MTG / Zendikar
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Cosi's Trickster
Zendikar
(R)
Collector #: 045
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1/1 Creature - Merfolk Wizard
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| Whenever an opponent shuffles their library, you may put a +1/+1 counter on Cosi’s Trickster. | |
- NM
- EX
- VG
- G
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Into the Roil
Zendikar
(C)
Collector #: 048
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Instant
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Kicker Return target nonland permanent to its owner’s hand. If this spell was kicked, draw a card. |
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- NM
- EX
- VG
- G
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Sejiri Refuge
Zendikar
(U)
Collector #: 224
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Land
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Sejiri Refuge enters the battlefield tapped. When Sejiri Refuge enters the battlefield, you gain 1 life. |
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- NM
- EX
- VG
- G
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Grazing Gladehart
Zendikar
(C)
Collector #: 163
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2/2 Creature - Antelope
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| Landfall - Whenever a land enters the battlefield under your control, you may gain 2 life. | |
- NM
- EX
- VG
- G
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Sadistic Sacrament
Zendikar
(R)
Collector #: 110
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Sorcery
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Kicker Search target player’s library for up to three cards, exile them, then that player shuffles. If this spell was kicked, instead search that player’s library for up to fifteen cards, exile them, then that player shuffles. |
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- NM
- EX
- VG
- G
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Feast of Blood
Zendikar
(U)
Collector #: 088
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Sorcery
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Cast Feast of Blood only if you control two or more Vampires. Destroy target creature. You gain 4 life. |
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- NM
- EX
- VG
- G
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Akoum Refuge
Zendikar
(U)
Collector #: 210
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Land
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Akoum Refuge enters the battlefield tapped. When Akoum Refuge enters the battlefield, you gain 1 life. |
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- NM
- EX
- VG
- G
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Pyromancer Ascension
Zendikar
(R)
Collector #: 143
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Enchantment
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Whenever you cast an instant or sorcery spell that has the same name as a card in your graveyard, you may put a quest counter on Pyromancer Ascension. Whenever you cast an instant or sorcery spell while Pyromancer Ascension has two or more quest counters on it, you may copy that spell. You may choose new targets for the copy. |
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- NM
- EX
- VG
- G
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Oran-Rief Survivalist
Zendikar
(C)
Collector #: 174
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1/1 Creature - Human Warrior Ally
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| Whenever Oran-Rief Survivalist or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Oran-Rief Survivalist. | |
- NM
- EX
- VG
- G
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Spreading Seas
Zendikar
(C)
Collector #: 070
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Enchantment - Aura
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Enchant land When Spreading Seas enters the battlefield, draw a card. Enchanted land is an Island. |
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- NM
- EX
- VG
- G
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Island (235 B - Full Art)
Zendikar
(L)
Collector #: 235
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Basic Land - Island
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- NM
- EX
- VG
- G
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Bird Token
Zendikar
(S)
Collector #: 002
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1/1 Creature - Bird
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| Flying | |
- NM
- EX
- VG
- G
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Piranha Marsh
Zendikar
(C)
Collector #: 222
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Land
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Piranha Marsh enters the battlefield tapped. When Piranha Marsh enters the battlefield, target player loses 1 life. |
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- NM
- EX
- VG
- G
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Umara Raptor
Zendikar
(C)
Collector #: 075
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1/1 Creature - Bird Ally
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Flying Whenever Umara Raptor or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Umara Raptor. |
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- NM
- EX
- VG
- G
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Oran-Rief Recluse
Zendikar
(C)
Collector #: 173
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1/3 Creature - Spider
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Kicker Reach (This creature can block creatures with flying.) When Oran-Rief Recluse enters the battlefield, if it was kicked, destroy target creature with flying. |
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- NM
- EX
- VG
- G
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Rampaging Baloths
Zendikar
(M)
Collector #: 178
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6/6 Creature - Beast
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Trample Landfall - Whenever a land enters the battlefield under your control, you may put a 4/4 green Beast creautre token onto the battlefield. |
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- NM
- EX
- VG
- G
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Elemental Token
Zendikar
(S)
Collector #: 008
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7/1 Creature - Elemental
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| Trample, haste | |
- NM
- EX
- VG
- G
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Explorer's Scope
Zendikar
(C)
Collector #: 202
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Artifact - Equipment
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Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Equip |
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- NM
- EX
- VG
- G
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Mold Shambler
Zendikar
(C)
Collector #: 169
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3/3 Creature - Fungus Beast
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Kicker When Mold Shambler enters the battlefield, if it was kicked, destroy target noncreature permanent. |
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- NM
- EX
- VG
- G
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Vampire's Bite
Zendikar
(C)
Collector #: 117
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Instant
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Kicker Target creature gets +3/+0 until end of turn. If Vampire's Bite was kicked, that creature gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.) |
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- NM
- EX
- VG
- G
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Summoning Trap
Zendikar
(R)
Collector #: 184
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Instant - Trap
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If a creature spell you cast this turn was countered by a spell or ability an opponent controlled, you ma pay Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in any order. |
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- NM
- EX
- VG
- G
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Disfigure
Zendikar
(C)
Collector #: 087
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Instant
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| Target creature gets -2/-2 until end of turn. | |
- NM
- EX
- VG
- G
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Runeflare Trap
Zendikar
(U)
Collector #: 146
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Instant - Trap
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If an opponent drew three or more cards this turn, you may pay Runeflare Trap deals damage to target player equal to the number of cards in that player's hand. |
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- NM
- EX
- VG
- G
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Frontier Guide
Zendikar
(U)
Collector #: 161
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1/1 Creature - Elf Scout
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- NM
- EX
- VG
- G
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Mark of Mutiny
Zendikar
(U)
Collector #: 137
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Sorcery
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| Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn. | |
- NM
- EX
- VG
- G
101 - 125 of 280 results