea's Skyfolk
Apocalypse
(C)
Collector #: 101
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2/2 Creature - Elf Merfolk
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| Flying | |
- NM
- EX
- VG
- G
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Minotaur Illusionist
Apocalypse
(U)
Collector #: 111
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3/4 Creature - Minotaur Wizard
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- NM
- EX
- VG
- G
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Sylvan Messenger
Apocalypse
(U)
Collector #: 087
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2/2 Creature - Elf
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Trample When Sylvan Messenger enters the battlefield, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library. |
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- NM
- EX
- VG
- G
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Goblin Legionnaire
Apocalypse
(C)
Collector #: 103
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2/2 Creature - Goblin Soldier
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- NM
- EX
- VG
- G
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Suffocating Blast
Apocalypse
(R)
Collector #: 124
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Instant
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| Counter target spell and Suffocating Blast deals 3 damage to target creature. | |
- NM
- EX
- VG
- G
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Temporal Spring
Apocalypse
(C)
Collector #: 125
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Sorcery
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| Put target permanent on top of its owner's library. | |
- NM
- EX
- VG
- G
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Vodalian Mystic
Apocalypse
(U)
Collector #: 033
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1/1 Creature - Merfolk Wizard
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- NM
- EX
- VG
- G
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Whirlpool Drake
Apocalypse
(U)
Collector #: 034
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2/2 Creature - Drake
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Flying When Whirlpool Drake enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards. When Whirlpool Drake is put into a graveyard from the battlefield, shuffle the cards from your hand into your library, then draw that many cards. |
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- NM
- EX
- VG
- G
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Brass Herald
Apocalypse
(U)
Collector #: 133
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2/2 Artifact Creature - Golem
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As Brass Herald enters the battlefield, choose a creature type. When Brass Herald enters the battlefield, reveal the top four cards of your library. Put all creature cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order. Creatures of the chosen type get +1/+1. |
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- NM
- EX
- VG
- G
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Penumbra Bobcat
Apocalypse
(C)
Collector #: 082
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2/1 Creature - Cat
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| When Penumbra Bobcat is put into a graveyard from the battlefield, put a 2/1 black Cat creature token onto the battlefield. | |
- NM
- EX
- VG
- G
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Last Stand
Apocalypse
(R)
Collector #: 107
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Sorcery
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| Target opponent loses 2 life for each Swamp you control. Last Stand deals damage equal to the number of Mountains you control to target creature. Put a 1/1 green Saproling creature token onto the battlefield for each Forest you control. You gain 2 life for each Plains you control. Draw a card for each Island you control, then discard that many cards. | |
- NM
- EX
- VG
- G
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Rakavolver
Apocalypse
(R)
Collector #: 068
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2/2 Creature - Volver
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Kicker If Rakavolver was kicked with its If Rakavolver was kicked with its |
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- NM
- EX
- VG
- G
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Aether Mutation
Apocalypse
(U)
Collector #: 091
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Sorcery
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| Return target creature to its owner's hand. Put X 1/1 green Saproling creature tokens onto the battlefield, where X is that creature's converted mana cost. | |
- NM
- EX
- VG
- G
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Ceta Sanctuary
Apocalypse
(U)
Collector #: 020
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Enchantment
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| At the beginning of your upkeep, if you control a red or green permanent, draw a card, then discard a card. If you control a red permanent and a green permanent, instead draw two cards, then discard a card. | |
- NM
- EX
- VG
- G
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Mind Extraction
Apocalypse
(C)
Collector #: 042
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Sorcery
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As an additional cost to cast this spell, sacrifice a creature. Target player reveals their hand and discards all cards of each of the sacrificed creature’s colors. |
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- NM
- EX
- VG
- G
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Fungal Shambler
Apocalypse
(R)
Collector #: 100
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6/4 Creature - Fungus Beast
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Trample Whenever Fungal Shambler deals damage to an opponent, you draw a card and that opponent discards a card. |
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- NM
- EX
- VG
- G
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Necravolver
Apocalypse
(R)
Collector #: 046
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2/2 Creature - Volver
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Kicker If Necravolver was kicked with its If Necravolver was kicked with its |
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- NM
- EX
- VG
- G
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Coalition Flag
Apocalypse
(U)
Collector #: 002
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Enchantment - Aura
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Enchant creature you control. Enchanted creature is a Flagbearer. While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able. |
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- NM
- EX
- VG
- G
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Coalition Honor Guard
Apocalypse
(C)
Collector #: 003
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2/4 Creature - Human Flagbearer
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| While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able. | |
- NM
- EX
- VG
- G
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Powerstone Minefield
Apocalypse
(R)
Collector #: 115
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Enchantment
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| Whenever a creature attacks or blocks, Powerstone Minefield deals 2 damage to it. | |
- NM
- EX
- VG
- G
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Ana Sanctuary
Apocalypse
(U)
Collector #: 074
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Enchantment
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| At the beginning of your upkeep, if you control a blue or black permanent, target creature gets +1/+1 until end of turn. If you control a blue permanent and a black permanent, that creature gets +5/+5 until end of turn instead. | |
- NM
- EX
- VG
- G
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