MTG / Adventures In The Forgotten Realms
226 - 250 of 305 results
Refine search:
|
Sylvan Shepherd
Adventures in the Forgotten Realms
(C)
Collector #: 206
|
2/3 Creature - Human Druid
|
|
Vigilance Whenever Sylvan Shepherd attacks, roll a d20. 1-9: You gain 1 life. 10-19: You gain 2 life. 20: You gain 5 life. |
|
- NM
- EX
- VG
- G
|
Dancing Sword
Adventures in the Forgotten Realms
(R)
Collector #: 008
|
Artifact - Equipment
|
|
Equipped creature gets +2/+1. When equipped creature dies, you may have Dancing Sword become a 2/1 Construct artifact creature with flying and ward Equip |
|
- NM
- EX
- VG
- G
|
Mountain (277)
Adventures in the Forgotten Realms
(L)
Collector #: 277
|
Basic Land - Mountain
|
- NM
- EX
- VG
- G
|
The Blackstaff of Waterdeep
Adventures in the Forgotten Realms
(R)
Collector #: 048
|
Legendary Artifact
|
|
You may choose not to untap The Blackstaff of Waterdeep during your untap step. Animate Walking Statue - |
|
- NM
- EX
- VG
- G
|
Arcane Investigator
Adventures in the Forgotten Realms
(C)
Collector #: 046
|
2/1 Creature - Elf Wizard
|
|
Search the Room - 1-9: Draw a card 10-20: Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. |
|
- NM
- EX
- VG
- G
|
Circle of the Moon Druid
Adventures in the Forgotten Realms
(C)
Collector #: 177
|
2/4 Creature - Human Elf Druid
|
| Bear Form - As long as it's your turn, Circle of the Moon Druid is a Bear with base power and toughness 4/2. (It loses all other creature types.) | |
- NM
- EX
- VG
- G
|
Divine Smite
Adventures in the Forgotten Realms
(U)
Collector #: 012
|
Instant
|
| Target creature or planeswalker an opponent controls phases out. If that permanent is black, exile it instead. (If it phases out, treat it and anything attached to it as though they don't exist until its controller's next turn.) | |
- NM
- EX
- VG
- G
|
Dragon's Disciple
Adventures in the Forgotten Realms
(U)
Collector #: 013
|
1/3 Creature - Human Monk
|
|
As Dragon's Disciple enters the battlefield, you may reveal a Dragon card from your hand. If you do or if you control a Dragon, Dragon's Disciple enters the battlefield with a +1/+1 counter on it. Dragons you control have ward |
|
- NM
- EX
- VG
- G
|
Dungeon Crawler
Adventures in the Forgotten Realms
(U)
Collector #: 099
|
2/1 Creature - Zombie
|
|
Dungeon Crawler enters the battlefield tapped. Whenever you complete a dungeon, you may return Dungeon Crawler from your graveyard to your hand. |
|
- NM
- EX
- VG
- G
|
Goblin Javelineer
Adventures in the Forgotten Realms
(C)
Collector #: 144
|
1/1 Creature - Goblin Warrior
|
|
Haste When Goblin Javelineer becomes blocked, it deals 1 damage to target creature blocking it. |
|
- NM
- EX
- VG
- G
|
Neverwinter Dryad
Adventures in the Forgotten Realms
(C)
Collector #: 195
|
1/1 Creature - Dryad
|
|
|
|
- NM
- EX
- VG
- G
|
Shessra, Death's Whisper
Adventures in the Forgotten Realms
(U)
Collector #: 231
|
1/3 Legendary Creature - Human Elf Warlock
|
|
Bewitching Whispers - When Shessra, Death's Whisper enters the battlefield, target creature blocks this turn if able. Whispers of the Grave - At the beginning of your end step, if a creature died this turn, you may pay 2 life. If you do, draw a card. |
|
- NM
- EX
- VG
- G
|
Soulknife Spy
Adventures in the Forgotten Realms
(C)
Collector #: 075
|
3/2 Creature - Elf Rogue
|
| Whenever Soulknife Spy deals combat damage to a player, draw a card. | |
- NM
- EX
- VG
- G
|
Flameskull
