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Nuclear Fallout (0859 - Surge Foil - Pip-Boy)
Universes Beyond: Fallout Variants
(R)
Collector #: 0859
FOIL
|
Sorcery
|
Each creature gets -X/-X until end of turn. Each player gets X rad counters. | |
Silence
2011 Core Set
(R)
Collector #: 030
FOIL
|
Instant
|
Your opponents can't cast spells this turn. (Spells cast before this resolves are unaffected.) | |
Sneak Attack (0099 - Anime Confetti Foil)
Wilds of Eldraine Enchanting Tales
(M)
Collector #: 0099
FOIL
|
Enchantment
|
: You may put a creature card from your hand onto the battlefield. That creature has haste. Sacrifice the creature at the beginning of the next end step. | |
Teferi's Protection
Double Masters 2022
(R)
Collector #: 032
FOIL
|
Instant
|
Until your next turn, your life total can’t change and you have protection from everything. All permanents you control phase out. Exile Teferi’s Protection. |
|
The Ozolith
Ikoria: Lair of Behemoths
(R)
Collector #: 237
FOIL
|
Legendary Artifact
|
Whenever a creature you control leaves the battlefield, if it had counters on it, put those counters on the Ozolith. At the beginning of combat on your turn, if The Ozolith has counters on it, you may move all counters from The Ozolith onto target creature. |
|
Urza's Incubator (Borderless)
Dominaria Remastered Variants
(M)
Collector #: 453
FOIL
|
Artifact
|
As Urza’s Incubator enters the battlefield, choose a creature type. Creature spells of the chosen type cost less to cast. |
|
Wooded Foothills
Khans of Tarkir
(R)
Collector #: 249
FOIL
|
Land
|
T, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a mountain or forest card and put it into play. Then shuffle your library. | |
Loot, the Key to Everything (0086 - Extended Art)
Outlaws of Thunder Junction The Big Score
(M)
Collector #: 0086
FOIL
|
1/2 Legendary Creature - Beast Noble
|
Ward At the beginning of your upkeep, exile the top X cards of your library, where X is the number of card types among other nonland permanents you control. You may play those cards this turn. |
|
Palantir of Orthanc (0749 - Borderless Poster)
The Lord of the Rings: Tales of Middle-earth Variants
(M)
Collector #: 0749
FOIL
|
Legendary Artifact
|
At the beginning of your end step, put an influence counter on Palantir of Orthanc and scry 2. Then target opponent may have you draw a card. If that player doesn't, you mill X cards, where X is the number of influence counters on Palantir of Orthanc, and that player loses life equal to the total mana value of those cards. | |
Three Visits (Extended Art)
Commander Legends Variants
(U)
Collector #: 686
FOIL
|
Sorcery
|
Search your library for a Forest card, put that card onto the battlefield, then shuffle your library. | |
Eldrazi Confluence (Ripple Foil)
Modern Horizons 3 Commander Decks
(R)
Collector #: 0032
FOIL
|
Instant
|
Choose three. You may choose the same mode more than once.
|
|
Railway Brawler (0344 - Extended Art)
Outlaws of Thunder Junction Variants
(M)
Collector #: 0344
FOIL
|
5/5 Creature - Rhino Warrior
|
Reach, trample Whenever another creature enters the battlefield under your control, put X +1/+1 counters on it, where X is its power. Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) |
|
Jet Medallion (Foil Etched)
Commander Masters Variants
(R)
Collector #: 0610
FOIL
|
Artifact
|
Black spells you cast cost less to cast. | |
Moment's Peace
Odyssey
(C)
Collector #: 251
FOIL
|
Instant
|
Prevent all combat damage that would be dealt this turn. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
|
Ninja of the Deep Hours
Betrayers of Kamigawa
(C)
Collector #: 044
FOIL
|
2/2 Creature - Human Ninja
|
Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Ninja of the Deep Hours deals combat damage to a player, you may draw a card. |
|
Arcane Signet (0884 - Surge Foil - Borderless)
Universes Beyond: Fallout Variants
(U)
Collector #: 0884
FOIL
|
Artifact
|
: Add one mana of any color in your commander's color identity. | |
Faerie Macabre
Shadowmoor
(C)
Collector #: 066
FOIL
|
2/2 Creature - Faerie Rogue
|
Flying Discard Faerie Macabre: Exile up to two target cards from graveyards. |
|
Phyrexian Altar
Ultimate Masters
(R)
Collector #: 232
FOIL
|
Artifact
|
Sacrifice a creature: Add one mana of any color. | |
Snapcaster Mage
Ultimate Masters
(M)
Collector #: 071
FOIL
|
2/1 Creature - Human Wizard
|
Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. |
|
Academy Ruins
Double Masters Box Toppers
(R)
Collector #: 369
FOIL
|
Legendary Land
|
: Add . , : Put target artifact card from your graveyard on top of your library. |
|
Urza's Tower
Double Masters Box Toppers
(R)
Collector #: 372
FOIL
|
Land - Urza's Tower
|
: Add . If you control an Urza's Mine and an Urza's Power-Plant, add instead. | |
Maddening Cacophony (Extended Art)
Zendikar Rising Variants
(R)
Collector #: 330
FOIL
|
Sorcery
|
Kicker Each opponent mills eight cards. If this spell was kicked, instead each opponent mills half their library, rounded up. |
|
Cabal Coffers
Modern Horizons 2
(M)
Collector #: 301
FOIL
|
Land
|
, : Add to your mana pool for each Swamp you control. | |
Elesh Norn, Mother of Machines
Phyrexia: All Will Be One
(M)
Collector #: 010
FOIL
|
4/7 Legendary Creature - Phyrexian Praetor
|
Vigilance If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. Permanents entering the battlefield don't cause abilities of permanents your opponents control to trigger. |
|
Flesh Duplicate (0649 - Surge Foil)
Universes Beyond: Doctor Who
(R)
Collector #: 0649
FOIL
|
0/0 Creature - Shapeshifter Rebel
|
You may have Flesh Duplicate enter the battlefield as a copy of any creature on the battlefield, except it has vanishing 3 if that creature doesn't have vanishing. (A permanent with vanishing 3 enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) | |