MTG / Adventures In The Forgotten Realms
201 - 225 of 300 results
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Long Rest
Adventures in the Forgotten Realms
(R)
Collector #: 193
FOIL
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Sorcery
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| Return X target cards with different mana values from your graveyard to your hand. If eight or more cards were returned to your hand this way, your life total becomes equal to your starting life total. Exile Long Rest. | |
- NM
- EX
- VG
- G
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Magic Missile
Adventures in the Forgotten Realms
(U)
Collector #: 154
FOIL
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Sorcery
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This spell can't be countered. Magic Missile deals 3 damage divided as you choose among one, two, or three targets. |
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- NM
- EX
- VG
- G
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Plains (264)
Adventures in the Forgotten Realms
(L)
Collector #: 264
FOIL
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Power of Persuasion
Adventures in the Forgotten Realms
(U)
Collector #: 067
FOIL
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Sorcery
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Choose target creature an opponent controls, then roll a d20. 1-9: Return it to its owner's hand. 10-19: Its owner puts it on the top or bottom of their library. 20: Gain control of it until the end of your next turn. |
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- NM
- EX
- VG
- G
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Power Word Kill
Adventures in the Forgotten Realms
(U)
Collector #: 114
FOIL
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Instant
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| Destroy target non-Angel, non-Demon, non-Devil, non-Dragon creature. | |
- NM
- EX
- VG
- G
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Reaper's Talisman
Adventures in the Forgotten Realms
(U)
Collector #: 117
FOIL
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Artifact - Equipment
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Whenever equipped creature attacks, it gains deathtouch until end of turn. Whenever equipped creature attacks alone, defending player loses 2 life and you gain 2 life. Equip |
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- NM
- EX
- VG
- G
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Shessra, Death's Whisper
Adventures in the Forgotten Realms
(U)
Collector #: 231
FOIL
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1/3 Legendary Creature - Human Elf Warlock
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Bewitching Whispers - When Shessra, Death's Whisper enters the battlefield, target creature blocks this turn if able. Whispers of the Grave - At the beginning of your end step, if a creature died this turn, you may pay 2 life. If you do, draw a card. |
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- NM
- EX
- VG
- G
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Thieves' Tools
Adventures in the Forgotten Realms
(C)
Collector #: 122
FOIL
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Artifact - Equipment
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When Thieves' Tools enters the battlefield, create a Treasure token. (It's an artifact with " Equipped creature can't be blocked as long as its power is 3 or less. Equip |
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- NM
- EX
- VG
- G
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Wandering Troubadour
Adventures in the Forgotten Realms
(U)
Collector #: 210
FOIL
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4/2 Creature - Dragon Bard
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| At the beginning of your end step, if you had a land enter the battlefield under your control this turn, venture into the dungeon. (Enter the first room or advance to the next room.) | |
- NM
- EX
- VG
- G
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Angel Token
Adventures in the Forgotten Realms
(S)
Collector #: 001
FOIL
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3/3 Token Creature - Angel
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| Flying | |
- NM
- EX
- VG
- G
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Arcane Investigator
Adventures in the Forgotten Realms
(C)
Collector #: 046
FOIL
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2/1 Creature - Elf Wizard
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Search the Room - 1-9: Draw a card 10-20: Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. |
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- NM
- EX
- VG
- G
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Blue Dragon
Adventures in the Forgotten Realms
(U)
Collector #: 049
FOIL
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5/5 Creature - Dragon
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Flying Lightning Breath - When Blue Dragon enters the battlefield, until your next turn, target creature an opponent controls gets -3/-0, up to one other target creature gets -2/-0, and up to one other target creature gets -1/-0. |
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- NM
- EX
- VG
- G
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Check for Traps
Adventures in the Forgotten Realms
(U)
Collector #: 092
FOIL
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Sorcery
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| Target opponent reveals their hand. You choose a nonland card from it. Exile that card. If an instant card or a card with flash is exiled this way, they lose 1 life. Otherwise, you lose 1 life. | |
- NM
- EX
- VG
- G
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Dancing Sword
Adventures in the Forgotten Realms
(R)
Collector #: 008
FOIL
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Artifact - Equipment
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Equipped creature gets +2/+1. When equipped creature dies, you may have Dancing Sword become a 2/1 Construct artifact creature with flying and ward Equip |
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- NM
- EX
- VG
- G
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Devour Intellect
Adventures in the Forgotten Realms
(C)
Collector #: 097
FOIL
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Sorcery
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| Target opponent discard a card. If mana from a Treasure was spent to cast this spell, instead that player reveals their hand, you choose a nonland card from it, then that player discards that card. | |
- NM
- EX
- VG
- G
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Evolving Wilds
Adventures in the Forgotten Realms
(C)
Collector #: 256
FOIL
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Land
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- NM
- EX
- VG
- G
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Find the Path
Adventures in the Forgotten Realms
(C)
Collector #: 183
FOIL
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Enchantment - Aura
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Enchant land When Find the Path enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) Enchanted land has " |
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- NM
- EX
- VG
- G
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Forsworn Paladin
Adventures in the Forgotten Realms
(R)
Collector #: 104
FOIL
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1/1 Creature - Human Knight
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Menace |
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- NM
- EX
- VG
- G
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Grim Bounty
Adventures in the Forgotten Realms
(C)
Collector #: 106
FOIL
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Sorcery
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Destroy target creature or planeswalker. Create a Treasure token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Guild Thief
Adventures in the Forgotten Realms
(U)
Collector #: 061
FOIL
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1/1 Creature - Orc Rogue
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Whenever Guild Thief deals combat damage to a player, put a +1/+1 counter on it. Cunning Action - |
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- NM
- EX
- VG
- G
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Hired Hexblade
Adventures in the Forgotten Realms
(C)
Collector #: 109
FOIL
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2/2 Creature - Elf Warlock
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| When Hired Hexblade enters the battlefield, if mana from a Treasure was spent to cast it, you draw a card and you lose 1 life. | |
- NM
- EX
- VG
- G
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Hobgoblin Captain
Adventures in the Forgotten Realms
(C)
Collector #: 148
FOIL
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3/1 Creature - Goblin Berserker
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| Pack tactics - Whenever Hobgoblin Captain attacks, if you attacked with creatures with total power 6 or greater this combat, Hobgoblin Captain gains first strike until end of turn. | |
- NM
- EX
- VG
- G
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Improvised Weaponry
Adventures in the Forgotten Realms
(C)
Collector #: 150
FOIL
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Sorcery
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Improvised Weaponry deals 2 damage to any target. Create a Treasure token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Intrepid Outlander
Adventures in the Forgotten Realms
(U)
Collector #: 191
FOIL
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2/3 Creature - Orc Ranger
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Reach Pack tactics - Whenever Intrepid Outlander attacks, if you attacked with creatures with total power 6 or greater this combat, venture into the dungeon. (Enter the first room or advance to the next room.) |
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- NM
- EX
- VG
- G
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Iron Golem
Adventures in the Forgotten Realms
(U)
Collector #: 247
FOIL
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5/3 Artifact Creature - Golem
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Vigilance Iron Golem attacks or blocks each combat if able. |
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- NM
- EX
- VG
- G
201 - 225 of 300 results