Adventures in the Forgotten Realms
(M)
Collector #: 143
|
3/1 Creature - Skeleton
|
|
Flying Flameskull can't block. Rejuvenation - When Flameskull dies, exile it. If you do, exile the top card of your library. Until the end of your next turn, you may play one of those cards. (If you cast Flameskull this way, you can't play the other card, and vice versa.) |
|
- NM
- EX
- VG
- G
|
Long Rest
Adventures in the Forgotten Realms
(R)
Collector #: 193
|
Sorcery
|
| Return X target cards with different mana values from your graveyard to your hand. If eight or more cards were returned to your hand this way, your life total becomes equal to your starting life total. Exile Long Rest. | |
- NM
- EX
- VG
- G
|
Mountain (274)
Adventures in the Forgotten Realms
(L)
Collector #: 274
|
Basic Land - Mountain
|
- NM
- EX
- VG
- G
|
Skeletal Swarming
Adventures in the Forgotten Realms
(R)
Collector #: 232
|
Enchantment
|
|
Each Skeleton you control has trample, attacks each combat if able, and gets +X/+0, where X is the number of other Skeletons you control. At the beginning of your end step, create a tapped 1/1 black Skeleton creature token. If a creature died this turn, create two of those tokens instead. |
|
- NM
- EX
- VG
- G
|
Armory Veteran
Adventures in the Forgotten Realms
(C)
Collector #: 130
|
2/2 Creature - Orc Warrior
|
| As long as Armory Veteran is equipped, it has menace. (It can't be blocked except by two or more creatures.) | |
- NM
- EX
- VG
- G
|
Bull's Strength
Adventures in the Forgotten Realms
(C)
Collector #: 174
|
Instant
|
| Target creature gets +2/+2 and gains trample until end of turn. Untap it. | |
- NM
- EX
- VG
- G
|
Check for Traps
Adventures in the Forgotten Realms
(U)
Collector #: 092
|
Sorcery
|
| Target opponent reveals their hand. You choose a nonland card from it. Exile that card. If an instant card or a card with flash is exiled this way, they lose 1 life. Otherwise, you lose 1 life. | |
- NM
- EX
- VG
- G
|
Devour Intellect
Adventures in the Forgotten Realms
(C)
Collector #: 097
|
Sorcery
|
| Target opponent discard a card. If mana from a Treasure was spent to cast this spell, instead that player reveals their hand, you choose a nonland card from it, then that player discards that card. | |
- NM
- EX
- VG
- G
|
Hobgoblin Captain
Adventures in the Forgotten Realms
(C)
Collector #: 148
|
3/1 Creature - Goblin Berserker
|
| Pack tactics - Whenever Hobgoblin Captain attacks, if you attacked with creatures with total power 6 or greater this combat, Hobgoblin Captain gains first strike until end of turn. | |
- NM
- EX
- VG
- G
|
Keen-Eared Sentry
Adventures in the Forgotten Realms
(U)
Collector #: 022
|
2/1 Creature - Human Soldier
|
|
You have hexproof (You can't be the target of spells or abilities your opponents control.) Each opponent can't venture into the dungeon more than once each turn. |
|
- NM
- EX
- VG
- G
|
Loathsome Troll
Adventures in the Forgotten Realms
(U)
Collector #: 192
|
6/2 Creature - Troll
|
|
1-9:Put Loathsome Troll on top of your library. 10-19: Return Loathsome Troll to your hand. 20: Return Loathsome Troll to the battlefield tapped. |
|
- NM
- EX
- VG
- G
|
Paladin's Shield
Adventures in the Forgotten Realms
(C)
Collector #: 030
|
Artifact - Equipment
|
|
Flash When Paladin's Shield enters the battlefield, attach it to target creature you control. Equipped creature gets +0/+2. Equip |
|
- NM
- EX
- VG
- G
226 - 250 of 305 results