MTG / Adventures In The Forgotten Realms
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Blink Dog
Adventures in the Forgotten Realms
(U)
Collector #: 003
FOIL
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1/1 Creature - Dog
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Double strike Teleport - |
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- NM
- EX
- VG
- G
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Bulette
Adventures in the Forgotten Realms
(C)
Collector #: 173
FOIL
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3/3 Creature - Beast
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| At the beginning of your end step, if a creature died this turn, put a +1/+1 counter on Bulette. | |
- NM
- EX
- VG
- G
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Bull's Strength
Adventures in the Forgotten Realms
(C)
Collector #: 174
FOIL
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Instant
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| Target creature gets +2/+2 and gains trample until end of turn. Untap it. | |
- NM
- EX
- VG
- G
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Burning Hands
Adventures in the Forgotten Realms
(U)
Collector #: 135
FOIL
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Instant
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| Burning Hands deals 2 damage to target creature or planeswalker. If that permanent is green, Burning Hands deals 6 damage instead. | |
- NM
- EX
- VG
- G
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Charmed Sleep
Adventures in the Forgotten Realms
(C)
Collector #: 050
FOIL
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Enchantment - Aura
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Enchant creature When Charmed Sleep enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. |
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- NM
- EX
- VG
- G
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Clattering Skeletons
Adventures in the Forgotten Realms
(C)
Collector #: 093
FOIL
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4/3 Creature - Skeleton
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| When Clattering Skeletons dies, venture into the dungeon. (Enter the first room or advance to the next room.) | |
- NM
- EX
- VG
- G
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Demogorgon's Clutches
Adventures in the Forgotten Realms
(U)
Collector #: 096
FOIL
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Sorcery
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| Target opponent discards two cards, mills two cards, and loses 2 life. (To mill a card, a player puts the top card of their library into their graveyard.) | |
- NM
- EX
- VG
- G
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Devil Token
Adventures in the Forgotten Realms
(S)
Collector #: 011
FOIL
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1/1 Token Creature - Devil
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| When this creature dies, it deals 1 damage to any target. | |
- NM
- EX
- VG
- G
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Devoted Paladin
Adventures in the Forgotten Realms
(C)
Collector #: 011
FOIL
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4/4 Creature - Orc Knight
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| Beacon of Hope - When Devoted Paladin enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn. | |
- NM
- EX
- VG
- G
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Dire Wolf Prowler
Adventures in the Forgotten Realms
(C)
Collector #: 179
FOIL
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2/2 Creature - Wolf
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- NM
- EX
- VG
- G
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Divine Smite
Adventures in the Forgotten Realms
(U)
Collector #: 012
FOIL
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Instant
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| Target creature or planeswalker an opponent controls phases out. If that permanent is black, exile it instead. (If it phases out, treat it and anything attached to it as though they don't exist until its controller's next turn.) | |
- NM
- EX
- VG
- G
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Djinni Windseer
Adventures in the Forgotten Realms
(C)
Collector #: 055
FOIL
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3/3 Creature - Djinn
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Flying When Djinni Windseer enters the battlefield, roll a d20. 1-9: Scry 1. 10-19: Scry 2. 20: Scry 3. |
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- NM
- EX
- VG
- G
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Dwarfhold Champion
Adventures in the Forgotten Realms
(C)
Collector #: 014
FOIL
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3/1 Creature - Dwarf Warrior
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| As long as Dwarfhold Champion is equipped, it gets +0/+2. | |
- NM
- EX
- VG
- G
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Flameskull
Adventures in the Forgotten Realms
(M)
Collector #: 143
FOIL
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3/1 Creature - Skeleton
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Flying Flameskull can't block. Rejuvenation - When Flameskull dies, exile it. If you do, exile the top card of your library. Until the end of your next turn, you may play one of those cards. (If you cast Flameskull this way, you can't play the other card, and vice versa.) |
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- NM
- EX
- VG
- G
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Forest (279)
Adventures in the Forgotten Realms
(L)
Collector #: 279
FOIL
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Forest (281)
Adventures in the Forgotten Realms
(L)
Collector #: 281
FOIL
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Gloom Stalker
Adventures in the Forgotten Realms
(C)
Collector #: 016
FOIL
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2/3 Creature - Dwarf Ranger
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| As long as you've completed a dungeon, Gloom Stalker has double strike. | |
- NM
- EX
- VG
- G
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Gnoll Hunter
Adventures in the Forgotten Realms
(C)
Collector #: 185
FOIL
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2/2 Creature - Gnoll
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| Pack tactics - Whenever Gnoll Hunter attacks, if you attacked with creatures with total power 6 or greater this combat, put a +1/+1 counter on Gnoll Hunter. | |
- NM
- EX
- VG
- G
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Guardian of Faith
Adventures in the Forgotten Realms
(R)
Collector #: 018
FOIL
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3/2 Creature - Spirit Knight
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Flash Vigilance When Guardian of Faith enters the battlefield, any number of other target creatures you control phase out. |
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- NM
- EX
- VG
- G
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Half-Elf Monk
Adventures in the Forgotten Realms
(C)
Collector #: 019
FOIL
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1/4 Creature - Human Elf Monk
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Vigilance Stunning Strike - |
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- NM
- EX
- VG
- G
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Hill Giant Herdgorger
Adventures in the Forgotten Realms
(C)
Collector #: 187
FOIL
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7/6 Creature - Giant
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| When Hill Giant Herdgorger enters the battlefield, you gain 3 life. | |
- NM
- EX
- VG
- G
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Hulking Bugbear
Adventures in the Forgotten Realms
(U)
Collector #: 149
FOIL
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3/3 Creature - Goblin
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| Haste | |
- NM
- EX
- VG
- G
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Hunter's Mark
Adventures in the Forgotten Realms
(U)
Collector #: 188
FOIL
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Instant
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This spell costs This spell can't be countered. Target creature you control gets +1/+1 until end of turn. Then it deals damage equal to its power to target creature or planeswalker you don't control. |
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- NM
- EX
- VG
- G
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Inspiring Bard
Adventures in the Forgotten Realms
(C)
Collector #: 189
FOIL
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3/3 Creature - Elf Bard
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When Inspiring Bard enters the battlefield, choose one -
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- NM
- EX
- VG
- G
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Instrument of the Bards
Adventures in the Forgotten Realms
(R)
Collector #: 190
FOIL
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Legendary Artifact
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At the beginning of your upkeep, you may put a harmony counter on Instrument of the Bards. |
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- NM
- EX
- VG
- G
251 - 275 of 300 results