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Wild-Magic Sorcerer
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 816
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4/3 Creature - Orc Shaman Sorcerer
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| The first spell you cast from exile each turn has cascade. (When you cast your first spell from exile, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) | |
- NM
- EX
- VG
- G
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Sorcerer Class
Adventures in the Forgotten Realms
(R)
Collector #: 233
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Enchantment - Class
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(Gain the next level as a sorcery to add its ability.) When Sorcerer Class enters the battlefield, draw two cards, then discard two cards. Creatures you control have " Whenever you cast an instant or sorcery spell, that spell deals damage to each opponent equal to the number of instant and sorcery spells you've cast this turn. |
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- NM
- EX
- VG
- G
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Wild-Magic Sorcerer (2494 - Foil)
Secret Lair
(R)
Collector #: 2494
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4/3 Creature - Orc Shaman Sorcerer
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| The first spell you cast from exile each turn has cascade. (When you cast your first spell from exile, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) | |
- NM
- EX
- VG
- G
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Kuja, Genome Sorcerer (0399 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0399
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3/4 Legendary Creature - Human Mutant Wizard
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At the beginning of your end step, create a tapped 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent." Then if you control four or more Wizards, transform Kuja. Back Trance Kuja, Fate Defied Legendary Creature - Avatar Wizard Flame Star - If a Wizard you control would deal damage to a permanent or player, it deals double that damage instead. 4/6 |
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- NM
- EX
- VG
- G
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Wild-Magic Sorcerer
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 036
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4/3 Creature - Orc Shaman Sorcerer
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| The first spell you cast from exile each turn has cascade. (When you cast your first spell from exile, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) | |
- NM
- EX
- VG
- G
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Wild-Magic Sorcerer (2494 - Non-Foil)
Secret Lair
(R)
Collector #: 2494
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4/3 Creature - Orc Shaman Sorcerer
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| The first spell you cast from exile each turn has cascade. (When you cast your first spell from exile, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) | |
- NM
- EX
- VG
- G
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Kuja, Genome Sorcerer
Final Fantasy
(R)
Collector #: 0232
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3/4 Legendary Creature - Human Mutant Wizard
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At the beginning of your end step, create a tapped 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent." Then if you control four or more Wizards, transform Kuja. Back Trance Kuja, Fate Defied Legendary Creature - Avatar Wizard Flame Star - If a Wizard you control would deal damage to a permanent or player, it deals double that damage instead. 4/6 |
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- NM
- EX
- VG
- G
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Monster Role Token // Sorcerer Role Token
Wilds of Eldraine
(S)
Collector #: 0016
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Token Enchantment - Aura Role
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Enchant creature Enchanted creature gets +1/+1 and has trample. Enchant creature Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1." |
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- NM
- EX
- VG
- G
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Prodigal Sorcerer
Alpha
(C)
Collector #: 073
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1/1 Creature - Human Wizard Sorcerer
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- NM
- EX
- VG
- G
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Kuja, Genome Sorcerer (0497 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0497
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3/4 Legendary Creature - Human Mutant Wizard
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At the beginning of your end step, create a tapped 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent." Then if you control four or more Wizards, transform Kuja. Back Trance Kuja, Fate Defied Legendary Creature - Avatar Wizard Flame Star - If a Wizard you control would deal damage to a permanent or player, it deals double that damage instead. 4/6 |
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- NM
- EX
- VG
- G
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Prodigal Sorcerer (1672 - Tim the Enchanter - Foil)
Secret Lair
(R)
Collector #: 1672
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1/1 Creature - Human Wizard Sorcerer
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- NM
- EX
- VG
- G
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Wild-Magic Sorcerer (Extended Art)
Adventures in the Forgotten Realms Commander Decks Variants
