MTG / Standard Format
5226 - 5250 of 10000 results
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Tragedy Feaster
Secrets of Strixhaven
(R)
Collector #: 0102
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7/6 Creature - Demon
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Trample Ward - Discard a card. Infusion - At the beginning of your end step, sacrifice a permanent unless you gained life this turn. |
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- NM
- EX
- VG
- G
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Avishkar Raceway
Aetherdrift
(C)
Collector #: 0249
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Land
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Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) Max speed - |
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- NM
- EX
- VG
- G
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Burrowguard Mentor
Bloomburrow
(U)
Collector #: 0206
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*/* Creature - Rabbit Soldier
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Trample Burrowguard Mentor's power and toughness are each equal to the number of creatures you control. |
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- NM
- EX
- VG
- G
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Golgari Guildgate
Return to Ravnica
(C)
Collector #: 239
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Land - Gate
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Golgari Guildgate enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Invisible Woman, Sue Storm
Marvel Super Heroes
(U)
Collector #: 0017
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2/5 Legendary Creature - Human Hero
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Lifelink Whenever you put one or more +1/+1 counters on one or more other Heroes you control, you may create a 0/4 colorless Wall creature token with defender. |
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- NM
- EX
- VG
- G
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Ixalli's Lorekeeper
The Lost Caverns of Ixalan
(U)
Collector #: 0194
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1/1 Creature - Human Druid
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- NM
- EX
- VG
- G
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Pactdoll Terror
Aetherdrift
(C)
Collector #: 0099
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3/4 Artifact Creature - Toy
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| Whenever this creature or another artifact you control enters, each opponent loses 1 life and you gain 1 life. | |
- NM
- EX
- VG
- G
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Paradox Gardens
Secrets of Strixhaven
(C)
Collector #: 0258
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Land
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This land enters tapped. |
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- NM
- EX
- VG
- G
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Prowler, Clawed Thief
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0186
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2/3 Legendary Creature - Human Rogue Villain
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Menace (This creature can't be blocked except by two or more creatures.) Whenever another Villain you control enters, Prowler connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) |
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- NM
- EX
- VG
- G
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Stature, Size Shifter
Marvel Super Heroes
(U)
Collector #: 0076
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1/1 Legendary Creature - Human Hero
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Stature can't be blocked if her power is 1 or less. Power-up - |
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- NM
- EX
- VG
- G
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Vehicle Token (0012)
Aetherdrift
(S)
Collector #: 0012
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3/2 Token Artifact - Vehicle
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| Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) | |
- NM
- EX
- VG
- G
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Mentor of the Meek
The Lord of the Rings: Tales of Middle-earth Commander Decks
(R)
Collector #: 0173
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2/2 Creature - Human Soldier
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Whenever another creature with power 2 or less enters the battlefield under your control, you may pay |
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- NM
- EX
- VG
- G
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Temple of Deceit
March of the Machine Commander Decks
(R)
Collector #: 0431
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Land
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Temple of Deceit enters the battlefield tapped. When Temple of Deceit enters the battlefield, scry 1. |
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- NM
- EX
- VG
- G
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DFC Helper Card (9)
Innistrad: Crimson Vow
(S)
Collector #: 009
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| You can use this card to represent a double-faced card. | |
- NM
- EX
- VG
- G
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Snakeskin Veil
Commander Masters
(C)
Collector #: 0323
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Instant
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| Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. | |
- NM
- EX
- VG
- G
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Groundchuck & Dirtbag (0238 - Showcase)
Teenage Mutant Ninja Turtles Variants
(R)
Collector #: 0238
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8/8 Legendary Creature - Ox Mole Mutant
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Trample Whenever you tap a land for mana, add |
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- NM
- EX
- VG
- G
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Pest Control (0087 - Extended Art)
Outlaws of Thunder Junction The Big Score
(M)
Collector #: 0087
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Sorcery
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Destroy all nonland permanents with mana value 1 or less. Cycling |
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- NM
- EX
- VG
- G
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Season of Gathering (Promo Pack)
Promo Pack
(M)
Collector #: 0192
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Sorcery
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Choose up to five |
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- NM
- EX
- VG
- G
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Bear Token
Throne of Eldraine
(S)
Collector #: 008
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2/2 Token Creature - Bear
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- NM
- EX
- VG
- G
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Beifong's Bounty Hunters
Avatar: The Last Airbender
(R)
Collector #: 0209
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4/4 Creature - Human Mercenary
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| Whenever a nonland creature you control dies, earthbend X, where X is that creature's power. (Target land you control becomes a 0/0 creature with haste that's still a land. Put X +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.) | |
- NM
- EX
- VG
- G
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Crystal Fragments (0357 - Borderless)
Final Fantasy Variants
(U)
Collector #: 0357
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Artifact - Equipment
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Equipped creature gets +1/+1. Equip Back Summon: Alexander Enchantment Creature - Saga Construct (As this saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II - Prevent all damage that would be dealt to creatures you control this turn. III - Tap all creatures your opponents control. Flying 4/3 |
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- NM
- EX
- VG
- G
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Hope Estheim
Final Fantasy
(R)
Collector #: 0226
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2/2 Legendary Creature - Human Wizard
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Lifelink At the beginning of your end step, each opponent mills X cards, where X is the amount of life you gained this turn. |
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- NM
- EX
- VG
- G
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Wildgrowth Archaic
Secrets of Strixhaven
(R)
Collector #: 0168
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0/0 Creature - Avatar
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Trample, reach Converge - This creature enters with a +1/+1 counter on it for each color of mana spent to cast it. Whenever you cast a creature spell, that creature enters with X additional +1/=1 counters on it, where X is the number of colors of mana spent to cast it. |
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- NM
- EX
- VG
- G
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Aurelia, the Law Above (Prerelease Foil)
Promotional
(R)
Collector #: 0188
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4/4 Legendary Creature - Angel
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Flying, vigilance, haste Whenever a player attacks with three or more creatures, you draw a card. Whenever a player attacks with five or more creatures, Aurelia, the Law Above, deals 3 damage to each of your opponents and you gain 3 life. |
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- NM
- EX
- VG
- G
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Aang, at the Crossroads (Prerelease Foil)
Promotional
(R)
Collector #: 0203
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3/3 Legendary Creature - Human Avatar Ally
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Flying When Aang enters, look at the top five cards of your library. You may put a creature card with mana value 4 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. When another creature you control leaves the battlefield, transform Aang at the beginning of the next upkeep. Back Aang, Destined Savior Legendary Creature - Avatar Ally Flying Land creatures you control have vigilance. At the beginning of combat on your turn, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put 2 +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.) 4/4 |
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- NM
- EX
- VG
- G
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