MTG / Modern Format
3376 - 3400 of 10000 results
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Kodama's Reach (371 - Non-Foil)
Secret Lair
(R)
Collector #: 371
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Sorcery - Arcane
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| Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Bristly Bill, Spine Sower (0338 - Extended Art)
Outlaws of Thunder Junction Variants
(M)
Collector #: 0338
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2/2 Legendary Creature - Plant Druid
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Landfall - Whenever a land enters the battlefield under your control, put a +1/+1 counter on target creature. |
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- NM
- EX
- VG
- G
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Felidar Sovereign (1182 - Foil)
Secret Lair
(R)
Collector #: 1182
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4/6 Creature - Cat Beast
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Vigilance, lifelink At the beginning of your upkeep, if you have 40 or more life, you win the game. |
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- NM
- EX
- VG
- G
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Serra Angel
Unlimited
(U)
Collector #: 040
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4/4 Creature - Angel
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Flying Vigilance (Attacking doesn't cause this creature to tap.) |
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- NM
- EX
- VG
- G
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Smothering Tithe (Promo Pack)
Promo Pack
(R)
Collector #: 022
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Enchantment
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Whenever an opponent draws a card, that player may pay |
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- NM
- EX
- VG
- G
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Avenger of Zendikar (158 - Foil)
Secret Lair
(M)
Collector #: 158
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5/5 Creature - Elemental
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When Avenger of Zendikar enters the battlefield, create a 0/1 green Plant creature token for each land you control. Landfall - Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control. |
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- NM
- EX
- VG
- G
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Helpful Hunter (0895 - Foil)
Secret Lair
(R)
Collector #: 0895
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1/1 Creature - Cat
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| When this creature enters, draw a card. | |
- NM
- EX
- VG
- G
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Snow-Covered Island (1474 - Non-Foil)
Secret Lair
(R)
Collector #: 1474
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Basic Snow Land - Island
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- NM
- EX
- VG
- G
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Sword of Truth and Justice (Foil Etched Retro Frame)
Modern Horizons - Retro Frames
(M)
Collector #: 032
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Artifact - Equipment
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Equipped creature gets +2/+2 and has protection from white and from blue. Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on a creature you control, then proliferate. Equip |
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- NM
- EX
- VG
- G
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Ward of Bones
Eventide
(R)
Collector #: 174
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Artifact
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| Each opponent who controls more creatures than you can't play creature cards. The same is true for artifacts, enchantments, and lands. | |
- NM
- EX
- VG
- G
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Ashaya, Soul of the Wild (2014 - Foil)
Secret Lair
(M)
Collector #: 2014
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Legendary Creature - Elemental
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Ashaya’s power and toughness are each equal to the number of lands you control. Nontoken creatures you control are Forest lands in addition to their other types. (They're still affected by summoning sickness.) |
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- NM
- EX
- VG
- G
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Blood Crypt
Dissension
(R)
Collector #: 171
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Land - Swamp Mountain
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( As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, Blood Crypt enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Karmic Guide (1911 - Foil)
Secret Lair
(R)
Collector #: 1911
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2/2 Creature - Angel Spirit
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Flying, protection from black Echo When this creature enters, return target creature card from your graveyard to the battlefield. |
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- NM
- EX
- VG
- G
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Overgrown Tomb (Borderless)
Unfinity Variants
(R)
Collector #: 284
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Land - Swamp Forest
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| As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | |
- NM
- EX
- VG
- G
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Swiftfoot Boots (606 - Foil)
Secret Lair
(R)
Collector #: 606
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Artifact - Equipment
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Equipped creature has hexproof and haste. Equip |
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- NM
- EX
- VG
- G
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Whispersilk Cloak (1574 - Foil)
Secret Lair
(R)
Collector #: 1574
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Artifact - Equipment
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Equipped creature can’t be blocked and has shroud. Equip |
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- NM
- EX
- VG
- G
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Breeding Pool (0293 - Borderless)
Ravnica Remastered Variants
(R)
Collector #: 0293
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Land - Forest Island
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| As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | |
- NM
- EX
- VG
- G
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Chronicle of Victory (Promo Pack)
Promo Pack
(M)
Collector #: 0253
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Legendary Artifact
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As Chronicle of Victory enters, choose a creature type. Creatures you control of the chosen type get +2/+2 and have first strike and trample. Whenever you cast a spell of the chosen type, draw a card. |
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- NM
- EX
- VG
- G
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Craterhoof Behemoth (375 - Non-Foil)
Secret Lair
(M)
Collector #: 375
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5/5 Creature - Beast
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Haste When Craterhoof Behemoth enters the battlefield, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control. |
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- NM
- EX
- VG
- G
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Jetmir, Nexus of Revels (1509 - Foil)
Secret Lair
(M)
Collector #: 1509
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5/4 Legendary Creature - Cat Demon
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Creatures you control get +1/+0 and have vigilance as long as you control three or more creatures. Creatures you control also get +1/+0 and have trample as long as you control six or more creatures. Creatures you control also get +1/+0 and have double strike as long as you control nine or more creatures. |
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- NM
- EX
- VG
- G
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Sacred Foundry (0409 - Retro Frame)
Ravnica Remastered Variants
(R)
Collector #: 0409
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Land - Mountain Plains
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| As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | |
- NM
- EX
- VG
- G
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Bitter Ordeal
Future Sight
(R)
Collector #: 080
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Sorcery
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Search target player’s library for a card and exile it. Then that player shuffles their library. Gravestorm (When you cast this spell, copy it for each permanent put into a graveyard this turn. You may choose new targets for the copies.) |
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- NM
- EX
- VG
- G
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Dark Leo & Shredder (0220 - Borderless)
Teenage Mutant Ninja Turtles Variants
(M)
Collector #: 0220
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1/3 Legendary Creature - Mutant Ninja Turtle Human
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Sneak Attacking Ninjas you control have deathtouch. Whenever Dark Leo & Shredder deal combat damage to a player, create a 1/1 black Ninja creature token. Then if you control five or more Ninjas, that player loses half their life, rounded up. |
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- NM
- EX
- VG
- G
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Ninja of the Deep Hours (1912 - Foil)
Secret Lair
(R)
Collector #: 1912
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2/2 Creature - Human Ninja
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Ninjutsu Whenever this creature deals combat damage to a player, you may draw a card. |
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- NM
- EX
- VG
- G
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Sylvan Safekeeper
Judgment
(R)
Collector #: 133
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1/1 Creature - Human Wizard
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| Sacrifice a land: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.) | |
- NM
- EX
- VG
- G
3376 - 3400 of 10000 results