MTG / Standard Format
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Hunter's Talent
Bloomburrow
(U)
Collector #: 0179
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Enchantment - Class
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(Gain the next level as a sorcery to add its ability.) When Hunter's Talent enters, target creature you control deals damage equal to its power to target creature you don't control. Whenever you attack, target attacking creature gets +1/+0 and gains trample until end of turn. At the beginning of your end step, if you control a creature with power 4 or greater, draw a card. |
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- NM
- EX
- VG
- G
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Charming Scoundrel (Store Championship Foil)
Promotional
(R)
Collector #: 0037
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1/1 Creature - Human Rogue
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Haste Whenever this creature enters, choose one -
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- NM
- EX
- VG
- G
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Sabotender
Final Fantasy
(C)
Collector #: 0153
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2/1 Creature - Plant
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Reach Landfall - Whenever a land you control enters, this creature deals 1 damage to each opponent. |
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- NM
- EX
- VG
- G
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Thunderous Velocipede
Aetherdrift
(M)
Collector #: 0183
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5/5 Artifact - Vehicle
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Trample Each other Vehicle and creature you control enters with an additional +1/+1 counter on it if its mana value is 4 or less. Otherwise, it enters with three additional +1/+1 counters on it. Crew 3 |
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- NM
- EX
- VG
- G
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Taigam, Master Opportunist
Tarkir: Dragonstorm
(M)
Collector #: 0060
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2/2 Legendary Creature - Human Monk
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| Flurry - Whenever you cast your second spell each turn, copy it, then exile the spell you cast with four time counters on it. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, they remove a time counter. When the last is removed, they may play it without paying its mana cost. If it's a creature, it has haste.) | |
- NM
- EX
- VG
- G
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Deeproot Pilgrimage (0361 - Extended Art)
The Lost Caverns of Ixalan Variants
(R)
Collector #: 0361
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Enchantment
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| Whenever one or more nontoken Merfolk you control becomes tapped, create a 1/1 blue Merfolk creature token with hexproof. | |
- NM
- EX
- VG
- G
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Doomsday Excruciator
Duskmourn: House of Horror
(R)
Collector #: 0094
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6/6 Creature - Demon
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Flying When Doomsday Excruciator enters, if it was cast, each player exiles all but the bottom six cards of their library face down. At the beginning of your upkeep, draw a card. |
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- NM
- EX
- VG
- G
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Angel of Vitality
Core Set 2020
(U)
Collector #: 004
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2/2 Creature - Angel
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Flying If you would gain life, you gain that much life plus 1 instead. Angel of Vitality gets +2/+2 as long as you have 25 or more life. |
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- NM
- EX
- VG
- G
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Case of the Uneaten Feast
Murders at Karlov Manor
(R)
Collector #: 0010
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Enchantment - Case
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Whenever a creature enters the battlefield under your control, you gain 1 life. To solve - You've gained 5 or more life this turn. (If unsolved, solve at the beginning of your end step.) Solved - Sacrifice this Case: Creature cards in your graveyard gain "You may cast this card from your graveyard" until end of turn. |
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- NM
- EX
- VG
- G
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Katara, the Fearless
Avatar: The Last Airbender
(R)
Collector #: 0230
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3/3 Legendary Creature - Human Warrior Ally
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| If a triggered ability of an Ally you control triggers, that ability triggers an additional time. | |
- NM
- EX
- VG
- G
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Stadium Headliner
Tarkir: Dragonstorm
(R)
Collector #: 0122
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1/1 Creature - Goblin Warrior
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Mobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.) |
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- NM
- EX
- VG
- G
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Daredevil, Man Without Fear
Marvel Super Heroes
(R)
Collector #: 0213
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3/4 Legendary Creature - Human Hero
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Vigilance, haste Radar Sense - You may look at the top card of your library at any time. Whenever you attack, you may exile the top card of your library. If that card is a Hero card, Daredevil gets +2/+1 until end of turn. You may play that card this turn. |
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- NM
- EX
- VG
- G
| Disenchant (FNM Foil) |
Instant
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| Destroy target artifact or enchantment. | |
- NM
- EX
- VG
- G
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Ninja Token
Kamigawa: Neon Dynasty
(S)
Collector #: 004
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1/1 Token Creature - Ninja
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| This creature can't be blocked. | |
- NM
- EX
- VG
- G
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Swiftfoot Boots (Extended Art)
Commander Legends Variants
(U)
Collector #: 702
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Artifact - Equipment
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Equipped creature has hexproof and haste. Equip |
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- NM
- EX
- VG
- G
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Inti, Seneschal of the Sun (Promo Pack)
Promo Pack
(R)
Collector #: 0156
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2/2 Legendary Creature - Human Knight
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Whenever you attack, you may discard a card. When you do, put a +1/+1 counter on target attacking creature. It gains trample until end of turn. Whenever you discard one or more cards, exile the top card of your library. You may play that card until your next end step. |
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- NM
- EX
- VG
- G
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Warden of the Grove (Promo Pack)
Promo Pack
(R)
Collector #: 0166
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2/2 Creature - Hydra
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At the beginning of your end step, put a +1/+1 counter on this creature. Whenever another nontoken creature you control enters, it endures X, where X is the number of counters on this creature. (Put X +1/+1 counters on the creature that entered or create an X/X white Spirit creature token.) |
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- NM
- EX
- VG
- G
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Ill-Timed Explosion
Murders at Karlov Manor
(R)
Collector #: 0207
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Sorcery
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| Draw two cards. Then you may discard two cards. When you do, Ill-Timed Explosion deals X damage to each creature, where X is the greatest mana value among cards discarded this way. | |
- NM
- EX
- VG
- G
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Zanarkand, Ancient Metropolis
Final Fantasy
(R)
Collector #: 0293
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Land - Town
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This land enters tapped. Lasting Fayth Sorcery - Adventure Create a 1/1 colorless Hero creature token. Put a +1/+1 counter on it for each land you control. (Then exile this card. You may play the land later from exile.) |
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- NM
- EX
- VG
- G
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The Wandering Minstrel (0403 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0403
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1/3 Legendary Creature - Human Bard
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Lands you control enter untapped. The Minstrel's Ballad - At the beginning of combat on your turn, if you control five or more Towns, create a 2/2 Elemental creature token that's all colors. |
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- NM
- EX
- VG
- G
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Grievous Wound
Duskmourn: House of Horror
(R)
Collector #: 0102
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Enchantment - Aura
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Enchant player Enchanted player can't gain life. Whenever enchanted player is dealt damage, they lose half their life, rounded up. |
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- NM
- EX
- VG
- G
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Season of Loss (0284 - Borderless)
Bloomburrow Variants
(M)
Collector #: 0284
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Sorcery
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Choose up to five |
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- NM
- EX
- VG
- G
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Adaptive Automaton
2012 Core Set
(R)
Collector #: 201
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2/2 Artifact Creature - Construct
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As Adaptive Automaton enters the battlefield, choose a creature type. Adaptive Automaton is the chosen type in addition to its other types. Other creatures you control of the chosen type get +1/+1. |
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- NM
- EX
- VG
- G
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Archenemy's Charm (0307 - Borderless)
Edge of Eternities Variants
(R)
Collector #: 0307
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Bogwater Lumaret
Secrets of Strixhaven
(C)
Collector #: 0177
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2/2 Creature - Spirit Frog
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| Whenever this creature or another creature you control enters, you gain 1 life. | |
- NM
- EX
- VG
- G
2526 - 2550 of 10000 results