MTG / Zendikar
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Sphinx of Lost Truths
Zendikar
(R)
Collector #: 069
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3/5 Creature - Sphinx
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Kicker Flying When Sphinx of Lost Truths enters the battlefield, draw three cards. Then if it wasn't kicked, discard three cards. |
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- NM
- EX
- VG
- G
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Terra Stomper
Zendikar
(R)
Collector #: 187
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8/8 Creature - Beast
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Terra Stomper can't be countered. Trample |
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- NM
- EX
- VG
- G
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Seismic Shudder
Zendikar
(C)
Collector #: 147
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Instant
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| Seismic Shudder deals 1 damage to each creature without flying. | |
- NM
- EX
- VG
- G
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Trapmaker's Snare
Zendikar
(U)
Collector #: 074
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Instant
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| Search your library for a Trap card, reveal it, and put it into your hand. Then shuffle your library. | |
- NM
- EX
- VG
- G
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Whiplash Trap
Zendikar
(C)
Collector #: 077
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Instant - Trap
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If an opponent had two or more creatures enter the battlefield under their control this turn, you may pay Return two target creatures to their owners' hands. |
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- NM
- EX
- VG
- G
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Jwar Isle Refuge
Zendikar
(U)
Collector #: 215
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Land
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Jwar Isle Refuge enters the battlefield tapped. When Jwar Isle Refuge enters the battlefield, you gain 1 life. |
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- NM
- EX
- VG
- G
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Makindi Shieldmate
Zendikar
(C)
Collector #: 026
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0/3 Creature - Kor Soldier Ally
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Defender Whenever Makindi Shieldmate or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Makindi Shieldmate. |
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- NM
- EX
- VG
- G
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Nimana Sell-Sword
Zendikar
(C)
Collector #: 106
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2/2 Creature - Human Warrior Ally
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| Whenever Nimana Sell-Sword or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Nimana Sell-Sword. | |
- NM
- EX
- VG
- G
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Scythe Tiger
Zendikar
(C)
Collector #: 183
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3/2 Creature - Cat
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Shroud (This creature can't be the target of spells or abilites.) When Scythe Tiger enters the battlefield, sacrifice it unless you sacrifice a land. |
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- NM
- EX
- VG
- G
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Unstable Footing
Zendikar
(U)
Collector #: 153
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Instant
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Kicker Damage can't be prevented this turn. If Unstable Footing was kicked, it deals 5 damage to target player. |
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- NM
- EX
- VG
- G
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Armament Master
Zendikar
(R)
Collector #: 001
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2/2 Creature - Kor Soldier
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| Other Kor creatures you control get +2/+2 for each Equipment attached to Armament Master. | |
- NM
- EX
- VG
- G
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Elemental Appeal
Zendikar
(R)
Collector #: 123
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Sorcery
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Kicker Put a 7/1 red Elemental creature token with trample and haste onto the battlefield. Exile it at the beginning of the next end step. If Elemental Appeal was kicked, that creature gets +7/+0 until end of turn. |
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- NM
- EX
- VG
- G
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Sphinx of Jwar Isle
Zendikar
(R)
Collector #: 068
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5/5 Creature - Sphinx
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Flying Shroud (This creature can’t be the target of spells or abilities.) You may look at the top card of your library any time. |
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- NM
- EX
- VG
- G
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Aether Figment
Zendikar
(U)
Collector #: 040
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1/1 Creature - Illusion
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Kicker Aether Figment is unblockable. If Aether Figment was kicked, it enters the battlefield with two +1/+1 counters on it. |
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- NM
- EX
- VG
- G
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Bog Tatters
Zendikar
(C)
Collector #: 084
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4/2 Creature - Wraith
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| Swampwalk | |
- NM
- EX
- VG
- G
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Desecrated Earth
Zendikar
(C)
Collector #: 086
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Sorcery
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| Destroy target land. Its controller discards a card. | |
- NM
- EX
- VG
- G
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Kor Duelist
Zendikar
(U)
Collector #: 019
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1/1 Creature - Kor Soldier
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| As long as Kor Duelist is equipped, it has double strike. (It deals both first-strike and regular combat damage.) | |
- NM
- EX
- VG
- G
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Tuktuk Grunts
Zendikar
(C)
Collector #: 152
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2/2 Creature - Goblin Warrior Ally
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Haste Whenever Tuktuk Grunts or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Tuktuk Grunts. |
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- NM
- EX
- VG
- G
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Turntimber Grove
Zendikar
(C)
Collector #: 227
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Land
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Turntimber Grove enters the battlefield tapped. When Turntimber Grove enters the battlefield, target creature gets +1/+1 until end of turn. |
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- NM
- EX
- VG
- G
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Swamp (238 A - Non-Full Art)
Zendikar
(L)
Collector #: 238a
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Swamp (241 D - Non-Full Art)
Zendikar
(L)
Collector #: 241a
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Hedron Scrabbler
Zendikar
(C)
Collector #: 204
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1/1 Artifact Creature - Construct
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| Landfall - Whenever a land enters the battlefield under your control, Hedron Scrabbler gets +1/+1 until end of turn. | |
- NM
- EX
- VG
- G
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Hideous End
Zendikar
(C)
Collector #: 098
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Instant
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| Destroy target nonblack creature. Its controller loses 2 life. | |
- NM
- EX
- VG
- G
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Kor Sanctifiers
Zendikar
(C)
Collector #: 022
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2/3 Creature - Kor Cleric
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Kicker When Kor Sanctifiers enters the battlefield, if it was kicked, destroy target artifact or enchantment. |
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- NM
- EX
- VG
- G
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Trusty Machete
Zendikar
(U)
Collector #: 209
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Artifact - Equipment
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Equipped creature gets +2/+1. Equip |
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- NM
- EX
- VG
- G
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