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Demonic Attorney
3rd Edition
(R)
Collector #: 103
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Sorcery
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Remove Demonic Attorney from your deck before playing if you’re not playing for ante. Each player antes the top card of their library. |
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Fog
3rd Edition
(C)
Collector #: 195
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Instant
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Prevent all combat damage that would be dealt this turn. | |
Rock Hydra
3rd Edition
(R)
Collector #: 173
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0/0 Creature - Hydra
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Rock Hydra enters the battlefield with X +1/+1 counters on it. For each 1 damage that would be dealt to Rock Hydra, if it has a +1/+1 counter on it, remove a +1/+1 counter from it and prevent that 1 damage. : Prevent the next 1 damage that would be dealt to Rock Hydra this turn. : Put a +1/+1 counter on Rock Hydra. Activate this ability only during your upkeep. |
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Drain Power
3rd Edition
(R)
Collector #: 056
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Sorcery
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Target player activates a mana ability of each land they control. Then that player loses all unspent mana and you add the mana lost this way. | |
Roc of Kher Ridges
3rd Edition
(R)
Collector #: 172
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3/3 Creature - Bird
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Flying | |
Swamp (C) |
Basic Land - Swamp
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Rocket Launcher
3rd Edition
(R)
Collector #: 272
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Artifact
|
: Rocket Launcher deals 1 damage to any target. Destroy Rocket Launcher at the beginning of the next end step. Activate this ability only if you've controlled Rocket Launcher continuously since the beginning of your most recent turn. | |
Mountain (C) |
Basic Land - Mountain
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Mijae Djinn
3rd Edition
(R)
Collector #: 166
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6/3 Creature - Djinn
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Whenever Mijae Djinn attacks, flip a coin. If you lose the flip, remove Mijae Djinn from combat and tap it. | |
Jayemdae Tome
3rd Edition
(R)
Collector #: 258
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Artifact
|
, : Draw a card. | |
Ivory Tower
3rd Edition
(R)
Collector #: 254
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Artifact
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At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4. | |
Mountain (A) |
Basic Land - Mountain
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Craw Wurm
3rd Edition
(C)
Collector #: 190
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6/4 Creature - Wurm
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Control Magic
3rd Edition
(U)
Collector #: 052
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Enchantment - Aura
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Enchant creature You control enchanted creature. |
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Mountain (B) |
Basic Land - Mountain
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Armageddon Clock
3rd Edition
(R)
Collector #: 234
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Artifact
|
At the beginning of your upkeep, put a doom counter on Armageddon Clock. At the beginning of your draw step, Armageddon Clock deals damage equal to the number of doom counters on it to each player. : Remove a doom counter from Armageddon Clock. Any player may activate this ability but only during any upkeep step. |
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Kird Ape
3rd Edition
(C)
Collector #: 161
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1/1 Creature - Ape
|
Kird Ape gets +1/+2 as long as you control a Forest. | |
Unholy Strength
3rd Edition
(C)
Collector #: 133
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Enchantment - Aura
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Enchant creature Enchanted creature gets +2/+1. |
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Forest (B) |
Basic Land - Forest
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Island (A) |
Basic Land - Island
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Mahamoti Djinn
3rd Edition
(R)
Collector #: 066
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5/6 Creature - Djinn
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Flying (This creature can't be blocked except by creatures with flying or reach.) | |
Darkpact
3rd Edition
(R)
Collector #: 100
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Sorcery
|
Remove Darkpact from your deck before playing if you're not playing for ante. You own target card in the ante. Exchange that card with the top card of your library. |
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Force of Nature
3rd Edition
(R)
Collector #: 196
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8/8 Creature - Elemental
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Trample At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay . |
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Disenchant
3rd Edition
(C)
Collector #: 017
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Instant
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Destroy target artifact or enchantment. | |
Sunglasses of Urza
3rd Edition
(R)
Collector #: 276
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Artifact
|
You may spend white mana as though it were red mana. | |