MTG / Pioneer Format
9076 - 9100 of 10000 results
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Voice of the Blessed (Extended Art)
Innistrad: Crimson Vow Variants
(R)
Collector #: 354
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2/2 Creature - Spirit Cleric
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Whenever you gain life, put a +1/+1 counter on Voice of the Blessed. As long as Voice of the Blessed has four or more +1/+1 counters on it, it has flying and vigilance. As long as Voice of the Blessed has ten or more +1/+1 counters on it, it has indestructible. |
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- NM
- EX
- VG
- G
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Bloodghast
Iconic Masters
(R)
Collector #: 082
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2/1 Creature - Vampire Spirit
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Bloodghast can't block. Bloodghast has haste as long as an opponent has 10 or less life. Landfall - Whenever a land enters the battlefield under your control, you may return Bloodghast from your graveyard to the battlefield. |
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- NM
- EX
- VG
- G
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Clone Legion
Dragons of Tarkir
(M)
Collector #: 048
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Sorcery
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| For each creature target player controls, put a token onto the battlefield that's a copy of that creature. | |
- NM
- EX
- VG
- G
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Dance of the Manse (2104 - Non-Foil)
Secret Lair
(R)
Collector #: 2104
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Sorcery
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| Return up to X target artifact and/or non-Aura enchantment cards each with mana value X or less from your graveyard to the battlefield. If X is 6 or more, those permanents are 4/4 creatures in additional to their other types. | |
- NM
- EX
- VG
- G
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Emblem (Lolth, Spider Queen)
Adventures in the Forgotten Realms
(S)
Collector #: 017
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Emblem - Lolth
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| Whenever an opponent is dealt combat damage by one or more creatures you control, if that player lost less than 8 life this turn, they lose life equal to the difference. | |
- NM
- EX
- VG
- G
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End the Festivities
Innistrad: Double Feature
(C)
Collector #: 422
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Sorcery
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| End the Festivities deals 1 damage to each opponent and each creature and planeswalker they control. | |
- NM
- EX
- VG
- G
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Massacre Girl, Known Killer (Showcase Dossier)
Murders at Karlov Manor Variants
(M)
Collector #: 0344
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4/4 Legendary Creature - Human Assassin
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Menace Creatures you control have wither. Whenever a creature an opponent controls dies, if its toughness was less than 1, draw a card. |
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- NM
- EX
- VG
- G
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Moonsilver Key
Innistrad: Double Feature
(U)
Collector #: 255
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Artifact
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- NM
- EX
- VG
- G
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Alpine Meadow
Kaldheim
(C)
Collector #: 248
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Snow Land - Mountain Plains
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( Alpine Meadow enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Annul (Promo Pack)
Promo Pack
(U)
Collector #: 0394
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Instant
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| Counter target artifact or enchantment spell. | |
- NM
- EX
- VG
- G
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Captivating Crew
The Lost Caverns of Ixalan Commander Decks
(R)
Collector #: 0219
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4/3 Creature - Human Pirate
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- NM
- EX
- VG
- G
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Command Tower (0484)
Final Fantasy Commander Decks
(C)
Collector #: 0484
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Land
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- NM
- EX
- VG
- G
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Roaring Furnace // Steaming Sauna
Duskmourn: House of Horror
(R)
Collector #: 0230
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Enchantment - Room
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(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) Roaring Furance When you unlock this door, this Room deals damage equal to the number of cards in your hand to target creature an opponent controls.. Steaming Sauna You have no maximum hand size. At the beginning of your end step, draw a card. |
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- NM
- EX
- VG
- G
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Key to the City (Schematic Art)
The Brothers' War Retro Artifacts
(R)
Collector #: 090
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Artifact
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Whenever Key to the City becomes untapped, you may pay |
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- NM
- EX
- VG
- G
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Rest in Peace
Signature Spellbook: Gideon
(R)
Collector #: 004
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Enchantment
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When Rest in Peace enters the battlefield, exile all graveyards. If a card or token would be put into a graveyard from anywhere, exile it instead. |
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- NM
- EX
- VG
- G
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Rise of the Dread Marn (Extended Art)
Kaldheim Variants
(R)
Collector #: 354
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Instant
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Create X 2/2 black Zombie Berserker creature tokens, where X is the number of nontoken creatures that died this turn. Foretell |
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- NM
- EX
- VG
- G
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Abrade (Game Day Extended Art)
Promotional
(U)
Collector #: 083
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Akroan Horse
Mystery Booster/The List
(R)
Collector #: 241
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0/4 Artifact Creature - Horse
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Defender When Akroan Horse enters the battlefield, an opponent gains control of it. At the beginning of your upkeep, each opponent creates a 1/1 white Soldier creature token. |
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- NM
- EX
- VG
- G
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Danitha Capashen, Paragon (Commander Deck)
Commander Legends
(U)
Collector #: 370
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2/2 Legendary Creature - Human Knight
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First strike, vigilance, lifelink Aura and Equipment spells you cast cost |
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- NM
- EX
- VG
- G
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Exquisite Firecraft
Magic Origins
(R)
Collector #: 143
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Sorcery
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Exquisite Firecraft deals 4 damage to any target. Spell mastery - If there are two or more instant and/or sorcery cards in your graveyard, Exquisite Firecraft can't be countered by spells or abilities. |
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- NM
- EX
- VG
- G
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Grievous Wound (Bundle Foil)
Promotional
(R)
Collector #: 0416
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Enchantment - Aura
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Enchant player Enchanted player can't gain life. Whenever enchanted player is dealt damage, they lose half their life, rounded up. |
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- NM
- EX
- VG
- G
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Huatli, Poet of Unity
The Lost Caverns of Ixalan
(M)
Collector #: 0189
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2/3 Legendary Creature - Human Warrior Bard
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When Huatli, Poet of Unity enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle. Back Roar of the Fifth People Enchantment - Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I: Create two 3/3 green Dinosaur creature tokens. II: Roar of the Fifth People gains "Creatures you control have ' III: Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle. IV: Dinosaurs you control gain double strike and trample until end of turn. |
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- NM
- EX
- VG
- G
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Inspiring Call
Avatar: The Last Airbender Eternal-Legal
(U)
Collector #: 0168
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Instant
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| Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. | |
- NM
- EX
- VG
- G
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Transdimensional Bovine (0274 - Extended Art)
Teenage Mutant Ninja Turtles Variants
(R)
Collector #: 0274
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0/4 Creature - Ox Avatar
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Flying |
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- NM
- EX
- VG
- G
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The Cruelty of Gix (Promo Pack)
Promo Pack
(R)
Collector #: 087
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Enchantment - Saga
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Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I: Target opponent reveals their hand. You choose a creature or planeswalker card from it. That player discards that card. II: Search your library for a card, put that card into your hand, then shuffle. You lose 3 life. III: Put target creature card from a graveyard onto the battlefield under your control. |
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- NM
- EX
- VG
- G
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