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501 - 525 of 10000 results
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Sol Ring (1494 - Galaxy Foil)
Secret Lair
(R)
Collector #: 1494
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Artifact
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- NM
- EX
- VG
- G
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Eye of Ugin
Worldwake
(M)
Collector #: 136
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Legendary Land
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Colorless Eldrazi spells you cast cost |
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- NM
- EX
- VG
- G
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Boros Charm
Gatecrash
(U)
Collector #: 148
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Instant
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| Choose one — Boros Charm deals 4 damage to target player; or permanents you control gain indestructible until end of turn; or target creature gains double strike until end of turn. | |
- NM
- EX
- VG
- G
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Scrawling Crawler
Foundations
(R)
Collector #: 0132
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3/2 Artifact Creature - Phyrexian Construct
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At the beginning of your upkeep, each player draws a card. Whenever an opponent draws a card, that player loses 1 life. |
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- NM
- EX
- VG
- G
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Sword of the Animist
Final Fantasy Commander Decks
(R)
Collector #: 0362
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Legendary Artifact - Equipment
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Equipped creature gets +1/+1. Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Equip |
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- NM
- EX
- VG
- G
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Tibalt's Trickery
Kaldheim
(R)
Collector #: 153
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Instant
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| Counter target spell. Choose 1, 2, or 3 at random. Its controller mills that many cards, then exiles cards from the top of their library until they exile a nonland card with a different name than that spell. They may cast that card without paying its mana cost. Then they put the exiled cards on the bottom of their library in a random order. | |
- NM
- EX
- VG
- G
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Crypt Ghast
Gatecrash
(R)
Collector #: 061
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2/2 Creature - Spirit
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Extort (Whenever you cast a spell, you may pay Whenever you tap a Swamp for mana, add |
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- NM
- EX
- VG
- G
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Summon: Bahamut (0356 - Borderless)
Final Fantasy Variants
(M)
Collector #: 0356
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9/9 Enchantment Creature - Saga Dragon
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(As this saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II - Destroy up to one target nonland permanent. III - Draw two cards. IV - Mega Flare - This creature deals damage equal to the total mana value of other permanents you control to each opponent. Flying |
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- NM
- EX
- VG
- G
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Mishra's Factory (Autumn)
Antiquities
(R)
Collector #: 080
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Land
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- NM
- EX
- VG
- G
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Training Center
Commander Legends
(R)
Collector #: 358
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Land
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Training Center enters the battlefield tapped unless you have two or more opponents. |
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- NM
- EX
- VG
- G
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Mana Vault
5th Edition
(R)
Collector #: 388
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Artifact
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Mana Vault doesn't untap during your untap step. At the beginning of your upkeep, you may pay At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you. |
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- NM
- EX
- VG
- G
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Su-Chi
Antiquities
(U)
Collector #: 066
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4/4 Artifact Creature - Construct
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When this creature dies, add |
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- NM
- EX
- VG
- G
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Urborg, Tomb of Yawgmoth
Time Spiral Remastered
(R)
Collector #: 287
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Legendary Land
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| Each land is a Swamp in addition to its other land types. | |
- NM
- EX
- VG
- G
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Worldly Tutor (Borderless)
Dominaria Remastered Variants
(R)
Collector #: 442
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Instant
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| Search your library for a creature card, reveal it, then shuffle and put the card on top. | |
- NM
- EX
- VG
- G
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Deadly Rollick (1754 - Foil)
Secret Lair
(R)
Collector #: 1754
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Instant
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If you control a commander, you may cast this spell without paying its mana cost. Exile target creature. |
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- NM
- EX
- VG
- G
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Necromancy
Visions
(U)
Collector #: 064
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Enchantment
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You may cast Necromancy any time you could cast an instant. If it was cast any time a sorcery couldn't have been cast, sacrifice it at the beginning of the next cleanup step. When Necromancy enters the battlefield, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach Necromancy to it. When Necromancy leaves the battlefield, that creature's controller sacrifices it. |
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- NM
- EX
- VG
- G
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Palantir of Orthanc
The Lord of the Rings: Tales of Middle-earth
(M)
Collector #: 0247
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Legendary Artifact
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| At the beginning of your end step, put an influence counter on Palantir of Orthanc and scry 2. Then target opponent may have you draw a card. If that player doesn't, you mill X cards, where X is the number of influence counters on Palantir of Orthanc, and that player loses life equal to the total mana value of those cards. | |
- NM
- EX
- VG
- G
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Evendo, Waking Haven
Edge of Eternities
(M)
Collector #: 0253
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Land - Planet
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This land enters tapped. Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.) (12+) |
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- NM
- EX
- VG
- G
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Hedge Maze
Murders at Karlov Manor
(R)
Collector #: 0262
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Land - Forest Island
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( Hedge Maze enters the battlefield tapped. When Hedge Maze enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) |
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- NM
- EX
- VG
- G
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Avenging Hunter
Commander Legends: Battle for Baldur's Gate
(C)
Collector #: 215
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5/4 Creature - Dragon Ranger
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Trample When Avenging Hunter enters the battlefield, you take the initiative. |
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- NM
- EX
- VG
- G
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Royal Assassin
Alpha
(R)
Collector #: 123
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1/1 Creature - Human Assassin
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- NM
- EX
- VG
- G
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Verdant Catacombs (BFZ Expeditions Foil)
Masterpiece Series: Expeditions
(S)
Collector #: 023
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Land
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- NM
- EX
- VG
- G
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Roaming Throne (2415 - Foil)
Secret Lair
(R)
Collector #: 2415
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4/4 Artifact Creature - Golem
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Ward As this creature enters, choose a creature type. This creature is the chosen type in addition to its other types. If a triggered ability of another creature you control of the chosen type triggers, it triggers an additional time. |
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- NM
- EX
- VG
- G
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Jace, the Mind Sculptor (8001 - Non-Foil - Secret Lair Prize)
Secret Lair
(M)
Collector #: 8001
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Legendary Planeswalker - Jace
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[+2]: Look at the top card of target player's library. You may put that card on the bottom of that player's library. [0]: Draw three cards, then put two cards from your hand on top of your library in any order. [-1]: Return target creature to its owner's hand. [-12]: Exile all cards from target player's library, then that player shuffles their hand into their library. |3| |
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- NM
- EX
- VG
- G
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Demonic Tutor
Alpha
(U)
Collector #: 104
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Sorcery
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| Search your library for a card and put that card into your hand. Then shuffle your library. | |
- NM
- EX
- VG
- G
501 - 525 of 10000 results