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9451 - 9475 of 10000 results
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Stasis
5th Edition
(R)
Collector #: 127
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Enchantment
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Players skip their untap steps. At the beginning of your upkeep, sacrifice Stasis unless you pay |
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- NM
- EX
- VG
- G
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Zangief, the Red Cyclone (435 - Foil)
Secret Lair
(R)
Collector #: 435
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7/4 Legendary Creature - Human Warrior
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Zangief, the Red Cyclone must be blocked if able. Iron Muscle - As long as it's your turn, Zangief has indestructible. Spinning Piledriver - Whenever Zangief deals damage to a creature, if that creature was dealt excess damage this turn, that creature's controller sacrifices a noncreature, nonland permanent. |
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- NM
- EX
- VG
- G
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Bad Moon
3rd Edition
(R)
Collector #: 094
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Enchantment
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| Black creatures get +1/+1. | |
- NM
- EX
- VG
- G
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Beseech the Queen
From the Vault: Lore
(M)
Collector #: 001
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Sorcery
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| Search your library for a card with converted mana cost less than or equal to the number of lands you control, reveal it, and put it into your hand. Then shuffle your library. | |
- NM
- EX
- VG
- G
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Neheb, the Eternal
Commander Masters
(M)
Collector #: 0244
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4/6 Legendary Creature - Zombie Minotaur Warrior
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Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) At the beginning of your postcombat main phase, add |
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- NM
- EX
- VG
- G
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Seething Song (San Francisco 2004 (Aeo Paquette - Sideboard) - Not Tournament Legal)
World Championships
(C)
Collector #: 104
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Instant
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Add |
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- NM
- EX
- VG
- G
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Snow-Covered Plains (001 - Foil)
Secret Lair
(R)
Collector #: 001
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Basic Snow Land - Plains
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- NM
- EX
- VG
- G
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Approach of the Second Sun
Mystery Booster/The List
(R)
Collector #: 004
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Sorcery
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| If this spell was cast from your hand and you’ve cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner’s library seventh from the top and you gain 7 life. | |
- NM
- EX
- VG
- G
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Death Baron
Shards of Alara
(R)
Collector #: 070
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2/2 Creature - Zombie Wizard
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| Skeleton creatures you control and other Zombie creatures you control get +1/+1 and have deathtouch. | |
- NM
- EX
- VG
- G
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Galadriel, Gift-Giver
The Lord of the Rings: Tales of Middle-earth
(R)
Collector #: 0296
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4/4 Legendary Creature - Elf Noble
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Whenever Galadriel, Gift-Giver enters the battlefield or attacks, choose one -
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- NM
- EX
- VG
- G
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Secret Tunnel (0392 - Extended Art)
Avatar: The Last Airbender Variants
(R)
Collector #: 0392
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Land - Cave
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This land can't be blocked. |
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- NM
- EX
- VG
- G
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Swamp (2511 - Non-Foil)
Secret Lair
(R)
Collector #: 2511
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Teeka's Dragon
Mirage
(R)
Collector #: 320
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5/5 Artifact Creature - Dragon
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| Flying; trample; rampage 4 (Whenever this creature becomes blocked, it gets +4/+4 until end of turn for each creature blocking it beyond the first.) | |
- NM
- EX
- VG
- G
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Rising of the Day
The Lord of the Rings: Tales of Middle-earth
(U)
Collector #: 0145
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Enchantment
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Creatures you control have haste. Legendary creatures you control get +1/+0. |
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- NM
- EX
- VG
- G
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Urza's Mine (Sphere)
Chronicles
(C)
Collector #: 114
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Land - Urza's Mine
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- NM
- EX
- VG
- G
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Aphetto Alchemist (Onslaught)
Mystery Booster/The List
(U)
Collector #: 064
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1/2 Creature - Human Wizard
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Morph |
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- NM
- EX
- VG
- G
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Shadow the Hedgehog (2086 - Non-Foil)
Secret Lair
(M)
Collector #: 2086
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4/2 Legendary Creature - Hedgehog Mercenary
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Haste Whenever Shadow the Hedgehog or another creature you control with flash or haste dies, draw a card. Chaos Control - Each spell you cast has split second if mana from an artifact was spent to cast it. (As long as it's on the stack, player's cant cast spells or activate abilities that aren't mana abilities.) |
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- NM
- EX
- VG
- G
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Danitha, New Benalia's Light
March of the Machine: The Aftermath
(R)
Collector #: 0029
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2/2 Legendary Creature - Human Knight
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Vigilance, trample, lifelink Once during each of your turns, you may cast an Aura or Equipment spell from your graveyard. |
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- NM
- EX
- VG
- G
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Plagon, Lord of the Beach
Foundations Jumpstart
(R)
Collector #: 0037
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0/3 Legendary Creature - Starfish Wizard
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When Plagon, Lord of the Beach enters, draw a card for each creature you control with toughness greater than its power. |
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- NM
- EX
- VG
- G
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Questing Beast
Throne of Eldraine
(M)
Collector #: 171
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4/4 Legendary Creature - Beast
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Vigilance, deathtouch, haste Questing Beast can't be blocked by creatures with power 2 or less. Combat damage that would be dealt by creatures you control can't be prevented. Whenever Questing Beast deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls. |
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- NM
- EX
- VG
- G
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Tom Bombadil
The Lord of the Rings: Tales of Middle-earth
(M)
Collector #: 0234
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4/4 Legendary Creature - God Bard
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As long as there are four or more lore counters among Sagas you control, Tom Bombadil has hexproof and indestructible. Whenever the final chapter ability of a Saga you control resolves, reveal cards from the top of your library until you reveal a Saga card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. This ability triggers only once each turn. |
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- NM
- EX
- VG
- G
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Unstoppable Plan (0382 - Extended Art)
Aetherdrift Variants
(R)
Collector #: 0382
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Enchantment
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| At the beginning of your end step, untap all nonland permanents you control. | |
- NM
- EX
- VG
- G
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Metamorphose
Scourge
(U)
Collector #: 040
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Instant
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| Put target permanent an opponent controls on top of its owner’s library. That opponent may put an artifact, creature, enchantment, or land card from their hand onto the battlefield. | |
- NM
- EX
- VG
- G
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Second Harvest (0417 - Retro Frame)
Innistrad Remastered Variants
(R)
Collector #: 0417
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Instant
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| For each token you control, create a token that's a copy of that permanent. | |
- NM
- EX
- VG
- G
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Diamond City
Universes Beyond: Fallout
(R)
Collector #: 0147
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Land
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Diamond City enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) |
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- NM
- EX
- VG
- G
9451 - 9475 of 10000 results