(R)
Collector #: 305
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4/3 Creature - Orc Shaman Sorcerer
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| The first spell you cast from exile each turn has cascade. (When you cast your first spell from exile, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) | |
- NM
- EX
- VG
- G
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Prodigal Sorcerer
Beta
(C)
Collector #: 074
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1/1 Creature - Human Wizard Sorcerer
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- NM
- EX
- VG
- G
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Simon, Wild Magic Sorcerer (1238 - Foil)
Secret Lair
(R)
Collector #: 1238
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1/1 Legendary Creature - Human Elf Shaman Sorcerer
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Whenever you cast an instant or sorcery spell with mana value 3 or greater, roll a d20. 1-9: Each player draws a card. 10-19: You draw a card. 20: Copy that spell. You may choose new targets for the copy. |
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- NM
- EX
- VG
- G
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Simon, Wild Magic Sorcerer (1238 - Non-Foil)
Secret Lair
(R)
Collector #: 1238
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1/1 Legendary Creature - Human Elf Shaman Sorcerer
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Whenever you cast an instant or sorcery spell with mana value 3 or greater, roll a d20. 1-9: Each player draws a card. 10-19: You draw a card. 20: Copy that spell. You may choose new targets for the copy. |
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- NM
- EX
- VG
- G
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Sorcerer Class (Promo Pack)
Promo Pack
(R)
Collector #: 233
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Enchantment - Class
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(Gain the next level as a sorcery to add its ability.) When Sorcerer Class enters the battlefield, draw two cards, then discard two cards. Creatures you control have " Whenever you cast an instant or sorcery spell, that spell deals damage to each opponent equal to the number of instant and sorcery spells you've cast this turn. |
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- NM
- EX
- VG
- G
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Kuja, Genome Sorcerer (Prerelease Foil)
Promotional
(R)
Collector #: 0232
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3/4 Legendary Creature - Human Mutant Wizard
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At the beginning of your end step, create a tapped 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent." Then if you control four or more Wizards, transform Kuja. Back Trance Kuja, Fate Defied Legendary Creature - Avatar Wizard Flame Star - If a Wizard you control would deal damage to a permanent or player, it deals double that damage instead. 4/6 |
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- NM
- EX
- VG
- G
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Capricious Sorcerer
Portal
(R)
Collector #: 043
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1/1 Creature - Human Wizard Sorcerer
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- NM
- EX
- VG
- G
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Prodigal Sorcerer (1672 - Tim the Enchanter - Non-Foil)
Secret Lair
(R)
Collector #: 1672
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1/1 Creature - Human Wizard Sorcerer
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- NM
- EX
- VG
- G
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Etherium-Horn Sorcerer
Commander 2017
(R)
Collector #: 171
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3/6 Artifact Creature - Minotaur Wizard Sorcerer
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Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) |
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- NM
- EX
- VG
- G
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Kadena, Slinking Sorcerer (Foil)
Commander 2019
(M)
Collector #: 045
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3/3 Legendary Creature - Snake Wizard Sorcerer
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The first face-down creature spell you cast each turn costs Whenever a face-down creature you control enters, draw a card. |
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- NM
- EX
- VG
- G
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Rockslide Sorcerer
Zendikar Rising
(U)
Collector #: 154
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3/3 Creature - Human Wizard Sorcerer
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| Whenever you cast an instant, sorcery, or Wizard spell, this creature deals 1 damage to any target. | |
- NM
- EX
- VG
- G
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Vulshok Sorcerer
Fifth Dawn
(C)
Collector #: 080
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1/1 Creature - Human Shaman Sorcerer
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Haste |
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- NM
- EX
- VG
- G
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Prodigal Sorcerer
4th Edition
(C)
Collector #: 094
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1/1 Creature - Human Wizard Sorcerer
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- NM
- EX
- VG
- G
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Krovikan Sorcerer
Ice Age
(C)
Collector #: 081
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1/1 Creature - Human Wizard Sorcerer
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- NM
- EX
- VG
- G
1 - 25 of 72 results