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Without Weakness
Hour of Devastation
(C)
Collector #: 081
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Instant
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Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) Cycling (, Discard this card: Draw a card.) |
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Weakness
Unlimited
(C)
Collector #: 135
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Enchantment - Aura
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Enchant creature Enchanted creature gets -2/-1. |
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Weakness
Battle Royale
(C)
Collector #: 096
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Enchantment - Aura
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Enchant creature Enchanted creature gets -2/-1. |
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Weakness
2010 Core Set
(C)
Collector #: 121
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Enchantment - Aura
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Enchant creature Enchanted creature gets -2/-1. |
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Weakness
5th Edition
(C)
Collector #: 205
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Enchantment - Aura
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Enchant creature Enchanted creature gets -2/-1. |
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Weakness
4th Edition
(C)
Collector #: 170
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Enchantment - Aura
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Enchant creature Enchanted creature gets -2/-1. |
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Shed Weakness
Amonkhet
(C)
Collector #: 185
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Instant
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Target creature gets +2/+2 until end of turn. You may remove a -1/-1 counter from it. | |
Weakness
3rd Edition
(C)
Collector #: 136
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Enchantment - Aura
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Enchant creature Enchanted creature gets -2/-1. |
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Shed Weakness
Ultimate Masters
(C)
Collector #: 181
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Instant
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Target creature gets +2/+2 until end of turn. You may remove a -1/-1 counter from it. | |
Weakness (Not Tournament Legal)
Collectors Ed Intl
(C)
Collector #: 135
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Enchantment - Aura
|
Enchant creature Enchanted creature gets -2/-1. |
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Weakness (Not Tournament Legal)
Collectors Ed
(C)
Collector #: 135
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Enchantment - Aura
|
Enchant creature Enchanted creature gets -2/-1. |
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