MTG / Standard Format
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Seraphic Steed
Outlaws of Thunder Junction
(R)
Collector #: 0232
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2/2 Creature - Unicorn Mount
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First strike, lifelink Whenever Seraphic Steed attacks while saddled, create a 3/3 white Angel creature token with flying. Saddle 4 (Tap any number of other creatures you control with total power 4 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) |
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- NM
- EX
- VG
- G
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Serra Redeemer
Dominaria United
(R)
Collector #: 282
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2/4 Creature - Angel Soldier
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Flying Whenever another creature with power 2 or less enters the battlefield under your control, put two +1/+1 counters on that creature. |
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- NM
- EX
- VG
- G
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Stoic Sphinx
Outlaws of Thunder Junction
(R)
Collector #: 0071
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5/3 Creature - Sphinx
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Flash Flying Stoic Sphinx has hexproof as long as you haven't cast a spell this turn. |
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- NM
- EX
- VG
- G
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The Swarmweaver (0236)
Duskmourn: House of Horror
(R)
Collector #: 0236
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2/3 Legendary Artifact Creature - Scarecrow
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When The Swarmweaver enters, create two 1/1 black and green Insect creature tokens with flying. Delirium - As long as there are four or more card types among cards in your graveyard, Insects and Spiders you control get +1/+1 and have deathtouch. |
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- NM
- EX
- VG
- G
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Thornweald Archer
Future Sight
(C)
Collector #: 154
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2/1 Creature - Elf Archer
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Reach (This creature can block creatures with flying.) Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.) | |
- NM
- EX
- VG
- G
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Turtle Power! (0275 - Extended Art)
Teenage Mutant Ninja Turtles Variants
(R)
Collector #: 0275
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Enchantment
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Flash Turtles you control get +2/+2. |
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- NM
- EX
- VG
- G
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Reassembling Skeleton
2011 Core Set
(U)
Collector #: 112
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1/1 Creature - Skeleton Warrior
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- NM
- EX
- VG
- G
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Restless Fortress (Borderless)
Wilds of Eldraine Variants
(R)
Collector #: 0305
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Land
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Restless Fortress enters the battlefield tapped. Whenever Restless Fortress attacks, defending player loses 2 life and you gain 2 life. |
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- NM
- EX
- VG
- G
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Temple of Deceit
Universes Beyond: Doctor Who
(R)
Collector #: 0314
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Land
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Temple of Deceit enters the battlefield tapped. When Temple of Deceit enters the battlefield, scry 1. |
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- NM
- EX
- VG
- G
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Voja Fenstalker Token
Murders at Karlov Manor
(S)
Collector #: 0013
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5/5 Token Legendary Creature - Wolf
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| Trample | |
- NM
- EX
- VG
- G
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Aerith Rescue Mission
Final Fantasy
(C)
Collector #: 0005
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Sorcery
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Choose one -
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- NM
- EX
- VG
- G
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Balemurk Leech
Duskmourn: House of Horror
(C)
Collector #: 0084
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2/2 Creature - Leech
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| Eerie - Whenever an enchantment you control enters and whenever you fully unlock a Room, each opponent loses 1 life. | |
- NM
- EX
- VG
- G
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Banishing Light
Foundations
(C)
Collector #: 0138
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Enchantment
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| When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield. | |
- NM
- EX
- VG
- G
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Compassionate Healer
Avatar: The Last Airbender
(C)
Collector #: 0013
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2/2 Creature - Human Cleric Ally
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| Whenever this creature becomes tapped, you gain 1 life and scry 1. (Look at the top card of your library. You may put it on the bottom.) | |
- NM
- EX
- VG
- G
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Donatello's Technique
Teenage Mutant Ninja Turtles
(U)
Collector #: 0039
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Sorcery
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Sneak Draw two cards. |
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- NM
- EX
- VG
- G
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Flamecache Gecko
Bloomburrow
(U)
Collector #: 0135
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2/2 Creature - Lizard Warlock
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When Flamecache Gecko enters, if an opponent lost life this turn, add |
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- NM
- EX
- VG
- G
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Genghis Frog
Teenage Mutant Ninja Turtles
(U)
Collector #: 0148
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1/3 Legendary Creature - Frog Mutant Rogue
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Trample Whenever Genghis Frog or another Mutant you control enters, create a Mutagen token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Golgari Guildgate
Return to Ravnica
(C)
Collector #: 239
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Land - Gate
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Golgari Guildgate enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Guru Pathik
Avatar: The Last Airbender
(U)
Collector #: 0223
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2/4 Legendary Creature - Human Monk Ally
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When Guru Pathik enters, look at the top five cards of your library. You may reveal a Lesson, Saga, or Shrine card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Whenever you cast a Lesson, Saga, or Shrine spell, put a +1/+1 counter on another target creature you control. |
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- NM
- EX
- VG
- G
| Human Token (Red) |
1/1 Creature - Human
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- NM
- EX
- VG
- G
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Inkling Token
Strixhaven: School of Mages
(S)
Collector #: 004
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2/1 Token Creature - Inkling
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| Flying | |
- NM
- EX
- VG
- G
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Interface Ace
Aetherdrift
(C)
Collector #: 0017
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0/4 Artifact Creature - Robot Pilot
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This creature saddles Mounts and crews Vehicles using its toughness rather than its power. Whenever this creature becomes tapped during your turn, untap it. This ability triggers only once each turn. |
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- NM
- EX
- VG
- G
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Otterball Antics
Bloomburrow
(U)
Collector #: 0063
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Sorcery
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Create a 1/1 blue and red Otter creature token with prowess. If this spell was cast from anywhere other than your hand, put a +1/+1 counter on that creature. Flashback |
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- NM
- EX
- VG
- G
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Paradox Surveyor
Secrets of Strixhaven
(U)
Collector #: 0208
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3/3 Creature - Elf Druid
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Reach When this creature enters, look at the top five cards of your library. You may reveal a land card or a land card with |
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- NM
- EX
- VG
- G
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Pigment Wrangler
Secrets of Strixhaven
(U)
Collector #: 0126
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4/4 Creature - Orc Sorcerer
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Flying This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) Striking Palette Sorcery When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. |
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- NM
- EX
- VG
- G
5976 - 6000 of 10000 results