MTG / Standard Format
8126 - 8150 of 10000 results
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Jungle Hollow
Duskmourn: House of Horror Commander Decks
(C)
Collector #: 0285
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Land
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Jungle Hollow enters tapped. When Jungle Hollow enters, you gain 1 life. |
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- NM
- EX
- VG
- G
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Kirol, History Buff
Secrets of Strixhaven
(U)
Collector #: 0198
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2/3 Legendary Creature - Vampire Cleric
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Whenever one or more cards leave your graveyard, Kirol becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) Pack a Punch Sorcery Mill a card. Put two +1/+1 counters on target creature. It gains trample until end of turn. |
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- NM
- EX
- VG
- G
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Macabre Waltz
Dissension
(C)
Collector #: 047
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Sorcery
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| Return up to two target creature cards from your graveyard to your hand, then discard a card. | |
- NM
- EX
- VG
- G
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Marshal of the Lost
Tarkir: Dragonstorm
(U)
Collector #: 0207
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3/3 Creature - Orc Warrior
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Deathtouch Whenever you attack, target creature gets +X/+X until end of turn, where X is the number of attacking creatures. |
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- NM
- EX
- VG
- G
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Metamorphic Blast
Outlaws of Thunder Junction
(U)
Collector #: 0057
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Instant
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Spree (Choose one or more additional costs.) + + |
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- NM
- EX
- VG
- G
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Mirkwood Mediator
The Hobbit
(C)
Collector #: 0048
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2/4 Creature - Elf Druid
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| Landfall - Whenever a land you control enters, you may have this creature's base power and toughness become 4/2 until end of turn. | |
- NM
- EX
- VG
- G
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Nightwhorl Hermit
Bloomburrow
(C)
Collector #: 0062
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1/4 Creature - Rat Rogue
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Vigilance Threshold - As long as seven or more cards are in your graveyard, Nightwhorl Hermit gets +1/+0 and can't be blocked. |
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- NM
- EX
- VG
- G
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Poison the Waters
Final Fantasy
(U)
Collector #: 0111
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Sorcery
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Choose one -
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- NM
- EX
- VG
- G
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Prophetic Prism
Commander Legends
(C)
Collector #: 334
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Artifact
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When Prophetic Prism enters the battlefield, draw a card. |
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- NM
- EX
- VG
- G
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Rabbit Response
Bloomburrow
(C)
Collector #: 0026
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Instant
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| Creatures you control get +2/+1 until end of turn. If you control a Rabbit, scry 2. | |
- NM
- EX
- VG
- G
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Ragged Playmate
Duskmourn: House of Horror
(C)
Collector #: 0150
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2/2 Artifact Creature - Toy
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- NM
- EX
- VG
- G
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Reassembling Skeleton
Tarkir: Dragonstorm Commander Decks
(U)
Collector #: 0195
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1/1 Creature - Skeleton Warrior
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- NM
- EX
- VG
- G
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Reno and Rude
Final Fantasy
(U)
Collector #: 0113
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2/1 Legendary Creature - Human Assassin
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Menace Whenever Reno and Rude deals combat damage to a player, exile the top card of that player's library. Then you may sacrifice another creature or artifact. If you do, you may play the exiled card this turn, and mana of any type can be spent to cast it. |
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- NM
- EX
- VG
- G
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Resolute Reinforcements
Foundations
(U)
Collector #: 0145
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1/1 Creature - Human Soldier
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Flash When this creature enters, create a 1/1 white Soldier creature token. |
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- NM
- EX
- VG
- G
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Rick Jones, Destined Sidekick
Marvel Super Heroes
(U)
Collector #: 0184
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0/3 Legendary Creature - Human Advisor
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- NM
- EX
- VG
- G
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Sandman's Quicksand
Marvel's Spider-Man
(U)
Collector #: 0063
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Sorcery
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Mayhem All creatures get -2/-2 until end of turn. If this spell's mayhem cost was paid, creatures your opponents control get -2/-2 until end of turn instead. |
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- NM
- EX
- VG
- G
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Scout for Survivors
Edge of Eternities
(U)
Collector #: 0033
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Sorcery
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| Return up to three target creature cards with total mana value 3 or less from your graveyard to the battlefield. Put a +1/+1 counter on each of them. | |
- NM
- EX
- VG
- G
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Seize the Spoils
Foundations Jumpstart
(C)
Collector #: 0141
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Sorcery
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As an additional cost to cast this spell, discard a card. Draw two cards and create a Treasure token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Sleep Magic
Final Fantasy
(U)
Collector #: 0074
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Enchantment - Aura
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Enchant creature When this Aura enters, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. When enchanted creature is dealt damage, sacrifice this Aura. |
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- NM
- EX
- VG
- G
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Soul Enervation
Murders at Karlov Manor
(U)
Collector #: 0106
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Enchantment
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Flash When Soul Enervation enters the battlefield, target creature gets -4/-4 until end of turn. Whenever one or more creature cards leave your graveyard, each opponent loses 1 life and you gain 1 life. |
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- NM
- EX
- VG
- G
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Spellbook Seeker
Secrets of Strixhaven
(C)
Collector #: 0068
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3/3 Creature - Bird Wizard
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Flying This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) Careful Study Sorcery Draw two cards, then discard two cards. |
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- NM
- EX
- VG
- G
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Spider Token
Modern Horizons
(S)
Collector #: 014
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1/2 Token Creature - Spider
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| Reach | |
- NM
- EX
- VG
- G
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Starting Column
Aetherdrift
(C)
Collector #: 0244
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Artifact
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Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) Max speed - |
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- NM
- EX
- VG
- G
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Stormbeacon Blade
Tarkir: Dragonstorm
(U)
Collector #: 0027
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Artifact - Equipment
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Equipped creature gets +3/+0. Whenever equipped creature attacks, draw a card if you control three or more attacking creatures. Equip |
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- NM
- EX
- VG
- G
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The Final Days
Final Fantasy
(U)
Collector #: 0101
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Sorcery
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Create two tapped 2/2 black Horror creature tokens. If this spell was cast from a graveyard, instead create X of those tokens, where is the number of creature cards in your graveyard. Flashback |
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- NM
- EX
- VG
- G
8126 - 8150 of 10000 results