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Blood Moon
The Dark
(R)
Collector #: 058
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Enchantment
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Nonbasic lands are Mountains. | |
Goblin Wizard
The Dark
(R)
Collector #: 069
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1/1 Creature - Goblin Wizard
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Maze of Ith
The Dark
(U)
Collector #: 117
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Land
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Dust to Dust
The Dark
(C)
Collector #: 005
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Sorcery
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Exile two target artifacts. | |
Preacher
The Dark
(R)
Collector #: 016
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1/1 Creature - Human Cleric
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You may choose not to untap Preacher during your untap step.![]() |
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City of Shadows
The Dark
(R)
Collector #: 116
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Land
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Tormod's Crypt
The Dark
(U)
Collector #: 112
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Artifact
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Mana Vortex
The Dark
(R)
Collector #: 031
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Enchantment
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When you cast Mana Vortex, you may sacrifice a land. If you don't, counter Mana Vortex. At the beginning of each player's upkeep, that player sacrifices a land. When there are no lands on the battlefield, sacrifice Mana Vortex. |
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Elves of Deep Shadow
The Dark
(U)
Collector #: 076
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1/1 Creature - Elf Druid
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Season of the Witch
The Dark
(R)
Collector #: 052
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Enchantment
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At the beginning of your upkeep, sacrifice Season of the Witch unless you pay 2 life. At the beginning of the end step, destroy all untapped creatures that didn't attack this turn, except for creatures that couldn't attack. |
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Eater of the Dead
The Dark
(U)
Collector #: 044
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3/4 Creature - Horror
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Fellwar Stone
The Dark
(U)
Collector #: 102
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Artifact
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Ball Lightning
The Dark
(R)
Collector #: 057
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6/1 Creature - Elemental
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Trample Haste (This creature can attack and ![]() At the beginning of the end step, sacrifice Ball Lightning. |
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Frankenstein's Monster
The Dark
(R)
Collector #: 045
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0/1 Creature - Zombie
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As Frankenstein's Monster enters the battlefield, exile X creature cards from your graveyard. If you can't, put Frankenstein's Monster into its owner's graveyard instead of onto the battlefield. For each creature card exiled this way, Frankenstein's Monster enters the battlefield with a +2/+0, +1/+1, or +0/+2 counter on it. | |
Martyr's Cry
The Dark
(R)
Collector #: 012
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Sorcery
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Exile all white creatures. For each creature exiled this way, its controller draws a card. | |
Dark Sphere
The Dark
(U)
Collector #: 100
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Artifact
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Exorcist
The Dark
(R)
Collector #: 006
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1/1 Creature - Human Cleric
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Gaea's Touch
The Dark
(C)
Collector #: 077
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Enchantment
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![]() Sacrifice Gaea's Touch: Add ![]() ![]() |
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Stone Calendar
The Dark
(R)
Collector #: 111
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Artifact
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Spells you cast cost up to ![]() |
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Cleansing
The Dark
(R)
Collector #: 004
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Sorcery
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For each land, destroy that land unless any player pays 1 life. | |
Lurker
The Dark
(R)
Collector #: 080
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2/3 Creature - Beast
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Lurker can't be the target of spells unless it attacked or blocked this turn. | |
Hidden Path
The Dark
(R)
Collector #: 078
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Enchantment
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Green creatures have forestwalk. | |
Psychic Allergy
The Dark
(R)
Collector #: 034
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Enchantment
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As Psychic Allergy enters the battlefield, choose a color. At the beginning of each opponent’s upkeep, Psychic Allergy deals X damage to that player, where X is the number of nontoken permanents of the chosen color they control. At the beginning of your upkeep, destroy Psychic Allergy unless you sacrifice two Islands. |
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Sorrow's Path
The Dark
(R)
Collector #: 119
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Land
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![]() Whenever Sorrow's Path becomes tapped, it deals 2 damage to you and each creature you control. |
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Niall Silvain
The Dark
(R)
Collector #: 082
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2/2 Creature - Ouphe
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