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4626 - 4650 of 10000 results
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Forsaken Miner
Outlaws of Thunder Junction
(U)
Collector #: 0088
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2/2 Creature - Skeleton Rogue
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Forsaken Miner can't block. Whenever you commit a crime, you may pay |
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- NM
- EX
- VG
- G
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Herald of Secret Streams (Ixalan)
Mystery Booster/The List
(R)
Collector #: 059
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2/3 Creature - Merfolk Warrior
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| Creatures you control with +1/+1 counters on them can't be blocked. | |
- NM
- EX
- VG
- G
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Temporal Manipulation
Mystery Booster 2
(M)
Collector #: 0174
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Sorcery
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| Take an extra turn after this one. | |
- NM
- EX
- VG
- G
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Penance
Exodus
(U)
Collector #: 015
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Enchantment
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| Put a card from your hand on top of your library: The next time a black or red source of your choice would deal damage this turn, prevent that damage. | |
- NM
- EX
- VG
- G
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Power Conduit
Mirrodin
(U)
Collector #: 229
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Artifact
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- NM
- EX
- VG
- G
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The Sound of Drums
Universes Beyond: Doctor Who
(R)
Collector #: 0097
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Enchantment - Aura
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Enchant creature Enchanted creature is goaded. If enchanted creature would deal combat damage to a permanent or player, it deals double that damage instead. |
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- NM
- EX
- VG
- G
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Twilight Diviner (0315 - Showcase)
Lorwyn Eclipsed Variants
(R)
Collector #: 0315
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3/3 Creature - Elf Cleric
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When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Whenever one or more other creatures you control enter, if they entered or were cast from a graveyard, create a token that's a copy of one of them. This ability triggers only once each turn. |
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- NM
- EX
- VG
- G
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Supreme Verdict
The Lord of the Rings: Tales of Middle-earth Commander Decks
(R)
Collector #: 0272
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Sorcery
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This spell can’t be countered. Destroy all creatures. |
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- NM
- EX
- VG
- G
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Sol Ring (0359)
Final Fantasy Commander Decks
(U)
Collector #: 0359
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Artifact
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- NM
- EX
- VG
- G
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Haliya, Guided by Light (0289 - Borderless)
Edge of Eternities Variants
(R)
Collector #: 0289
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3/3 Legendary Creature - Human Soldier
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Whenever Haliya or another creature or artifact you control enters, you gain 1 life. At the beginning of your end step, draw a card if you've gained 3 or more life this turn. Warp |
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- NM
- EX
- VG
- G
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Machine God's Effigy
The Brothers' War Commander Decks
(R)
Collector #: 016
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Artifact
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You may have Machine God's Effigy enter the battlefield as a copy of any creature on the battlefield, except it's an artifact and it has " |
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- NM
- EX
- VG
- G
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Concealed Courtyard
Kaladesh
(R)
Collector #: 245
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Land
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Concealed Courtyard enters the battlefield tapped unless you control two or fewer other lands. |
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- NM
- EX
- VG
- G
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City in a Bottle
Arabian Nights
(R)
Collector #: 060
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Artifact
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Whenever a nontoken permanent from the Arabian Nights expansion other than City in a Bottle is on the battlefield, its controller sacrifices it. Players can't play cards from the Arabian Nights expansion. |
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- NM
- EX
- VG
- G
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Verduran Enchantress
Beta
(R)
Collector #: 223
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0/2 Creature - Human Druid
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| Whenever you cast an enchantment spell, you may draw a card. | |
- NM
- EX
- VG
- G
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Zombie Master
Beta
(R)
Collector #: 138
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2/3 Creature - Zombie
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Other Zombie creatures have swampwalk. Other Zombies have " |
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- NM
- EX
- VG
- G
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Lich
Unlimited
(R)
Collector #: 114
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Enchantment
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As Lich enters the battlefield, you lose life equal to your life total. You don't lose the game for having 0 or less life. If you would gain life, draw that many cards instead. Whenever you're dealt damage, sacrifice that many nontoken permanents. If you can't, you lose the game. When Lich is put into a graveyard from the battlefield, you lose the game. |
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- NM
- EX
- VG
- G
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Mountain
Arabian Nights
(L)
Collector #: 077
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Quirion Ranger (FNM Foil)
Promotional
(S)
Collector #: 009
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1/1 Creature - Elf Ranger
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| Return a Forest you control to its owner's hand: Untap target creature. Activate this ability only once each turn. | |
- NM
- EX
- VG
- G
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Tiamat (Ampersand Foil)
Promotional
(M)
Collector #: 235
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7/7 Legendary Creature - Dragon God
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Flying When Tiamat enters the battlefield, if you cast it, search your library for up to five Dragon cards not named Tiamat that each have different names, reveal them, put them into your hand, then shuffle. |
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- NM
- EX
- VG
- G
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Veil of Summer (2348 - Non-Foil)
Secret Lair
(R)
Collector #: 2348
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Instant
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| Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. | |
- NM
- EX
- VG
- G
| Argothian Enchantress (Judge Foil) |
0/1 Creature - Human Druid
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Argothian Enchantress can't be the target of spells or abilities. Whenever you play an enchantment spell, draw a card. |
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- NM
- EX
- VG
- G
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Persistent Petitioners (595 - Foil)
Secret Lair
(R)
Collector #: 595
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1/3 Creature - Human Advisor
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Tap four untapped Advisors you control: Target player mills twelve cards. A deck can have any number of cards named Persistent Petitioners. |
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- NM
- EX
- VG
- G
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Pact of Negation (016)
Masterpiece Series: Invocations
(S)
Collector #: 016
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Instant
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Counter target spell. At the beginning of your next upkeep, pay |
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- NM
- EX
- VG
- G
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Doomsday (042)
Masterpiece Series: Invocations
(S)
Collector #: 042
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Sorcery
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| Search your library and graveyard for five cards and exile the rest. Put the chosen cards on top of your library in any order. You lose half your life, rounded up. | |
- NM
- EX
- VG
- G
4626 - 4650 of 10000 results