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Rural Recruit
Innistrad: Double Feature
(C)
Collector #: 483
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1/1 Creature - Human Peasant
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Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) When Rural Recruit enters the battlefield, create a 3/1 green Boar creature token. |
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Sanctuary Warden (Prerelease Foil)
Promotional
(M)
Collector #: 030
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5/5 Creature - Angel Soldier
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Flying Sanctuary Warden enters the battlefield with two shield counters on it. Whenever Sanctuary Warden enters the battlefield or attacks, you may remove a counter from a creature or planeswalker you control. If you do, draw a card and create a 1/1 green and white Citizen creature token. |
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Sanctuary Warden (Showcase - Foil Etched)
Streets of New Capenna Variants
(M)
Collector #: 443
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5/5 Creature - Angel Soldier
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Flying Sanctuary Warden enters the battlefield with two shield counters on it. Whenever Sanctuary Warden enters the battlefield or attacks, you may remove a counter from a creature or planeswalker you control. If you do, draw a card and create a 1/1 green and white Citizen creature token. |
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Sanguine Evangelist (Prerelease Foil)
Promotional
(R)
Collector #: 0034
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2/1 Creature - Vampire Cleric
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Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) When Sanguine Evangelist enters the battlefield or dies, create a 1/1 black Bat creature token with flying. |
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Sanitation Automaton
Murders at Karlov Manor
(C)
Collector #: 0256
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2/1 Artifact Creature - Construct
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When Sanitation Automaton enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) | |
Saproling Token
Modern Masters 2015
(S)
Collector #: 011
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1/1 Token Creature - Saproling
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Saproling Token
2012 Core Set
(S)
Collector #: 005
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1/1 Creature - Saproling
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Saproling Token
Duel Decks: Phyrexia Vs. The Coalition
(S)
Collector #: 003
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1/1 Creature - Saproling
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Saproling Token
2014 Core Set
(S)
Collector #: 010
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1/1 Creature - Saproling
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Saproling Token
Double Masters
(S)
Collector #: 017
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1/1 Token Creature - Saproling
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Saproling Token (Rigney) |
1/1 Token Creature - Saproling
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Saryth, the Viper's Fang (Promo Pack)
Promo Pack
(R)
Collector #: 197
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3/4 Legendary Creature - Human Warlock
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Other tapped creatures you control have deathtouch. Other untapped creatures you control have hexproof. , : Untap another target creature or land you control. |
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Satoru Umezawa (Prerelease Foil)
Promotional
(R)
Collector #: 234
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2/4 Legendary Creature - Human Ninja
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Whenever you activate a ninjutsu ability, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. This ability triggers only once each turn. Each creature card in your hand has ninjutsu . |
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Satoru, the Infiltrator (Promo Pack)
Promo Pack
(R)
Collector #: 0230
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2/3 Legendary Creature - Human Ninja Rogue
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Menace Whenever Satoru, the Infiltrator and/or one or more other nontoken creatures enter the battlefield under your control, if none of them were cast or no mana was spent to cast them, draw a card. |
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Satsuki, the Living Lore (Prerelease Foil)
Promotional
(R)
Collector #: 235
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1/3 Legendary Creature - Human Druid
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: Put a lore counter on each Saga you control. Activate only as a sorcery. When Satsuki, the Living Lore dies, choose up to one -
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Satsuki, the Living Lore (Promo Pack)
Promo Pack
(R)
Collector #: 235
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1/3 Legendary Creature - Human Druid
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: Put a lore counter on each Saga you control. Activate only as a sorcery. When Satsuki, the Living Lore dies, choose up to one -
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Sawblade Slinger
Innistrad: Double Feature
(U)
Collector #: 484
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4/3 Creature - Human Archer
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When Sawblade Slinger enters the battlefield, choose up to one -
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Scheming Fence (Prerelease Foil)
Promotional
(R)
Collector #: 219
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2/3 Creature - Human Citizen
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As Scheming Fence enters the battlefield, you may choose a nonland permanent. Activated abilities of the chosen permanent can't be activated. Scheming Fence has all activated abilities of the chosen permanent except for loyalty abilities. You may spend mana as though it were mana of any color to activate those abilities. |
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Scrap Welder (Prerelease Foil)
Promotional
(R)
Collector #: 159
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3/3 Creature - Goblin Artificer
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, Sacrifice an artifact with mana value X: Return target artifact card with mana value less than X from your graveyard to the battlefield. It gains haste until end of turn. | |
Scrap Welder (Promo Pack)
Promo Pack
(R)
Collector #: 159
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3/3 Creature - Goblin Artificer
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, Sacrifice an artifact with mana value X: Return target artifact card with mana value less than X from your graveyard to the battlefield. It gains haste until end of turn. | |
Scrappy Bruiser (Promo Pack)
Promo Pack
(U)
Collector #: 0382
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3/4 Creature - Raccoon Warrior
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Whenever Scrappy Bruiser attacks, up to one target attacking creature gets +2/+0 and gains trample until end of turn. Return that creature to its owner's hand at end of combat. (Return it only if it's on the battlefield.) | |
See Double (Prerelease Foil)
Promotional
(R)
Collector #: 0077
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Instant
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This spell can't be copied. Choose one. If an opponent has eight or more cards in their graveyard, you may choose both.
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Seize the Storm
Innistrad: Double Feature
(U)
Collector #: 158
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Sorcery
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Create a red Elemental creature token with trample and "This creature's power and toughness are each equal to the number of instant and sorcery cards in your graveyard plus the number of cards with flashback you own in exile." Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
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Saryth, the Viper's Fang (Resale Foil)
Promotional
(R)
Collector #: 197
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3/4 Legendary Creature - Human Warlock
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Other tapped creatures you control have deathtouch. Other untapped creatures you control have hexproof. , : Untap another target creature or land you control. |
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Scheming Fence (Showcase - Foil Etched)
Streets of New Capenna Variants
(R)
Collector #: 449
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2/3 Creature - Human Citizen
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As Scheming Fence enters the battlefield, you may choose a nonland permanent. Activated abilities of the chosen permanent can't be activated. Scheming Fence has all activated abilities of the chosen permanent except for loyalty abilities. You may spend mana as though it were mana of any color to activate those abilities. |
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