MTG / Adventures In The Forgotten Realms

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Secret Door
U
0/4 Artifact Creature - Wall
Defender
{4}{U}: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Kick in the Door
R
Sorcery
Put a +1/+1 counter on target creature. That creature gains haste until end of turn and can't be blocked by Walls this turn. Venture into the dungeon. (Enter the first room or advance to the next room.)
  • NM
  • EX
  • VG
  • G
  • 15 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Magic Missile
1 R R
Sorcery
This spell can't be countered.
Magic Missile deals 3 damage divided as you choose among one, two, or three targets.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Potion of Healing
1 W
Artifact
When Potion of Healing enters the battlefield, draw a card.
{W}, {T}, Sacrifice Potion of Healing: You gain 3 life.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Lost Mine of Phandelver
Cave Entrance: Scry 1.

  • Goblin Lair: Create a 1/1 red Goblin creature token.
  • Mine Tunnels: Create a Treasure token.

  • Storeroom: Put a +1/+1 counter on target creature.
  • Dark Pool: Each opponent loses 1 life and you gain 1 life.
  • Fungi Cavern: Target creature gets -4/-0 until your next turn.
Temple of Dumathoin: Draw a card.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Dungeon Map
3
Artifact
{T}: Add {C}.
{3}, {T}: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Mountain (275)
Basic Land - Mountain
  • NM
  • EX
  • VG
  • G
  • 100 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Bar the Gate
2 U
Instant
Counter target creature or planeswalker spell. Venture into the dungeon. (Enter the first room or advance to the next room.)
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Blink Dog
2 W
1/1 Creature - Dog
Double strike
Teleport - {3}{W}: Blink Dog phases out. (Treat it and anything attached to it as though they don't exist until your next turn.)
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Clever Conjurer
2 U
2/3 Creature - Gnome Wizard
Mage Hand - {T}: Untap target permanent not named Clever Conjurer. Activate only as a sorcery.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Eccentric Apprentice
2 U
2/2 Creature - Tiefling Wizard
Flying
When Eccentric Apprentice enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.)
At the beginning of combat on your turn, if you've completed a dungeon, up to one target creature becomes a Bird with base power and toughness 1/1 and flying until end of turn.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Hama Pashar, Ruin Seeker
1 W U
2/3 Legendary Creature - Human Wizard
Room abilities of dungeons you own trigger an additional time.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Hand of Vecna
3
Legendary Artifact - Equipment
At the beginning of combat on your turn, equipped creature or a creature you control named Vecna gets +X/+X until end of turn, where X is the number of cards in your hand.
Equip - Pay 1 life for each card in your hand.
Equip {2}
  • NM
  • EX
  • VG
  • G
  • 8 available @ $0.49
  • $0.39
    Out of stock.
  • $0.34
    Out of stock.
  • $0.25
    Out of stock.
Forest (279)
Basic Land - Forest
  • NM
  • EX
  • VG
  • G
  • 100 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Green Dragon
4 G G
4/4 Creature - Dragon
Flying
Poison Breath - When Green Dragon enters the battlefield, until end of turn, whenever a creature an opponent controls is dealt damage, destroy it.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Swamp (271)
Basic Land - Swamp
  • NM
  • EX
  • VG
  • G
  • 100 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Wolf Token
2/2 Token Creature - Wolf
  • NM
  • EX
  • VG
  • G
  • 3 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Zombie Token
2/2 Token Creature - Zombie
  • NM
  • EX
  • VG
  • G
  • 16 available @ $0.35
  • 4 available @ $0.28
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Westgate Regent
3 B B
4/4 Creature - Vampire
Flying
Ward - Discard a card. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player discards a card.)
Whenever Westgate Regent deals combat damage to a player, put that many +1/+1 counters on it.
  • NM
  • EX
  • VG
  • G
  • 6 available @ $0.59
  • $0.47
    Out of stock.
  • $0.41
    Out of stock.
  • $0.30
    Out of stock.
Veteran Dungeoneer
3 W
3/4 Creature - Human Warrior
When Veteran Dungeoneer enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.)
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Dueling Rapier
R
Artifact - Equipment
Flash
When Dueling Rapier enters the battlefield, attach it to target creature you control.
Equipped creature gets +2/+0.
Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
  • NM
  • EX
  • VG
  • G
  • 5 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Cave of the Frost Dragon
Land
If you control two or more other lands, Cave of the Frost Dragon enters the battlefield tapped.
{T}: Add {W}.
{4}{W}: Cave of the Frost Dragon becomes a 3/4 white Dragon creature with flying until end of turn. It's still a land.
  • NM
  • EX
  • VG
  • G
  • 8 available @ $0.49
  • $0.39
    Out of stock.
  • $0.34
    Out of stock.
  • $0.25
    Out of stock.
Dragon Turtle
1 U U
3/5 Creature - Dragon Turtle
Flash
Drag Below - When Dragon Turtle enters the battlefield, tap it and up to one target creature an opponent controls. They don't untap during their controllers' next untap steps.
  • NM
  • EX
  • VG
  • G
  • 8 available @ $0.49
  • $0.39
    Out of stock.
  • $0.34
    Out of stock.
  • $0.25
    Out of stock.
Keen-Eared Sentry
1 W
2/1 Creature - Human Soldier
You have hexproof (You can't be the target of spells or abilities your opponents control.)
Each opponent can't venture into the dungeon more than once each turn.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Monk Class
W U
Enchantment - Class
(Gain the next level as a sorcery to add its ability.)
The second spell you cast each turn costs {1} less to cast.
{W}{U}: Level 2
When this Class becomes level 2, return up to one target nonland permanent to its owner's hand.
{1}{W}{U}: Level 3
At the beginning of your upkeep, exile the top card of your library. For as long as it remains exiled, it has "You may cast this card from exile as long as you've cast another spell this turn."
  • NM
  • EX
  • VG
  • G
  • $0.49
    Out of stock.
  • $0.39
    Out of stock.
  • $0.34
    Out of stock.
  • $0.25
    Out of stock.
126 - 150 of 305 results