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Nemesis of Reason
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 850
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3/7 Creature - Leviathan Horror
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Whenever Nemesis of Reason attacks, defending player mills ten cards. | |
Nemesis of Reason
Mystery Booster/The List
(R)
Collector #: 028
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3/7 Creature - Leviathan Horror
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Whenever Nemesis of Reason attacks, defending player mills ten cards. | |
Reason // Believe
Hour of Devastation
(R)
Collector #: 154
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Sorcery
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Scry 3. ---- Believe Aftermath(Cast this spell only from your graveyard. Then exile it,) Look at the top card of your library. You may put it onto the battlefield if it's a creature card. If you don't, put it into your hand. |
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Reasonable Doubt
Murders at Karlov Manor
(C)
Collector #: 0069
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Instant
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Counter target spell unless its controller pays . Suspect up to one target creature. (A suspected creature has menace and can't block.) |
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Nemesis of Reason (1302 - Non-Foil)
Secret Lair
(R)
Collector #: 1302
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3/7 Creature - Leviathan Horror
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Whenever Nemesis of Reason attacks, defending player mills ten cards. | |
Nemesis of Reason
Alara Reborn
(R)
Collector #: 028
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3/7 Creature - Leviathan Horror
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Whenever Nemesis of Reason attacks, defending player mills ten cards. | |
Abandon Reason
Eldritch Moon
(U)
Collector #: 115
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Instant
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Up to two target creatures each get +1/+0 and gain first strike until end of turn. Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) |
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Nemesis of Reason (1302 - Foil)
Secret Lair
(R)
Collector #: 1302
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3/7 Creature - Leviathan Horror
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Whenever Nemesis of Reason attacks, defending player mills ten cards. | |
Sphere of Reason
Odyssey
(U)
Collector #: 051
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Enchantment
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If a blue source would deal damage to you, prevent 2 of that damage. | |
Voice of Reason
Urza's Destiny
(U)
Collector #: 024
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2/2 Creature - Angel
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Flying, protection from blue | |
Might Beyond Reason
Shadows Over Innistrad
(C)
Collector #: 217
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Instant
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Put two +1/+1 counters on target creature. Delirium - Put three +1/+1 counters on that creature instead if there are four or more card types among cards in your graveyard. |
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Reason // Believe (Prerelease Foil) |
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Sorcery
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Scry 3. ---- Believe Aftermath(Cast this spell only from your graveyard. Then exile it,) Look at the top card of your library. You may put it onto the battlefield if it's a creature card. If you don't, put it into your hand. |
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Shield of Duty and Reason
Apocalypse
(C)
Collector #: 016
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Enchantment - Aura
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Enchant creature Enchanted creature has protection from green and from blue. |
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