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Tezzeret, Master of the Bridge (1701 - Non-Foil)
Secret Lair
(M)
Collector #: 1701
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Legendary Planeswalker - Tezzeret
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Creature and planeswalker spells you cast have affinity for artifacts. [+2]: Tezzeret, Master of the Bridge deals X damage to each opponent, where X is the number of artifacts you control. You gain X life. [-3]: Return target artifact card from your graveyard to your hand. [-8]: Exile the top ten cards of your library. Put all artifact cards from among them onto the battlefield. |5| |
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- NM
- EX
- VG
- G
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Acererak the Archlich (1784 - Foil)
Secret Lair
(M)
Collector #: 1784
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5/5 Legendary Creature - Zombie Wizard
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When Acererak the Archlich enters the battlefield, if you haven't completed the Tomb of Annihilation, return Acererak the Archlich to its owner's hand and venture into the dungeon. Whenever Acererak the Archlich attacks, for each opponent, you create a 2/2 black Zombie creature token unless that player sacrifices a creature. |
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- NM
- EX
- VG
- G
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Demonic Consultation (0004 - Foil)
Secret Lair
(R)
Collector #: 0004
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Instant
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| Choose a card name. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with the chosen name. Put that card into your hand and exile all other cards revealed this way. | |
- NM
- EX
- VG
- G
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Phyrexian Obliterator (308 - Borderless Ichor)
Phyrexia: All Will Be One Variants
(M)
Collector #: 308
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5/5 Creature - Phyrexian Horror
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Trample Whenever a source deals damage to Phyrexian Obliterator, that source's controller sacrifices that many permanents. |
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- NM
- EX
- VG
- G
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Starfield of Nyx
Commander Masters
(M)
Collector #: 0840
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Enchantment
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At the beginning of your upkeep, you may return target enchantment card from your graveyard to the battlefield. As long as you control five or more enchantments, each other non-Aura enchantment you control is a creature in addition to its other types and has base power and base toughness each equal to its mana value. |
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- NM
- EX
- VG
- G
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Tyvar the Bellicose
March of the Machine: The Aftermath
(M)
Collector #: 0048
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5/4 Legendary Creature - Elf Warrior
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Whenever one or more Elves you control attack, they gain deathtouch until end of turn. Each creature you control has "Whenever a mana ability of this creature resolves, put a number of +1/+1 counters on it equal to the amount of mana this creature produced. This ability triggers only once each turn." |
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- NM
- EX
- VG
- G
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Vindicate
Apocalypse
(R)
Collector #: 126
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Sorcery
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| Destroy target permanent. | |
- NM
- EX
- VG
- G
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World at War (2208 - Battle of Olympus - Non-Foil)
Secret Lair
(R)
Collector #: 2208
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Sorcery
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After the second main phase this turn, there's an additional combat phase followed by an additional main phase. At the beginning of that combat, untap all creatures that attacked this turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
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- NM
- EX
- VG
- G
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Tolarian Winds
Urza's Saga
(C)
Collector #: 104
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Instant
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| Discard all the cards in your hand, then draw that many cards. | |
- NM
- EX
- VG
- G
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Deathcap Glade
Innistrad: Crimson Vow
(R)
Collector #: 261
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Land
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Deathcap Glade enters the battlefield tapped unless you control two or more other lands. |
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- NM
- EX
- VG
- G
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Port Razer
The Lost Caverns of Ixalan Commander Decks
(M)
Collector #: 0230
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4/4 Creature - Orc Pirate
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Whenever Port Razer deals combat damage to a player, untap each creature you control. After this combat phase, there's an additional combat phase. Port Razer can't attack a player it has already attacked this turn. |
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- NM
- EX
- VG
- G
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Snow-Covered Swamp (280)
Kaldheim
(C)
Collector #: 280
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Basic Snow Land - Swamp
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- NM
- EX
- VG
- G
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Flumph
Adventures in the Forgotten Realms
(R)
Collector #: 015
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0/4 Creature - Jellyfish
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Defender, flying Whenever Flumph is dealt damage, you and target opponent each draw a card. |
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- NM
- EX
- VG
- G
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Maelstrom of the Spirit Dragon
Tarkir: Dragonstorm
(R)
Collector #: 0260
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Land
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- NM
- EX
- VG
- G
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Deathcap Glade (0301 - Borderless)
Secrets of Strixhaven Variants
(R)
Collector #: 0301
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Land
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This land enters tapped unless you control two or more other lands. |
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- NM
- EX
- VG
- G
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Nim Deathmantle
Double Masters 2022
(R)
Collector #: 309
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Artifact - Equipment
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Equipped creature gets +2/+2, has intimidate, and is a black Zombie. Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay Equip |
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- NM
- EX
- VG
- G
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Spectra Ward
2015 Core Set
(R)
Collector #: 036
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Enchantment - Aura
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Enchant creature Enchanted creature gets +2/+2 and has protection from all colors. This effect doesn't remove Auras. (It can't be blocked, targeted, or dealt damage by anything that's white, blue, black, red or green.) |
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- NM
- EX
- VG
- G
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Scavenger's Talent
Bloomburrow
(R)
Collector #: 0111
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Enchantment - Class
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(Gain the next level as a sorcery to add its ability.) Whenever one or more creatures you control die, create a Food token. This ability triggers only once each turn. Whenever you sacrifice a permanent, target player mills two cards. At the beginning of your end step, you may sacrifice three other nonland permanents. If you do, return a creature card from your graveyard to the battlefield with a finality counter on it. |
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- NM
- EX
- VG
- G
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Syphon Sliver
2014 Core Set
(R)
Collector #: 117
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2/2 Creature - Sliver
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| Sliver creatures you control have lifelink. | |
- NM
- EX
- VG
- G
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Biotransference
Universes Beyond: Warhammer 40,000
(R)
Collector #: 030
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Enchantment
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Creatures you control are artifacts in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battleifeld. Whenever you cast an artifact spell, you lose 1 life and create a 2/2 black Necron Warrior artifact creature token. |
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- NM
- EX
- VG
- G
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Emerald Medallion
Commander Masters
(R)
Collector #: 0379
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Artifact
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Green spells you cast cost |
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- NM
- EX
- VG
- G
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Moraug, Fury of Akoum (Showcase)
Zendikar Rising Variants
(M)
Collector #: 300
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6/6 Legendary Creature - Minotaur Warrior
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Each creature you control gets +1/+0 for each time it has attacked this turn. Landfall - Whenever a land enters the battlefield under your control, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control. |
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- NM
- EX
- VG
- G
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Thran Dynamo
Urza's Destiny
(U)
Collector #: 139
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Artifact
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- NM
- EX
- VG
- G
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Valkyrie Harbinger (Theme Booster)
Kaldheim
(R)
Collector #: 374
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4/5 Creature - Angel Cleric
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Flying, lifelink At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance. |
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- NM
- EX
- VG
- G
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Spirited Companion (0896 - Non-Foil)
Secret Lair
(R)
Collector #: 0896
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1/1 Enchantment Creature - Dog
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| When this creature enters, draw a card. | |
- NM
- EX
- VG
- G
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